[Keymap] Update andrebrait keymap for GMMK Pro (#21133)

This commit is contained in:
Andre Brait 2023-07-03 21:22:26 +02:00 committed by GitHub
parent 2e25c492e4
commit 4a10d45422
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 515 additions and 228 deletions

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@ -20,3 +20,61 @@
#define RGB_MATRIX_TIMEOUT 1200000 // 20 minutes (20 * 60 * 1000ms)
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#endif
// Setting DEBOUNCE to 8 to be a little conservative due to issues with Glorious' proprietary hot-swap sockets
#ifdef DEBOUNCE
#undef DEBOUNCE
#endif
#define DEBOUNCE 8
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
// #define ENABLE_RGB_MATRIX_BAND_SAT
// #define ENABLE_RGB_MATRIX_BAND_VAL
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// #define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// #define ENABLE_RGB_MATRIX_HUE_BREATHING
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
// #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
// #define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS

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@ -24,16 +24,22 @@ enum layers {
MAC_FN
};
#define KC_TASK LGUI(KC_TAB)
#define KC_FLXP LGUI(KC_E)
#define TO_WINB TO(WIN_BASE)
#define TO_MACB TO(MAC_BASE)
#define MO_WINF MO(WIN_FN)
#define MO_MACF MO(MAC_FN)
enum custom_keycodes {
CMDQ_TOG = QK_KB_2 // TECH DEBT: Starts at QK_KB_2 to maintain ordering with VIA definitions. See #19884. Revert to QK_KB_0 when VIA catches up with QMK.
};
#define KC_TASK LWIN(KC_TAB) // Open Task Manager
#define KC_FLXP LWIN(KC_E) // Open File Explorer
#define DF_WINB DF(WIN_BASE) // Switch to WIN_BASE layer
#define MO_WINF MO(WIN_FN) // Toggle to WIN_FN layer
#define DF_MACB DF(MAC_BASE) // Switch to MAX_BASE layer
#define MO_MACF MO(MAC_FN) // Toggle to MAC_FN layer
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// The GMMK Pro default layout is:
//
// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Del Rotary(Play/Pause)
// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Home
// Tab Q W E R T Y U I O P [ ] \ PgUp
@ -55,133 +61,249 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
//
// RGB and function keys are inspired by the Keychron Q1 layouts instead of using the default keys.
//
// KC_PAUS/KC_BRMU and KC_SCRL/KC_BRMD are aliases for the same keys, but their names reflect better the function in each layout.
// To clean the EEPROM, hold the ESC key while connecting the keyboard.
[WIN_BASE] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO_WINF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
KC_LCTL, KC_LWIN, KC_LALT, KC_SPC, KC_RALT, MO_WINF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[WIN_FN] = LAYOUT(
_______, KC_BRID, KC_BRIU, KC_TASK, KC_FLXP, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, KC_INS, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR,
RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_PAUS,
TO_MACB, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCRL,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, XXXXXXX, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
EE_CLR, KC_BRID, KC_BRIU, KC_TASK, KC_FLXP, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS,
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_SCRL,
DF_MACB, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
[MAC_BASE] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, MO_MACF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
KC_LCTL, KC_LOPT, KC_LCMD, KC_SPC, KC_RCMD, MO_MACF, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[MAC_FN] = LAYOUT(
_______, KC_BRID, KC_BRIU, KC_MCTL, KC_LPAD, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, KC_INS, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR,
RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_BRMU,
TO_WINB, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BRMD,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, XXXXXXX, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
EE_CLR, KC_BRID, KC_BRIU, KC_MCTL, KC_LPAD, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BRMU,
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, KC_BRMD,
DF_WINB, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN,
XXXXXXX, XXXXXXX, CMDQ_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
)
};
// clang-format on
#ifdef ENCODER_MAP_ENABLE
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[WIN_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[WIN_FN] = { ENCODER_CCW_CW(XXXXXXX, XXXXXXX) },
[MAC_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[MAC_FN] = { ENCODER_CCW_CW(XXXXXXX, XXXXXXX) },
};
#endif
/* To record user preferences */
typedef union {
uint32_t raw; // set to 32-bit of size
struct {
bool rgb_enabled :1; // Artificial RGB ON/OFF flag (1 bit)
bool cmd_q_delay_enabled :1; // Toggle CMD+Q delay (1 bit)
};
} user_config_t;
user_config_t user_config;
/* Delayed keypresses variables and functions */
static uint16_t delayed_press_delay = 0;
static uint16_t delayed_press_keycode = KC_NO;
static uint16_t delayed_press_start_time = 0;
static uint16_t delayed_press_sent_keycode = KC_NO;
static void start_delayed_press(const uint16_t delay, const uint16_t keycode);
static bool is_any_delayed_press_pending(void);
static bool is_delayed_press_pending(const uint16_t keycode);
static bool is_delayed_press_sent(const uint16_t keycode);
static void mark_delayed_press_sent(void);
static void mark_delayed_release_sent(void);
static void cancel_delayed_press(void);
/* CMD+Q delay */
#ifndef CMD_Q_DELAY
#define CMD_Q_DELAY 1000
#endif
#if CMD_Q_DELAY <= 0 || CMD_Q_DELAY >= UINT16_MAX / 2
#error "CMD_Q_DELAY must be a positive integer smaller than UINT16_MAX / 2"
#endif
#define MIN(x, y) (((x) < (y)) ? (x) : (y))
#define MAX(x, y) (((x) > (y)) ? (x) : (y))
#ifdef RGB_MATRIX_ENABLE
/* Renaming those to make the purpose on this keymap clearer */
#define LED_FLAG_CAPS LED_FLAG_NONE
#define LED_FLAG_EFFECTS LED_FLAG_INDICATOR
#define CAPS_LOCK_COLOR RGB_RED
#define WIN_BASE_COLOR RGB_BLUE
#define WIN_FN_COLOR RGB_BLUE
#define MAC_BASE_COLOR RGB_WHITE
#define MAC_FN_COLOR RGB_WHITE
#define UNKNOWN_LAYER_COLOR RGB_PINK
static void set_rgb_caps_leds(void);
/* The maximum effects duration */
#ifndef EFFECTS_DURATION
#define EFFECTS_DURATION 2000
#endif
#if EFFECTS_DURATION <= 0 || EFFECTS_DURATION >= UINT16_MAX / 2
#error "EFFECTS_DURATION must be a positive integer smaller than UINT16_MAX / 2"
#endif
/* The interval for the flashing effect */
#ifndef FLASHING_EFFECT_INTERVAL
#define FLASHING_EFFECT_INTERVAL 250
#endif
#if FLASHING_EFFECT_INTERVAL <= 0 || FLASHING_EFFECT_INTERVAL >= UINT16_MAX / 2
#error "FLASHING_EFFECT_INTERVAL must be a positive integer smaller than UINT16_MAX / 2"
#endif
static void set_rgb_layer_winfn(void);
static void set_rgb_layer_macfn(void);
/* Effects functions */
static float flashing_effect(const uint16_t delta_time);
static float static_effect(const uint16_t delta_time);
static float increasing_effect(const uint16_t delta_time);
/* Effect variables and functions */
static uint16_t effect_started_time = 0;
static uint8_t r_effect = 0x0, g_effect = 0x0, b_effect = 0x0;
static void start_effects(void);
static uint16_t effect_max_duration = EFFECTS_DURATION;
static uint8_t effect_r = 0x0, effect_g = 0x0, effect_b = 0x0;
static float (*effect_multiplier)(const uint16_t) = static_effect;
static void start_effects(
const uint16_t max_duration,
const uint8_t r_color,
const uint8_t g_color,
const uint8_t b_color,
const float (*multiplier)(const uint16_t));
static void stop_effects(void);
/* The interval time in ms */
#ifndef EFFECTS_TIME
#define EFFECTS_TIME 2000
#endif
#ifndef EFFECTS_INTERVAL
#define EFFECTS_INTERVAL 250
#endif
#if EFFECTS_TIME <= 0 || EFFECTS_TIME >= 32767
#error "EFFECTS_TIME must be a positive integer smaller than 32767"
#endif
#if EFFECTS_INTERVAL <= 0 || EFFECTS_INTERVAL >= 32767
#error "EFFECTS_INTERVAL must be a positive integer smaller than 32767"
#endif
#define effect_red() r_effect = 0xFF, g_effect = 0x0, b_effect = 0x0
#define effect_green() r_effect = 0x0, g_effect = 0xFF, b_effect = 0x0
#define effect_blue() r_effect = 0x0, g_effect = 0x0, b_effect = 0xFF
#define effect_white() r_effect = 0xFF, g_effect = 0xFF, b_effect = 0xFF
static uint8_t previous_effect_layer = 255;
layer_state_t layer_state_set_user(layer_state_t state) {
uint8_t current_layer = get_highest_layer(state);
switch (current_layer) {
case WIN_BASE:
if (previous_effect_layer != current_layer) {
previous_effect_layer = current_layer;
effect_blue();
start_effects();
}
break;
case MAC_BASE:
if (previous_effect_layer != current_layer) {
previous_effect_layer = current_layer;
effect_white();
start_effects();
}
break;
}
return state;
}
bool led_update_user(led_t led_state) {
if (led_state.caps_lock) {
if (!rgb_matrix_is_enabled()) {
/* Turn ON the RGB Matrix for CAPS LOCK */
rgb_matrix_set_flags(LED_FLAG_CAPS);
rgb_matrix_enable();
}
} else if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
/* RGB Matrix was only ON because of CAPS LOCK. Turn it OFF. */
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_disable();
}
return true;
}
/* Delayed keypresses variables with RGB variant */
static void start_delayed_press_with_effects(
const uint16_t delay,
const uint16_t keycode,
const uint8_t r_color,
const uint8_t g_color,
const uint8_t b_color);
#endif // RGB_MATRIX_ENABLE
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
void eeconfig_init_user(void) { // EEPROM is getting reset!
user_config.raw = 0;
user_config.rgb_enabled = true; // We want this enabled by default
user_config.cmd_q_delay_enabled = true; // We want this enabled by default
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
}
void keyboard_post_init_user(void) {
#ifdef RGB_MATRIX_ENABLE
#ifdef NKRO_ENABLE
// Enable the RGB matrix, if not enabled
if (!rgb_matrix_is_enabled()) {
rgb_matrix_enable();
}
// Set the flags to ALL, if not already set
if (rgb_matrix_get_flags() != LED_FLAG_ALL) {
rgb_matrix_set_flags(LED_FLAG_ALL);
}
#endif
// Read the user config from EEPROM
user_config.raw = eeconfig_read_user();
}
void matrix_scan_user(void) {
if (is_any_delayed_press_pending()) {
if (sync_timer_elapsed(delayed_press_start_time) > delayed_press_delay) {
register_code(delayed_press_keycode);
mark_delayed_press_sent();
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (is_delayed_press_sent(keycode)) {
if (!record->event.pressed) {
/* Send key-up event and clear the keycode and stop processing */
unregister_code(keycode);
mark_delayed_release_sent();
return false;
}
} else if (is_delayed_press_pending(keycode)) {
if (!record->event.pressed) {
/* Cancel the pending press and stop processing */
cancel_delayed_press();
return false;
}
} else if (is_any_delayed_press_pending()) {
/* Cancel the pending press and resume processing */
cancel_delayed_press();
}
switch (keycode) {
case QK_DEF_LAYER ... QK_DEF_LAYER_MAX:
if (record->event.pressed) {
/* Set the default layout on the EEPROM, let the default layer change callback handle the rest */
set_single_persistent_default_layer(QK_DEF_LAYER_GET_LAYER(keycode));
}
return false;
case CMDQ_TOG:
if (record->event.pressed) {
if (user_config.cmd_q_delay_enabled) {
/* Turning delay OFF */
#ifdef RGB_MATRIX_ENABLE
start_effects(EFFECTS_DURATION, RGB_RED, flashing_effect);
#endif
} else {
/* Turning delay ON */
#ifdef RGB_MATRIX_ENABLE
start_effects(EFFECTS_DURATION, RGB_GREEN, flashing_effect);
#endif
}
user_config.cmd_q_delay_enabled = !user_config.cmd_q_delay_enabled;
eeconfig_update_user(user_config.raw);
}
return false;
case KC_Q:
if (user_config.cmd_q_delay_enabled) {
if (layer_state_is(MAC_BASE)) {
const uint8_t mods = get_mods();
if (mods == MOD_BIT(KC_LCMD) || mods == MOD_BIT(KC_RCMD)) {
if (record->event.pressed) {
#ifdef RGB_MATRIX_ENABLE
start_delayed_press_with_effects(CMD_Q_DELAY, KC_Q, RGB_ORANGE);
#else
start_delayed_press(CMD_Q_DELAY, KC_Q);
#endif
}
return false;
}
}
}
break;
#ifdef RGB_MATRIX_ENABLE
#ifdef NKRO_ENABLE
case NK_TOGG:
if (record->event.pressed) {
if (keymap_config.nkro) {
/* Turning NKRO OFF */
effect_red();
start_effects(EFFECTS_DURATION, RGB_RED, flashing_effect);
} else {
/* Turning NKRO ON */
effect_green();
start_effects(EFFECTS_DURATION, RGB_GREEN, flashing_effect);
}
start_effects();
}
break;
#endif // NKRO_ENABLE
#endif // NKRO_ENABLE
case RGB_MOD:
case RGB_RMOD:
case RGB_HUI:
@ -192,99 +314,171 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case RGB_VAD:
case RGB_SPI:
case RGB_SPD:
if (record->event.pressed) {
if (rgb_matrix_get_flags() != LED_FLAG_ALL) {
/* Ignore changes to RGB settings while only it's supposed to be OFF */
return false; // Skip all further processing of this key
}
if (!user_config.rgb_enabled) {
/* Ignore changes to RGB settings while only it's supposed to be OFF */
return false; // Skip all further processing of this key
}
break;
case RGB_TOG:
if (record->event.pressed) {
if (rgb_matrix_is_enabled()) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_EFFECTS:
case LED_FLAG_CAPS:
/* Turned ON because of EFFECTS or CAPS, is actually OFF */
/* Change to LED_FLAG_ALL to signal it's really ON */
rgb_matrix_set_flags(LED_FLAG_ALL);
/* Will be re-enabled by the processing of the toggle */
rgb_matrix_disable_noeeprom();
break;
case LED_FLAG_ALL:
/* Is actually ON */
if (effect_started_time > 0) {
/* Signal EFFECTS */
rgb_matrix_set_flags(LED_FLAG_EFFECTS);
/* Will be re-enabled by the processing of the toggle */
rgb_matrix_disable_noeeprom();
} else
if (host_keyboard_led_state().caps_lock) {
/* Signal CAPS */
rgb_matrix_set_flags(LED_FLAG_CAPS);
/* Will be re-enabled by the processing of the toggle */
rgb_matrix_disable_noeeprom();
}
break;
}
}
user_config.rgb_enabled = !user_config.rgb_enabled;
eeconfig_update_user(user_config.raw);
}
break;
#endif // RGB_MATRIX_ENABLE
return false;
#endif // RGB_MATRIX_ENABLE
}
return true;
}
#ifdef RGB_MATRIX_ENABLE
bool rgb_matrix_indicators_user(void) {
if (effect_started_time > 0) {
/* Render blinking EFFECTS */
const uint16_t deltaTime = sync_timer_elapsed(effect_started_time);
if (deltaTime <= EFFECTS_TIME) {
const uint8_t led_state = ((deltaTime / EFFECTS_INTERVAL) + 1) & 0x01;
const uint8_t val_r = led_state * r_effect;
const uint8_t val_g = led_state * g_effect;
const uint8_t val_b = led_state * b_effect;
rgb_matrix_set_color_all(val_r, val_g, val_b);
if (host_keyboard_led_state().caps_lock) {
set_rgb_caps_leds();
}
return false;
} else {
/* EFFECTS duration is finished */
effect_started_time = 0;
if (rgb_matrix_get_flags() == LED_FLAG_EFFECTS) {
/* It was turned ON because of EFFECTS */
if (host_keyboard_led_state().caps_lock) {
/* CAPS is still ON. Demote to CAPS */
rgb_matrix_set_flags(LED_FLAG_CAPS);
} else {
/* There is nothing else keeping RGB enabled. Reset flags and turn if off. */
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_disable_noeeprom();
}
}
}
}
if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
rgb_matrix_set_color_all(0x0, 0x0, 0x0);
}
if (host_keyboard_led_state().caps_lock) {
set_rgb_caps_leds();
}
return false;
static void start_delayed_press(const uint16_t delay, const uint16_t keycode) {
delayed_press_delay = delay;
delayed_press_keycode = keycode;
delayed_press_start_time = sync_timer_read();
delayed_press_sent_keycode = KC_NO;
}
static void start_effects(void) {
effect_started_time = sync_timer_read();
if (!rgb_matrix_is_enabled()) {
/* Turn it ON, signal the cause (EFFECTS) */
rgb_matrix_set_flags(LED_FLAG_EFFECTS);
rgb_matrix_enable_noeeprom();
} else if (rgb_matrix_get_flags() == LED_FLAG_CAPS) {
/* It's already ON, promote the cause from CAPS to EFFECTS */
rgb_matrix_set_flags(LED_FLAG_EFFECTS);
static bool is_any_delayed_press_pending(void) {
return delayed_press_start_time > 0 && delayed_press_keycode != KC_NO;
}
static bool is_delayed_press_pending(const uint16_t keycode) {
return delayed_press_start_time > 0 && delayed_press_keycode == keycode;
}
static bool is_delayed_press_sent(const uint16_t keycode) {
return delayed_press_sent_keycode != KC_NO && delayed_press_sent_keycode == keycode;
}
static void mark_delayed_press_sent(void) {
delayed_press_sent_keycode = delayed_press_keycode;
cancel_delayed_press();
}
static void mark_delayed_release_sent(void) {
delayed_press_sent_keycode = KC_NO;
}
static void cancel_delayed_press(void) {
delayed_press_delay = 0;
delayed_press_keycode = KC_NO;
delayed_press_start_time = 0;
#ifdef RGB_MATRIX_ENABLE
stop_effects();
#endif
}
#ifdef RGB_MATRIX_ENABLE
static void start_delayed_press_with_effects(
const uint16_t delay,
const uint16_t keycode,
const uint8_t r_color,
const uint8_t g_color,
const uint8_t b_color) {
start_delayed_press(delay, keycode);
start_effects(delay, r_color, g_color, b_color, increasing_effect);
}
/*
Effects when switching layers
*/
static uint8_t previous_layer = UINT8_MAX;
layer_state_t default_layer_state_set_user(layer_state_t state) {
const uint8_t current_layer = get_highest_layer(state);
if (previous_layer != current_layer) {
// For some reason, setting the default layer alone doesn't change it fully
layer_move(current_layer);
switch (current_layer) {
case WIN_BASE:
start_effects(EFFECTS_DURATION, WIN_BASE_COLOR, flashing_effect);
break;
case MAC_BASE:
start_effects(EFFECTS_DURATION, MAC_BASE_COLOR, flashing_effect);
break;
default:
// This should not ever happen, but let's display something if it does!
start_effects(EFFECTS_DURATION, UNKNOWN_LAYER_COLOR, static_effect);
break;
}
previous_layer = current_layer;
}
return state;
}
static void start_effects(
const uint16_t max_duration,
const uint8_t r_color,
const uint8_t g_color,
const uint8_t b_color,
const float (*multiplier)(const uint16_t)) {
effect_r = r_color;
effect_g = g_color;
effect_b = b_color;
effect_multiplier = multiplier;
effect_max_duration = max_duration;
effect_started_time = sync_timer_read();
}
static void stop_effects(void) {
effect_r = 0x0;
effect_g = 0x0;
effect_b = 0x0;
effect_multiplier = static_effect;
effect_max_duration = EFFECTS_DURATION;
effect_started_time = 0;
}
static float flashing_effect(const uint16_t delta_time) {
return ((delta_time / FLASHING_EFFECT_INTERVAL) + 1) & 0x01;
}
static float static_effect(const uint16_t delta_time) {
return 1.0;
}
static float increasing_effect(const uint16_t delta_time) {
return MAX(0.0, MIN(1.0, ((float) delta_time) / effect_max_duration));
}
bool rgb_matrix_indicators_user(void) {
if (effect_started_time > 0) {
const uint16_t delta_time = sync_timer_elapsed(effect_started_time);
if (delta_time <= effect_max_duration) {
/* Render effect */
const float multiplier = effect_multiplier(delta_time);
const uint8_t val_r = multiplier * effect_r;
const uint8_t val_g = multiplier * effect_g;
const uint8_t val_b = multiplier * effect_b;
rgb_matrix_set_color_all(val_r, val_g, val_b);
return false;
} else {
/* Effect duration is finished */
stop_effects();
}
}
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color_all(CAPS_LOCK_COLOR);
} else if (!user_config.rgb_enabled) {
rgb_matrix_set_color_all(RGB_OFF);
}
switch (get_highest_layer(layer_state)) {
case WIN_BASE:
case MAC_BASE:
break;
case WIN_FN:
set_rgb_layer_winfn();
return false;
case MAC_FN:
set_rgb_layer_macfn();
return false;
default:
// This should never happen, but if it does, let's display something!
rgb_matrix_set_color_all(UNKNOWN_LAYER_COLOR);
return false;
}
return true;
}
// RGB led number layout, function of the key
@ -298,38 +492,69 @@ static void start_effects(void) {
// 87, led 07 88, led 18
// 91, led 08 92, led 19
static void set_rgb_caps_leds(void) {
rgb_matrix_set_color(0, 0xFF, 0x0, 0x0); // ESC
rgb_matrix_set_color(6, 0xFF, 0x0, 0x0); // F1
rgb_matrix_set_color(12, 0xFF, 0x0, 0x0); // F2
rgb_matrix_set_color(18, 0xFF, 0x0, 0x0); // F3
rgb_matrix_set_color(23, 0xFF, 0x0, 0x0); // F4
rgb_matrix_set_color(28, 0xFF, 0x0, 0x0); // F5
rgb_matrix_set_color(34, 0xFF, 0x0, 0x0); // F6
rgb_matrix_set_color(39, 0xFF, 0x0, 0x0); // F7
rgb_matrix_set_color(44, 0xFF, 0x0, 0x0); // F8
rgb_matrix_set_color(50, 0xFF, 0x0, 0x0); // F9
rgb_matrix_set_color(56, 0xFF, 0x0, 0x0); // F10
rgb_matrix_set_color(61, 0xFF, 0x0, 0x0); // F11
rgb_matrix_set_color(66, 0xFF, 0x0, 0x0); // F12
rgb_matrix_set_color(69, 0xFF, 0x0, 0x0); // Prt
rgb_matrix_set_color(67, 0xFF, 0x0, 0x0); // Left side LED 1
rgb_matrix_set_color(68, 0xFF, 0x0, 0x0); // Right side LED 1
rgb_matrix_set_color(70, 0xFF, 0x0, 0x0); // Left side LED 2
rgb_matrix_set_color(71, 0xFF, 0x0, 0x0); // Right side LED 2
rgb_matrix_set_color(73, 0xFF, 0x0, 0x0); // Left side LED 3
rgb_matrix_set_color(74, 0xFF, 0x0, 0x0); // Right side LED 3
rgb_matrix_set_color(76, 0xFF, 0x0, 0x0); // Left side LED 4
rgb_matrix_set_color(77, 0xFF, 0x0, 0x0); // Right side LED 4
rgb_matrix_set_color(80, 0xFF, 0x0, 0x0); // Left side LED 5
rgb_matrix_set_color(81, 0xFF, 0x0, 0x0); // Right side LED 5
rgb_matrix_set_color(83, 0xFF, 0x0, 0x0); // Left side LED 6
rgb_matrix_set_color(84, 0xFF, 0x0, 0x0); // Right side LED 6
rgb_matrix_set_color(87, 0xFF, 0x0, 0x0); // Left side LED 7
rgb_matrix_set_color(88, 0xFF, 0x0, 0x0); // Right side LED 7
rgb_matrix_set_color(91, 0xFF, 0x0, 0x0); // Left side LED 8
rgb_matrix_set_color(92, 0xFF, 0x0, 0x0); // Right side LED 8
rgb_matrix_set_color(3, 0xFF, 0x0, 0x0); // CAPS LED
static void set_rgb_layer_winfn(void) {
rgb_matrix_set_color(0, WIN_FN_COLOR);
rgb_matrix_set_color(6, WIN_FN_COLOR);
rgb_matrix_set_color(12, WIN_FN_COLOR);
rgb_matrix_set_color(18, WIN_FN_COLOR);
rgb_matrix_set_color(23, WIN_FN_COLOR);
rgb_matrix_set_color(28, WIN_FN_COLOR);
rgb_matrix_set_color(34, WIN_FN_COLOR);
rgb_matrix_set_color(39, WIN_FN_COLOR);
rgb_matrix_set_color(44, WIN_FN_COLOR);
rgb_matrix_set_color(50, WIN_FN_COLOR);
rgb_matrix_set_color(56, WIN_FN_COLOR);
rgb_matrix_set_color(61, WIN_FN_COLOR);
rgb_matrix_set_color(66, WIN_FN_COLOR);
rgb_matrix_set_color(2, WIN_FN_COLOR);
rgb_matrix_set_color(3, WIN_FN_COLOR);
rgb_matrix_set_color(8, WIN_FN_COLOR);
rgb_matrix_set_color(9, WIN_FN_COLOR);
rgb_matrix_set_color(14, WIN_FN_COLOR);
rgb_matrix_set_color(15, WIN_FN_COLOR);
rgb_matrix_set_color(20, WIN_FN_COLOR);
rgb_matrix_set_color(21, WIN_FN_COLOR);
rgb_matrix_set_color(25, WIN_FN_COLOR);
rgb_matrix_set_color(26, WIN_FN_COLOR);
rgb_matrix_set_color(38, WIN_FN_COLOR);
rgb_matrix_set_color(93, WIN_FN_COLOR);
rgb_matrix_set_color(72, WIN_FN_COLOR);
rgb_matrix_set_color(75, WIN_FN_COLOR);
rgb_matrix_set_color(86, WIN_FN_COLOR);
rgb_matrix_set_color(82, WIN_FN_COLOR);
}
static void set_rgb_layer_macfn(void) {
rgb_matrix_set_color(0, MAC_FN_COLOR);
rgb_matrix_set_color(6, MAC_FN_COLOR);
rgb_matrix_set_color(12, MAC_FN_COLOR);
rgb_matrix_set_color(18, MAC_FN_COLOR);
rgb_matrix_set_color(23, MAC_FN_COLOR);
rgb_matrix_set_color(28, MAC_FN_COLOR);
rgb_matrix_set_color(34, MAC_FN_COLOR);
rgb_matrix_set_color(39, MAC_FN_COLOR);
rgb_matrix_set_color(44, MAC_FN_COLOR);
rgb_matrix_set_color(50, MAC_FN_COLOR);
rgb_matrix_set_color(56, MAC_FN_COLOR);
rgb_matrix_set_color(61, MAC_FN_COLOR);
rgb_matrix_set_color(66, MAC_FN_COLOR);
rgb_matrix_set_color(2, MAC_FN_COLOR);
rgb_matrix_set_color(3, MAC_FN_COLOR);
rgb_matrix_set_color(8, MAC_FN_COLOR);
rgb_matrix_set_color(9, MAC_FN_COLOR);
rgb_matrix_set_color(14, MAC_FN_COLOR);
rgb_matrix_set_color(15, MAC_FN_COLOR);
rgb_matrix_set_color(20, MAC_FN_COLOR);
rgb_matrix_set_color(21, MAC_FN_COLOR);
rgb_matrix_set_color(25, MAC_FN_COLOR);
rgb_matrix_set_color(26, MAC_FN_COLOR);
rgb_matrix_set_color(38, MAC_FN_COLOR);
rgb_matrix_set_color(93, MAC_FN_COLOR);
rgb_matrix_set_color(72, MAC_FN_COLOR);
rgb_matrix_set_color(75, MAC_FN_COLOR);
rgb_matrix_set_color(86, MAC_FN_COLOR);
rgb_matrix_set_color(82, MAC_FN_COLOR);
rgb_matrix_set_color(17, MAC_FN_COLOR);
}
#endif // RGB_MATRIX_ENABLE

View File

@ -7,15 +7,23 @@ The differences are as follows:
- Dedicated MacOS and Windows/Linux layers
- Switching between them by pressing Fn + CAPS LOCK
- VIA support
- Disabled Mouse Keys (to fix issues with KVM switches and also because they're not used here anyway)
- RGB turns off after 20 minutes of inactivity
- RGB turns off when USB is suspended
- Layer 0:
- Print Screen (default) -> Delete
- Delete (default) -> Home
- Delete -> Insert
- Page Up -> Delete
- Page Down -> Home
- Layer 1 (accessed by pressing Fn):
- Fn + Delete -> Insert
- Fn + Home -> Print Screen
- Fn + Insert -> Pause
- Fn + Delete -> Scroll Lock
- Fn + Esc -> Clear EEPROM
- Fn + (Left) CMD (macOS layout) -> Toggle the CMD + Q delay
On the Mac layer, pressing CMD + Q will not immediately send the combination.\
There's a configurable delay (defaults to 1 second) to send it.\
This is done mainly to prevent hitting CMD + Q by mistake when alternating between applications with CMD + Tab.
This keymap also includes CAPS LOCK ON indicator.\
All left and right side LEDs, and the Caps key LED will turn solid red while CAPS LOCK is ON.

View File

@ -3,21 +3,17 @@
# Disabling MouseKey because it breaks my KVM switch
MOUSEKEY_ENABLE = no
# Cherry MX-style switches and diodes are not susceptible to noise, no need for noise-resistant algorithms.
# This significantly reduces latency.
#
# The matrix scan frequency seems to be around 1820 Hz, so even sym_defer_g would perform ok,
# but the "defer" part would mean we would wait DEBOUNCE ms before sending any events.
# Using "asym_eager_defer_pk" does not seem to benefit us in anything.
# The GMMK Pro has more then enough system resources for a per-key algorithm.
# Using an "eager" algorithm leads to extremely low latency while also reducing the chances of chattering
# due to it's "post-event" debouncing (of sorts).
#
# I have observed zero chattering or double-keypress issues on my Gateron Yellow switches.
# Most chattering issues on the GMMK Pro seem to be related to its proprietary hot-swap sockets anyway.
DEBOUNCE_TYPE = sym_eager_pk
# Ensure sym_defer_g is used.
# It seems sym_defer_pk results in significant chattering, even with an 8ms debounce time.
DEBOUNCE_TYPE = sym_defer_g
# Useful for debugging
# CONSOLE_ENABLE = yes
# DEBUG_MATRIX_SCAN_RATE_ENABLE = yes
# DEBUG_MATRIX_SCAN_RATE = yes
# Encoder Map support
ENCODER_MAP_ENABLE = yes
# Enables VIA
VIA_ENABLE = yes