* Migrate `LAYOUTS` to data driven, 0-9
* Migrate `LAYOUTS` to data driven, A
* Migrate `LAYOUTS` to data driven, B
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* Migrate `LAYOUTS` to data driven, H
* Migrate `LAYOUTS` to data driven, handwired
* Migrate `LAYOUTS` to data driven, I
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* Migrate `LAYOUTS` to data driven, X
* Migrate `LAYOUTS` to data driven, Y
* Migrate `LAYOUTS` to data driven, Z
* Replace Tapping Force Hold feature with Quick Tap Term
* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0
* Deprecate force hold in info_config.json
* Before and after quick tap term unit tests
* Quick tap unit tests iteration
* Keymap config.h correction
* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed
* Add two more test cases for quick tap
* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2
* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2
* Add function declaration for get_quick_tap_term
Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
* Fix up bastardkb boards since blackpill support is officially added.
* Check for blackpill version, not elite c.
* Add checks in chibiOS config since multiple ARM controllers supported.
* Rework rules.mk for keymaps to better handle arm vs avr support
* Start moving away from `matrix_*_*` functions.
* `housekeeping_task_*` instead of `matrix_scan_*`
* `keyboard_(pre|post)_init_*` instead of `matrix_init_*`
* Add ℂℴmⅈℂ unicode input method.
* Clean up unicode code to be more compact and flexible.
* Remove/move Pro Micro LED commands to userspace and better filter them
* Fixup OLED code
* Use newer quantum keycode functions/preprocessors rather than manual bit manipulation
* Make unicode mode render much more compact/simple.
* Make qmk secrets more self contained
* Remove custom implementation of split watchdog
* bastardkb: cleanup blackpill configuration
Fixes#17
* bastardkb: fix splinky configuration
The pinout of the splinky changed between the last beta batch, and the
production one. This commit updates the keyboard definition to support
the new pinout by default, while offering backward compatibility.
Define `SPLINKY_BETA_PINOUT` to build the firmware with pre-production
pinout.
Fixes#15
* bastardkb: add support for STeMCell
* Update scylla/tbkmini/skeletyl outdated readmes
* bastardkb/dilemma: enable circular scroll
* bastardkb/dilemma: add initial version of the `via` keymap
* bastardkb/dilemma/assembled: add new keyboard
Fixes#20
* bastardkb/dilemma: remove elite-c
* Initial support for the Dilemma 3x5+3 Assembled RGB
* Address code review comments
* Address more comments
* Address review comments
* Address more nits
* bastardkb: split splinky-based keyboards to distinguish between Splinky v2 and v3 pinout