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Support orient/rotate towards other points

This commit is contained in:
Bán Dénes 2022-02-27 13:44:24 +01:00
parent 6dc6b5d8e9
commit d23bd71b7a
4 changed files with 39 additions and 15 deletions

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@ -6,20 +6,20 @@
### Major
- Anchor overhaul
- Recursive-ize anchors
- This will potentially cause `ref` to be ambiguous, so maybe introduce a separate `refs` plural?
- Add `orient`/`rotate` **towards** other anchors (again, recursively)
- Restructure pcb point/footprint filtering
- Use the same `what`/`where` infrastructure as outlines
- Collapse params/nets/anchors into a single hierarchy from the user's POV
- Add per-footprint mirror support
- Add some way for footprints to be able to "resist" the mirroring-related special treatment of negative X shift, rotation, etc.
- Add auto-bind
- Merge, generalize, and uniform-ize footprints
- Merge, generalize, uniform-ize and externalize footprints!
- Separate npm package for dependency, onnx-like incremental opset versioning
- Template for creating them, built-in variables they can use, documentation, external links, etc.
- Also considering how (or, on which layer) they define their silks, universal mirroring behaviour, etc.
- Rename class to designator in this context (https://en.wikipedia.org/wiki/Reference_designator#Designators)
- Include raw kicad footprint integrations
- pull torik's script to be able to convert raw kicad footprints into positionable ergogen ones
- have a `dummy` footprint which can just be updated from schematic
### Minor
@ -49,6 +49,7 @@
### Patch
- Prevent double mirroring (see discord "mirror_mirror_")
- Check unexpected keys at top level, too
- Better error handling for the fillet option?
- Integration and end2end tests to get coverage to 100%

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@ -91,12 +91,23 @@ const anchor = exports.parse = (raw, name, points={}, default_point=new Point(),
// Actual orient/shift/rotate/affect handling
//
const rotator = (config, name, point) => {
// simple case: number gets added to point rotation
if (a.type(config)(units) == 'number') {
let angle = a.sane(config, name, 'number')(units)
if (point.meta.mirrored) {
angle = -angle
}
point.r += angle
// recursive case: points turns "towards" target anchor
} else {
const target = anchor(config, name, points, default_point, mirror)(units)
point.r = point.angle(target)
}
}
if (raw.orient !== undefined) {
let angle = a.sane(raw.orient, `${name}.orient`, 'number')(units)
if (point.meta.mirrored) {
angle = -angle
}
point.r += angle
rotator(raw.orient, `${name}.orient`, point)
}
if (raw.shift !== undefined) {
let xyval = a.wh(raw.shift, `${name}.shift`)(units)
@ -106,11 +117,7 @@ const anchor = exports.parse = (raw, name, points={}, default_point=new Point(),
point.shift(xyval, true)
}
if (raw.rotate !== undefined) {
let angle = a.sane(raw.rotate, `${name}.rotate`, 'number')(units)
if (point.meta.mirrored) {
angle = -angle
}
point.r += angle
rotator(raw.rotate, `${name}.rotate`, point)
}
if (raw.affect !== undefined) {
const candidate = point.clone()

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@ -66,4 +66,10 @@ module.exports = class Point {
let rect = u.rect(size, size, [-size/2, -size/2])
return this.position(rect)
}
angle(other) {
const dx = other.x - this.x
const dy = other.y - this.y
return -Math.atan2(dx, dy) * (180 / Math.PI)
}
}

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@ -83,6 +83,11 @@ describe('Anchor', function() {
parse({orient: -90, shift: [0, 1]}, 'name')(),
[1, 0, -90, {}]
)
// orient towards another point (and then move a diagonal to get to [1, 1])
check(
parse({orient: 'ten', shift: [0, Math.SQRT2]}, 'name', points)(),
[1, 1, -45, {}]
)
})
it('rotate', function() {
@ -97,6 +102,11 @@ describe('Anchor', function() {
parse({shift: [0, 1], rotate: -90}, 'name')(),
[0, 1, -90, {}]
)
// rotate towards another point
check(
parse({rotate: {shift: [-1, -1]}}, 'name')(),
[0, 0, 135, {}]
)
})
it('affect', function() {