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Nomads/bin/net/grosinger/nomads
Tony Grosinger 77c93d6c2c -Added method of verifiying if a NeighborBuilding was created during the current turn.
NeighborBuildings should only be used during the current turn.  References to them that are used later will not function.

Signed-off-by: Tony Grosinger <tony@grosinger.net>
2011-09-15 13:41:48 -07:00
..
Building.class -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. 2011-09-14 11:49:30 -07:00
Building$Structure.class -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. 2011-09-14 11:49:30 -07:00
Drone.class -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. 2011-09-14 11:49:30 -07:00
DroneListItem.class -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. 2011-09-14 11:49:30 -07:00
DroneListItem$Direction.class -Created Police Class 2011-08-29 13:46:07 -07:00
DroneListItem$EnumMove.class -Created Police Class 2011-08-29 13:46:07 -07:00
DroneTeam.class -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. 2011-09-14 11:49:30 -07:00
DroneTools.class -Created classes for additional building types 2011-09-13 15:12:14 -07:00
GameObject.class -Major overhaul of design. Now using interfaces rather than extending 2011-04-22 19:46:44 -07:00
House.class -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. 2011-09-14 11:49:30 -07:00
InitializeGame.class -Created classes for additional building types 2011-09-13 15:12:14 -07:00
MoneyPile.class -Implemented randomly generated MoneyPiles 2011-04-27 14:15:34 -07:00
NeighborBuilding.class -Added method of verifiying if a NeighborBuilding was created during the current turn. 2011-09-15 13:41:48 -07:00
NeighborDrone.class -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. 2011-09-14 11:49:30 -07:00
Nomads.class -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. 2011-09-14 11:49:30 -07:00
Objective.class -Created TownHall object 2011-05-19 17:22:54 -07:00
Point.class -Implemented randomly generated MoneyPiles 2011-04-27 14:15:34 -07:00
Police.class -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. 2011-09-14 11:49:30 -07:00
PoliceStation.class -Created classes for additional building types 2011-09-13 15:12:14 -07:00
RepairShop.class -Created classes for additional building types 2011-09-13 15:12:14 -07:00
TownHall.class -Added method of verifiying if a NeighborBuilding was created during the current turn. 2011-09-15 13:41:48 -07:00
Upgrade.class -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. 2011-09-14 11:49:30 -07:00
Upgrade$UpgradeType.class -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. 2011-09-14 11:49:30 -07:00
UpgradeShop.class -Created classes for additional building types 2011-09-13 15:12:14 -07:00
World.class -Removed Upgrade from Drone. Upgrades will be performed by approaching an upgrade shop. 2011-09-14 11:49:30 -07:00