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Commit Graph

  • 589eb0f8e7 -Started to add distanceFromPoint to drone tools -Continued implementation of move in Police master Tony Grosinger 2011-10-04 14:47:09 -0700
  • 9190e7c306 -Continued building move method in Police Tony Grosinger 2011-10-04 14:09:31 -0700
  • 2a764b5073 -Continued Move method in Police class Tony Grosinger 2011-09-23 15:30:16 -0700
  • dcdeced8ca -Begin writing Move method for Police Tony Grosinger 2011-09-23 10:30:25 -0700
  • 2004a1a636 -Supressed warnings about exceptions Tony Grosinger 2011-09-23 09:50:41 -0700
  • 8b0ec5fcc0 -Created NeighborObjective Class to reference an objective on the map -Implemented discovery of Objectives nearyby Tony Grosinger 2011-09-22 15:43:31 -0700
  • 96a2b57904 -Removed unnecessary file Tony Grosinger 2011-09-21 15:51:26 -0700
  • c6dd0455a5 -Implemented LumaLocator -Deleted old drawings Tony Grosinger 2011-09-21 13:09:03 -0700
  • fbdffb5905 -Sorted files into different packages to clean up object list Tony Grosinger 2011-09-20 14:57:18 -0700
  • 2d5235222d -Fixed: Array not created before being used Tony Grosinger 2011-09-19 12:02:37 -0700
  • aab755aaef -Fixed initialization -Added mapping for MoneyPiles and Objectives Tony Grosinger 2011-09-16 16:03:37 -0700
  • 47ddadc865 -Finished upgrades Tony Grosinger 2011-09-16 14:14:59 -0700
  • e323a0064d -Created BadRequestException -Finished implementation of max Objectives Tony Grosinger 2011-09-16 11:38:44 -0700
  • 7b0b2b666d -Created InvalidUpgradeException -Implemented Maximum Number of Requested Objectives Tony Grosinger 2011-09-16 11:31:55 -0700
  • 651b6c2999 -Overhauled Upgrade -Created InsufficientFundsException -Renamed other exceptions Tony Grosinger 2011-09-16 10:32:59 -0700
  • bfa517dc49 -Added reminder for implementing classes Tony Grosinger 2011-09-15 15:59:43 -0700
  • efdf505f3e -Created and implemented ObjectReferenceOutdated Exception Tony Grosinger 2011-09-15 15:58:18 -0700
  • b2bd321784 ...Forgot to upload this file with last commit Tony Grosinger 2011-09-15 15:52:12 -0700
  • d387d706bb -Implemented Inventory -Created FullInventoryException Tony Grosinger 2011-09-15 15:51:45 -0700
  • 1bd81d97bd -Created Exception for inventory being full -Implemented Inventory Object -Revised how Drone interacts with inventory Tony Grosinger 2011-09-15 15:51:14 -0700
  • b89f594fdf -Started implementing Inventory object -Revised how Objectives are generated Tony Grosinger 2011-09-15 14:42:32 -0700
  • 8d6840ac87 -NeighborBuilding is now Drone specific. Tony Grosinger 2011-09-15 13:52:08 -0700
  • 77c93d6c2c -Added method of verifiying if a NeighborBuilding was created during the current turn. Tony Grosinger 2011-09-15 13:41:48 -0700
  • 500396b422 -Updated URL in Readme Tony Grosinger 2011-09-15 13:29:56 -0700
  • d14d57abb2 -Updated Readme Tony Grosinger 2011-09-15 13:27:59 -0700
  • b3bda5837a -Updated Readme Tony Grosinger 2011-09-15 13:26:42 -0700
  • 7ee4f440e5 -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. Tony Grosinger 2011-09-14 11:49:30 -0700
  • dd89b54fc3 -Added checking to validate moves Tony Grosinger 2011-09-13 15:32:23 -0700
  • a5e5999b4d -Created classes for additional building types -Restructred how buildings are represented Tony Grosinger 2011-09-13 15:12:14 -0700
  • 73cd872900 -Added a link to the team that owns a building -Added method for drones to find the owner of a building -Buildings now distinguished between public and private Tony Grosinger 2011-09-13 10:49:19 -0700
  • c1f49275fe Merge branch 'master' of git@github.com:tgrosinger/Nomads.git Tony Grosinger 2011-09-12 15:55:40 -0700
  • fda0029f82 Created method for finding nearby buildings with in a drone's sight range Tony Grosinger 2011-09-12 15:54:45 -0700
  • 59c87ef637 Fixed typo. Tony Grosinger 2011-09-12 09:31:28 -0700
  • ff8cbae761 Updated Readme.md Tony Grosinger 2011-09-10 22:14:16 -0700
  • 89a6f1e559 -Refactored Neighbor to NeighborDrone -Created NeighborBuilding Tony Grosinger 2011-09-10 21:57:45 -0700
  • 564c97c8b9 -Fixed testing of valid moves Tony Grosinger 2011-09-10 20:57:34 -0700
  • 92387b4759 -Started deciding on how police will function Tony Grosinger 2011-08-30 15:39:28 -0700
  • 3bd4981079 - (Mostly) finished Upgrade class - Finished upgrade process in DroneListItem Tony Grosinger 2011-08-29 21:13:31 -0700
  • 2de93e31e6 -Continued work on Upgrade Class Tony Grosinger 2011-08-29 15:53:53 -0700
  • 29f8d0c633 -Created Police Class -Created Upgrade Class -Began Implementing Upgrade Tony Grosinger 2011-08-29 13:46:07 -0700
  • 7ab6479ad4 -Continue Attack -Implement Kill/Die Tony Grosinger 2011-06-04 23:16:41 -0700
  • b7c5991a7a -Implemented most of Steal -Started Attack Tony Grosinger 2011-06-04 22:35:53 -0700
  • a0e3d07a90 Finished Objectives Tony Grosinger 2011-05-20 10:38:41 -0700
  • ec147dede8 Started checking to see that the moving drone is the owner of the objective it lands on Tony Grosinger 2011-05-19 17:25:12 -0700
  • c7bf2268e8 -Created TownHall object -Implemented Inventory -Started Objectives Tony Grosinger 2011-05-19 17:22:54 -0700
  • 20e7ec66fe -Implemented randomly generated MoneyPiles -Continued implementing creation of drones and houses Tony Grosinger 2011-04-27 14:15:34 -0700
  • bb5ab7a7aa -Implemented most of creating a new drone Tony Grosinger 2011-04-26 13:47:41 -0700
  • 4f7140b45a -Added houses -Almost finished with adding ability to build a house -Houses included in safezone if they are on the same team Tony Grosinger 2011-04-26 12:59:04 -0700
  • b53eec8a61 -Added to building class -Buildings now generated and placed on map -Maps only generated on interval -Fixed grid lines (I think) Tony Grosinger 2011-04-25 22:27:19 -0700
  • db1b945815 Added new mapping feature. Will now create a directory and output generated map files every turn. Will probably add a way to change the frequency these are generated. Tony Grosinger 2011-04-25 20:02:34 -0700
  • 806a3da1c3 -Added Neighbor object -Added ability to find neighbors nearby within your visible distance Tony Grosinger 2011-04-23 21:56:30 -0700
  • f4bae64bbd -Fixed moving, hitting an edge no longer crashes the game -Other stuff that I forget now... Tony Grosinger 2011-04-23 20:03:45 -0700
  • 70a933ac09 -Major overhaul of design. Now using interfaces rather than extending -Added DroneTools to allow a Drone to find out necessary information -Prevented drone from accessing information it shouldn't get -Changed moving again -More stuff that I have forgotten by now Tony Grosinger 2011-04-22 19:46:44 -0700
  • a2bb46503c -Revampped move method, might actually work now -Moved move methods to DroneListItem -Designed turn system -Created two drawings that will help express how things should be structured Tony Grosinger 2011-04-22 10:46:29 -0700
  • ab8838fd31 -Completed initial version of class loading -Completed initial version of drone and team creation -Other small tweaks ursa-arcadius 2011-04-21 22:36:58 -0700
  • 0530ecec96 -Worked on loading of drones into the game at runtime Tony Grosinger 2011-04-21 17:05:18 -0700
  • 8cc1c9a0dc -Changed most comments to work in JavaDoc -Continued working on Move unknown 2011-04-20 12:13:32 -0700
  • 4201170b95 -Continued moving code -Realized problem with generic types and passing of variables, have not fixed yet -Started changing formatting to prevent line wrapping Tony 2011-04-20 08:13:57 -0700
  • 49a5013ec2 Started implementing the ability for a Drone to move ursa-arcadius 2011-04-19 23:06:06 -0700
  • 9b90b7e18e -Added debugging modes unknown 2011-04-19 10:15:53 -0700
  • 6a97a20d41 -Create building class -Added console output -Finished basic flow of program -Added game winner announcement -Added teamname and dronename unknown 2011-04-19 09:29:41 -0700
  • e314b0168a -Started setting up the world class -Created GameObject class -Changed Drone.java from interface to extendible class -Formatting unknown 2011-04-19 08:43:34 -0700
  • ba3b981f0b -Continue to set up main class and initalization of program unknown 2011-04-19 08:02:38 -0700
  • 6c64be6f3b -Created the beginnings of a linkedlist system to keep track of all the drones -Formatting -Started structuring the initializing of the game -Created lots of classes ursa-arcadius 2011-04-18 21:22:22 -0700
  • e883ef1c43 Created constructor for world Tony 2011-04-18 16:38:36 -0700
  • f79ddf207b made a world Ansel Santosa 2011-04-18 16:34:17 -0700
  • 94673eb6d8 Created World class Tony 2011-04-18 16:23:29 -0700
  • a56ad949e3 Created interface for other drones Tony 2011-04-18 16:20:18 -0700
  • 2b9124b1e0 Project Created Main class created Tony 2011-04-18 16:12:35 -0700
  • 20e87d13fb first commit Abadon125 2011-04-18 16:00:59 -0700