qmk_firmware/users/nstickney/nstickney.c

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/* Copyright 2021 @nstickney
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "nstickney.h"
// Tap Dancing
void dance_layer(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
tap_code(KC_APP);
break;
case 2:
layer_invert(NUMP);
break;
case 3:
layer_invert(SYMB);
break;
default:
break;
}
};
void dance_lock_finished(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
register_code(KC_LGUI);
break;
case 2:
register_code(KC_NUM);
break;
case 3:
register_code(KC_CAPS);
break;
case 4:
register_code(KC_SCRL);
break;
default:
break;
}
};
void dance_lock_reset(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
unregister_code(KC_LGUI);
break;
case 2:
register_code(KC_NUM);
break;
case 3:
register_code(KC_CAPS);
break;
case 4:
register_code(KC_SCRL);
break;
default:
break;
}
};
tap_dance_action_t tap_dance_actions[] = {
[LOCKS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_lock_finished, dance_lock_reset),
[LAYERS] = ACTION_TAP_DANCE_FN(dance_layer)
};
// RGB underglow per-layer hue values
const uint16_t LAYER_HUE[] = {6, 197, 133, 69};
// Initialize RGB underglow (colorful)
void keyboard_post_init_user(void) {
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
for (uint16_t i = 0; i < 256; ++i) {
rgblight_sethsv_noeeprom((i + LAYER_HUE[BASE]) % 256, 255, 136);
wait_ms(8);
}
};
// Turn on RGB underglow according to active layer
layer_state_t layer_state_set_user(layer_state_t state) {
uint8_t user_val = rgblight_get_val();
rgblight_sethsv_noeeprom(LAYER_HUE[get_highest_layer(state)], 255, user_val);
return state;
};