[Keyboard] Add handwired/bolek keyboard (#12234)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
klausweiss 2021-03-17 18:07:56 +01:00 committed by GitHub
parent 6e79767f5a
commit f490777502
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 328 additions and 0 deletions

View File

@ -0,0 +1,17 @@
/* Copyright 2021 Mikołaj Biel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bolek.h"

View File

@ -0,0 +1,43 @@
/* Copyright 2021 Mikołaj Biel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K000, K001, K002, K003, K004, K405, K406, K407, K408, K409, \
K100, K101, K102, K103, K104, K505, K506, K507, K508, K509, \
K200, K201, K202, K203, K204, K605, K606, K607, K608, K609, \
K302, K303, K304, K705, K706, K707 \
) { \
{ K000, K001, K002, K003, K004, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ K100, K101, K102, K103, K104, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ K200, K201, K202, K203, K204, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, K302, K303, K304, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K405, K406, K407, K408, K409 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K505, K506, K507, K508, K509 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K605, K606, K607, K608, K609 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K705, K706, K707, KC_NO, KC_NO } \
}

View File

@ -0,0 +1,147 @@
/*
Copyright 2021 Mikołaj Biel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3708
#define DEVICE_VER 0x0001
#define MANUFACTURER Mikołaj Biel
#define PRODUCT bolek
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 10
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6, B5, D3, D2, D1, B4 }
#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, E6, D7, C6, D0, D4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
//#define LED_NUM_LOCK_PIN B0
//#define LED_CAPS_LOCK_PIN B1
//#define LED_SCROLL_LOCK_PIN B2
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//# define RGBLED_NUM 16
//# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

View File

@ -0,0 +1,49 @@
{
"keyboard_name": "bolek",
"url": "https://github.com/klausweiss/bolek",
"maintainer": "klausweiss",
"height": 5,
"width": 11,
"layouts": {
"LAYOUT": {
"layout": [
{ "label": "Q", "x": 0, "y": 0.25 },
{ "label": "W", "x": 1, "y": 0 },
{ "label": "E", "x": 2, "y": 0 },
{ "label": "R", "x": 3, "y": 0.25 },
{ "label": "T", "x": 4, "y": 0.5 },
{ "label": "A", "x": 0, "y": 1.25 },
{ "label": "S", "x": 1, "y": 1 },
{ "label": "D", "x": 2, "y": 1 },
{ "label": "F", "x": 3, "y": 1.25 },
{ "label": "G", "x": 4, "y": 1.5 },
{ "label": "Z", "x": 0, "y": 2.25 },
{ "label": "X", "x": 1, "y": 2 },
{ "label": "C", "x": 2, "y": 2 },
{ "label": "V", "x": 3, "y": 2.25 },
{ "label": "B", "x": 4, "y": 2.5 },
{ "label": "ESC", "x": 3.25, "y": 3.75 },
{ "label": "SPC", "x": 4.25, "y": 4 },
{ "label": "TAB", "x": 5.25, "y": 4.25 },
{ "label": "Y", "x": 7.75, "y": 0.5 },
{ "label": "U", "x": 8.75, "y": 0.25 },
{ "label": "I", "x": 9.75, "y": 0 },
{ "label": "O", "x": 10.75, "y": 0 },
{ "label": "P", "x": 11.75, "y": 0.25 },
{ "label": "H", "x": 7.75, "y": 1.5 },
{ "label": "J", "x": 8.75, "y": 1.25 },
{ "label": "K", "x": 9.75, "y": 1 },
{ "label": "L", "x": 10.75, "y": 1 },
{ "label": ";", "x": 11.75, "y": 1.25 },
{ "label": "N", "x": 7.75, "y": 2.5 },
{ "label": "M", "x": 8.75, "y": 2.25 },
{ "label": ",", "x": 9.75, "y": 2 },
{ "label": ".", "x": 10.75, "y": 2 },
{ "label": "'", "x": 11.75, "y": 2.25 },
{ "label": "RET", "x": 6.5, "y": 4.25 },
{ "label": "BSPC", "x": 7.5, "y": 4 },
{ "label": "RESET", "x": 8.5, "y": 3.75 }
]
}
}
}

View File

@ -0,0 +1,32 @@
/* Copyright 2021 Mikołaj Biel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_EQL,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_MINS,
KC_ESC, KC_SPC, KC_TAB, KC_ENT, KC_BSPC, RESET
)
};

View File

@ -0,0 +1 @@
# The default keymap for bolek

View File

@ -0,0 +1,17 @@
# bolek
Low-profile 36% 3d-printed keyboard designed to go with pro micro and kailh chocs
* Keyboard Maintainer: [klausweiss](https://github.com/klausweiss)
* Repository: https://github.com/klausweiss/bolek
* Hardware Supported: Pro Micro
Make example for this keyboard (after setting up your build environment):
make handwired/bolek:default
Flashing example for this keyboard:
make handwired/bolek:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -0,0 +1,22 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output