2020-06-28 04:07:57 -07:00
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#pragma once
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#include QMK_KEYBOARD_H
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#include "wrappers.h"
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#include "eeprom.h"
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#ifdef TAP_DANCE_ENABLE
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#include "tap_dances.h"
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#endif // TAP_DANCE_ENABLE
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enum layer_number {
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_WINBASE = 0,
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_MACBASE,
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_QWERTY,
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_GAMER,
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_GAMR1,
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_GAMR2,
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_NGMR,
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_NUMB,
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_MNMB,
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_SYMB,
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_FUNC,
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_MDIA,
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_MEME
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};
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enum userspace_custom_keycodes {
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KC_MACBASE = SAFE_RANGE,
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KC_QWERTY,
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KC_WINBASE,
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KC_GAMER,
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KC_GAMR1,
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KC_GAMR2,
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NUMB,
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MNMB,
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SYMB,
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FUNC,
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MDIA,
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RGBRST,
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MAKEK,
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MAKEKF,
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SHRUG,
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//DYNAMIC_MACRO_RANGE,
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SAFE_RANGE_KEYMAP
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};
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/*
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#ifdef UNICODEMAP_ENABLE
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enum unicode_names {
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BANG,
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IRONY,
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SNEK,
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};
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2022-12-31 16:54:12 -08:00
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const uint32_t unicode_map[] PROGMEM = {
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2020-06-28 04:07:57 -07:00
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[BANG] = 0x203D, // ‽
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[IRONY] = 0x2E2E, // ⸮
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[SNEK] = 0x1F40D, // 🐍
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};
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#endif // UNICODEMAP_ENABLE
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*/
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//#include "dynamic_macro.h"
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#if RGBLIGHT_ENABLE
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uint8_t RGB_current_mode;
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#endif
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