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This repository has been archived on 2023-12-27. You can view files and clone it, but cannot push or open issues or pull requests.
Nomads/bin/net/grosinger/nomads
2011-04-25 20:02:34 -07:00
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Building.class -Fixed moving, hitting an edge no longer crashes the game 2011-04-23 20:03:45 -07:00
Building$Structure.class -Fixed moving, hitting an edge no longer crashes the game 2011-04-23 20:03:45 -07:00
Drone.class -Added Neighbor object 2011-04-23 21:56:30 -07:00
DroneListItem.class -Added Neighbor object 2011-04-23 21:56:30 -07:00
DroneListItem$Direction.class -Major overhaul of design. Now using interfaces rather than extending 2011-04-22 19:46:44 -07:00
DroneListItem$EnumMove.class -Major overhaul of design. Now using interfaces rather than extending 2011-04-22 19:46:44 -07:00
DroneTeam.class -Fixed moving, hitting an edge no longer crashes the game 2011-04-23 20:03:45 -07:00
DroneTools.class Added new mapping feature. Will now create a directory and output generated map files every turn. Will probably add a way to change the frequency these are generated. 2011-04-25 20:02:34 -07:00
GameObject.class -Major overhaul of design. Now using interfaces rather than extending 2011-04-22 19:46:44 -07:00
InitializeGame.class Added new mapping feature. Will now create a directory and output generated map files every turn. Will probably add a way to change the frequency these are generated. 2011-04-25 20:02:34 -07:00
Neighbor.class -Added Neighbor object 2011-04-23 21:56:30 -07:00
Nomads.class Added new mapping feature. Will now create a directory and output generated map files every turn. Will probably add a way to change the frequency these are generated. 2011-04-25 20:02:34 -07:00
World.class Added new mapping feature. Will now create a directory and output generated map files every turn. Will probably add a way to change the frequency these are generated. 2011-04-25 20:02:34 -07:00