fl16: Keep animating LED/RGB matrix in suspend
Signed-off-by: Daniel Schaefer <dhs@frame.work>
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@ -42,6 +42,15 @@ __attribute__((weak)) void suspend_wakeup_init_kb(void) {
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*/
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*/
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bool suspend_wakeup_condition(void) {
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bool suspend_wakeup_condition(void) {
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matrix_power_up();
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matrix_power_up();
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// Keep animating in suspend state
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# ifdef LED_MATRIX_ENABLE
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led_matrix_task();
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# endif
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# ifdef RGB_MATRIX_ENABLE
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rgb_matrix_task();
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# endif
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matrix_scan();
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matrix_scan();
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matrix_power_down();
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matrix_power_down();
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for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
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for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
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