2019-09-03 08:35:43 -07:00
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#include QMK_KEYBOARD_H
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#include "rgblight.h"
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enum layer_names {
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_BL,
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_FL
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};
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/**
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* HHKB style.
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* Esc on capslock, space-hold is fn.
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* Fn layer has hjkl arrows, home on backspace, rgb stuff.
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*/
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BL] = LAYOUT_60_ansi(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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_______, KC_LCTL, KC_LALT, LT(_FL,KC_SPC), KC_LGUI, KC_RALT, KC_RCTL, _______
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),
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[_FL] = LAYOUT_60_ansi(
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2022-08-21 15:55:30 -07:00
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QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME,
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2022-11-05 14:11:59 -07:00
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RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DOWN, BL_UP, BL_TOGG,
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2019-09-03 08:35:43 -07:00
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_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
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_______, RGB_TOG, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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/**
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* Terminal Prompt
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* Mimicks a terminal prompt. On keystrokes, the led bar is filled. Backspace
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* removes from bar. Enter clears bar. After some timeout, the bar is also cleared.
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* A blinking cursor is displayed at the right of the bar.
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* This can't be defined as an animation, because animations only are called on an
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* interval, not on keypress. In the future all animations could be enhanced to
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* react to keystrokes in QMK.
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*/
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uint8_t cursor_pos;
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uint16_t interval_time = 10; // maybe too short...
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uint16_t reset_time = 10000;
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uint16_t last_timer = 0;
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uint16_t timer_pos = 0;
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uint16_t reset_timer = 0;
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void reset_chars(void);
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void add_char(bool space);
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void remove_char(void);
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void animate_cursor(uint16_t);
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// animate, like the built-in animations, with timer_* functions
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void matrix_scan_user(void) {
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if (timer_elapsed(reset_timer) > reset_time) {
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reset_chars();
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reset_timer = timer_read();
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return;
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}
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if (timer_elapsed(last_timer) < interval_time) {
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return;
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}
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last_timer += interval_time;
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timer_pos += 4;
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if (timer_pos >= 255) {
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timer_pos = 0;
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last_timer = timer_read();
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}
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animate_cursor(timer_pos);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
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keycode = keycode & 0xFF;
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}
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switch (keycode) {
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case KC_A ... KC_Z:
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case KC_1 ... KC_0:
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case KC_LBRC:
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case KC_RBRC:
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case KC_SCLN:
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case KC_QUOT:
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case KC_COMM:
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case KC_DOT:
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case KC_SLSH:
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case KC_BSLS:
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if (record->event.pressed) {
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add_char(false);
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}
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break;
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case KC_ENTER:
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case KC_ESC:
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if (record->event.pressed) {
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reset_chars();
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}
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break;
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case KC_BSPC:
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if (record->event.pressed) {
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remove_char();
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}
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break;
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case KC_SPACE:
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if (!record->event.pressed) {
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add_char(true);
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}
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break;
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}
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reset_timer = timer_read();
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return true;
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}
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void keyboard_post_init_user(void) {
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// reset the bar and animation
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rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
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cursor_pos = 0;
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reset_chars();
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reset_timer = last_timer = timer_read();
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}
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void reset_chars(void) {
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// flush the whole thing, gets rid of previous animations
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for (uint8_t i = 0; i < RGBLED_NUM; i++) {
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// don't flicker the cursor if bar was empty on reset_timer
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if (i == 0 && cursor_pos == 0) {
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continue;
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}
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rgblight_sethsv_at(0, 0, 0, i);
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}
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cursor_pos = 0;
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}
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void add_char(bool space) {
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if (cursor_pos == RGBLED_NUM - 1) {
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cursor_pos = 0;
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reset_chars();
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return;
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}
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if (space) {
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rgblight_sethsv_at(0, 0, 0, cursor_pos);
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} else {
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rgblight_sethsv_at(rgblight_get_hue(), rgblight_get_sat(), rgblight_get_val(), cursor_pos);
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}
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cursor_pos += 1;
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}
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void remove_char(void) {
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if (cursor_pos == 0) return;
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rgblight_sethsv_at(0, 0, 0, cursor_pos);
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rgblight_sethsv_at(0, 0, 0, cursor_pos - 1);
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cursor_pos -= 1;
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}
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void animate_cursor(uint16_t pos) {
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uint16_t value = pos < 196 ? fmin(255, pos * 16) : (255 - (pos * 2));
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rgblight_sethsv_at(rgblight_get_hue(), rgblight_get_sat(), value, cursor_pos);
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}
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