142 lines
4.2 KiB
C
142 lines
4.2 KiB
C
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/*
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Copyright 2023 QVEX Tech
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#define RGB_HUE_LAYER0 0 //default layer
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#define RGB_HUE_LAYER1 50
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#define RGB_HUE_LAYER2 100
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#define RGB_HUE_LAYER3 150
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#define RGB_HUE_LAYER4 200
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT //Default
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(
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KC_MS_BTN4, KC_MS_BTN2, KC_MS_UP, KC_MS_BTN1,
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KC_MS_BTN5, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT,
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KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2,
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KC_VOLU, KC_VOLD, KC_MPRV, KC_MNXT, //joystick up, down, left, right
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KC_MPLY, MO(4) //joystick center push, thumbwheel push
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),
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[1] = LAYOUT //KiCad
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(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
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XXXXXXX, MO(4) //joystick center push, thumbwheel push
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),
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[2] = LAYOUT
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(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
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XXXXXXX, MO(4) //joystick center push, thumbwheel push
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),
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[3] = LAYOUT
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(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
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XXXXXXX, MO(4) //joystick center push, thumbwheel push
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),
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[4] = LAYOUT
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(
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TO(0), TO(1), TO(2), TO(3),
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BL_TOGG, BL_STEP, XXXXXXX, XXXXXXX,
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QK_RBT, EE_CLR, QK_BOOT,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
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RGB_TOG, XXXXXXX //joystick center push, thumbwheel push
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)
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};
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#if defined(ENCODER_MAP_ENABLE)
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
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[0] = {
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ENCODER_CCW_CW(KC_VOLD, KC_VOLU),
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ENCODER_CCW_CW(KC_MS_WH_DOWN, KC_MS_WH_UP)
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},
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[1] = {
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX),
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
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},
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[2] = {
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX),
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
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},
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[3] = {
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX),
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
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},
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[4] = {
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ENCODER_CCW_CW(RGB_VAD, RGB_VAI),
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
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}
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};
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#endif
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//set only hue, retain saturation, and value
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void rgblight_sethue_noeeprom(uint8_t hue) {
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//only if rgb led ring is on
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if (rgblight_get_mode()) {
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rgblight_sethsv_noeeprom(hue,rgblight_get_sat(),rgblight_get_val());
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}
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}
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//set correct layer hue on layer change
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layer_state_t layer_state_set_user(layer_state_t state) {
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switch (get_highest_layer(state)) {
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case 1:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER1);
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break;
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case 2:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER2);
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break;
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case 3:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER3);
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break;
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case 4:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER4);
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break;
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default:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER0);
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break;
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}
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return state;
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}
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//set default layer hue upon init
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void keyboard_post_init_user(void) {
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rgblight_init();
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rgblight_sethue_noeeprom(RGB_HUE_LAYER0);
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}
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