* Initial userspace
* DZ60 map
* Quefrency map
* Sinc map
* Set up MAKE key for all personal maps
* Light userspace cleanup
* Formatting and comments zzz...
* Licensing and userspace README
* Swap: EXTRAFLAGS -> LTO_ENABLE in userspace rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Improve KC_MAKE: KC_ENT -> \n
Co-authored-by: Ryan <fauxpark@gmail.com>
* Swap left grouping on _FN for pairs
* Add '?' -> backslash on _FN
* Remove commented code
* Organize lines in rules.mk
* Add left hand scroll keys
* Move configs to config.h
* License blitz
Co-authored-by: Ryan <fauxpark@gmail.com>
* initial keymap commit
* Keymap for coppertop commit
* removed define for layers/kc_no/kc_trns
* Modified keymap to remove definitions and add layer enum
* initial keymap commit
* Keymap for coppertop commit
* removed define for layers/kc_no/kc_trns
* Modified keymap to remove definitions and add layer enum
* Changed KC_NO and KC_TRNS to 7X and 7_
* Fixed spacing on keymaps
* TMO50: use layer_state_set_kb at keyboard level (#10150)
* Change TMO to use layer_state_set_kb as is customary at the keyboard level.
This also factors out `process_indicator_led` to a separate method.
* [Keymap] update dz60:mrsendyyk (#10160)
Update DZ60 Personal readme.md and keymap.c
* Update readme.md
* Update keymap.c
* Update keymap.c
* Update readme.md
* Update readme.md
* Update readme.md
* Update keymap.c
* Update readme.md
* Update
* Update readme.md
* Update keymap.c
* Update readme.md
* [Keyboard] YMDK NP21 refactor (#10181)
* [Keyboard] 1upkeyboards/1up60rgb: fix broken Enter (#10188)
The recent change to unnest macros put the enter on the wrong matrix key. On the 1uprgb, the ANSI and ISO enters share the same cell as does the ANSI and ISO backslash.
* no idea what this is
* Update keyboards/dz60/keymaps/coppertop/keymap.c
* Update keyboards/dz60/keymaps/coppertop/keymap.c
* Update keyboards/dz60/keymaps/coppertop/keymap.c
* Update keyboards/dz60/keymaps/spotpuff/keymap.c
* Update keyboards/dz60/keymaps/spotpuff/keymap.c
* Update keyboards/dz60/keymaps/spotpuff/keymap.c
* Added Trns labels to keymap comments.
* Revert "no idea what this is"
This reverts commit dd950f9eb3bad365961d2aa6c97c9dfbdd6219db.
* Reverted dd950f9eb3bad365961d2aa6c97c9dfbdd6219db
* fix vusb submodule
* Update keyboards/dz60/keymaps/coppertop/rules.mk
* Update keyboards/dz60/keymaps/spotpuff/rules.mk
* Update users/spotpuff/rules.mk
* Added GNU copyright license text
* Better handle LTO_ENABLE
Especially when calling from command line
* Replace LINK_TIME_OPTIMIZATION_ENABLE with LTO_ENABLE
* Remove long for LTO from show_options.mk
* KBDfans DZ60 ANSI with Arrow also RGB Underglow as a Caps Lock Indicator
* Change all the KC_NOs to _______ (seven underscores)
* change all the KC_NOs to _______ (seven underscores)
* Update keymap.c
* Update readme.md
Update build environment setup link, make instructions link, and make instructions link.
* README cleanup
* replaced "normal" numbers with "keypad" numbers:
KC_P4 replaced by KC_KP_P4
* replaced "normal" keys on Numpad Layer with the "KeyPad" keys
KC_1 replaced by KC_P1 etc.
* mpstewart dz60 layout
* Remove macro aliases from keymap
* Remove macro aliases from keymap
* Update keyboards/dz60/keymaps/mpstewart/keymap.c
* Remove macro aliases from keymap
* use AG_TOGG instead of AG_SWAP
Also some commentary changes, and a change to one of the layout graphics
* Add DZ60 to VIA
* Changed vendor id from 'KF' to 'DZ'
* Capitalize hex
* Fix Via_layout_options size setting
* Update keyboards/dz60/keymaps/via/rules.mk
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Initial commit
* Modified keymap and updated readme.
* fixed numbering in readme
* Update README.md
* Update README.md
* Update README.md
* Update README.md
* Update README.md
* Update README.md
* Made requested changes in PR.
* Rename README.md to readme.md
* swapped media control keys
* updated right alt key to apply shift key for emacs
* updated R_Alt to remove shift
* Updated readme
* add layout 2 and rename existing folder to layout 4
- renamed existing folder with directional layout to layout 4
- udpated existing readme
- Added layout_60_2
* update flash script per pull request review
* Added keymap profile to space65
- This keymap profile is for MacOS with VIM key bindings
- See readme for more information
* Update keyboards/gray_studio/space65/keymaps/billiams/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/gray_studio/space65/keymaps/billiams/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/gray_studio/space65/keymaps/billiams/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/gray_studio/space65/keymaps/billiams/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/gray_studio/space65/keymaps/billiams/keymap.c
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* remove unnecessary code from keymap
* updated keys and cleaned up readme
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* I don't know if this is how my keyboard is laid out or not
* testing, still broken
* name change
* I think this is the layout I will try to use to start
* it compiles!
* added norman layout!
* media keys
* Moved backlight functions to KEYB
Moved Delete off of Backspace and to the < key
* more changes to layout, move Norman to 1 so it was moddable by FCTN
* swapped volume and media, I use volume a lot more than media
* Eh, it's still all in flux.
* I don't want the entire function layer full of dead keys, after all...
* moves escape to the caps lock key and caps lock to the functions layer
* update my readme for posterity
* Updates bonfire dz60 for better escape control
* WIP commit -- this is not working yet
* updates keymap for GAME layer
adds info to README
adds visual keyboard layout map in json and jpg for reference
* updates readme for visual keymap insertion
* removes my layout from the parent folder and keeps it localized
* updates the C code to be more readable
* finished the HELD_ESCAPE code
* finishes v6.1.0
* updates layout names to match repo code style per @mechmerlin
Apply suggestions from code review
* updates to code style per suggestions by @mechmerlin
* Update global-functions.c
updates some personal documentation
* updates hold time for escape on gaming layer
* updates several aspects of the code based on PR requests
* moves a variable
* Adds layout for DZ60rev2 plate B, options 4 and 10
* Use KC_TRANS for layer keys
* Format layer0 with visual key size layout
* Add RGB controls; add start description; add KC_LOCK
* Update comments on rules.mk for DZ60
* Gets keymap compiling
* Fix wiring for shift on row 3
* Hold a with other key to send Ctrl-A before other key
* Adds compile-time defined mac-compatability media keycodes
* Adds logic in place for capturing taps (w/ timeout)
* Add send_keys(...) which can send up to 64 nested keycodes
* Implement send_keys callable with n repeats
* Tweaks some of the keymap
* Add reset keycode; add disable to custom shortcuts
* Adds a special "off" layer where bonus mod goes to layer 0, every other key KC_NO
* Adjust timeout; mousekey settings
* Changes layout of Home,End,PgUp/Dn on the dedicated arrow keys L1/L2
* PoC on rgb lighted layer indication
* Refactors color table defines
* Adds logic for controlling layer lights
* Only change state on one side of the event lol
* Switch back to Tapping Toggle for layer 4
* Add custom config file for keyboard; TT and mousekey settings
* Code cleanup; starting to refactor special ctrl tapping keys functions
* Move defines and reak out functions
* Remove debugging light
* Adjust keymaps; add enter
* Adds a couple custom macros
* Add simplified version of keymap to help debug issues
* Adds basi numpad configuration for levinson keyboard half
* Use ANSI ctrl key as layer 1 for better one hand (`)
* Adapt to new 8bit hue from #5547; layer enum use everywhere
* Move custom code out to users/ space
* Flip col pins, move key assignments to "left hand"
* Update readme
* Implement placeholder macros
* Notes
* Reduce tapping time for SFT_T(/)
* Adds vim features; refactors things
* Adds fork of the vim features written by xton
* Use correct backspace keycode
* Add VIM_ESC
* Add "OFF" to the RGB/HSV definitions
* Clean up rules, use new "OFF" definition
* Add windows KC_CALCULATOR key to numpad
* Reformat layers with better guide; change layer names
* Add sleep key
* Change timeout delay
* Add a "code paste" which surrounds a ^V with ```
* Try removing shift tap on rshift /
* Update macros
* Update the "code paste" macro
* Update keymap with reset, calc, equals
* Update keyboards/dz60/keymaps/twschum_b_4_10_simple/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update keyboards/dz60/keymaps/twschum_b_4_10/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update users/twschum/twschum.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update users/twschum/twschum.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Revert quantum/rgblight_list.h
* Better name for split space layout; rename KEYMAP->LAYOUT
* Rename KEYMAP->LAYOUT
* Use simpler :flash command
* Clean up layout files
* Use qmk's MOD_MASK_CTRL
* Sync lufa submodule
* Cleanup from noroadsleft's PR comments
* Modernize vim layer code
* New custom ISO keymap for DZ60
* New custom ISO keymap for DZ60
* Adding relative path for keymap image
* Removed reference to PNG and updated the README accordingly.
* Improving on the README some more after reading up on the guidelines for
keymaps
* - added new layout for dz60
- created personal keymap using new layout
* - changes based on pr feedback from @noroadsleft
* - further readme formatting
* Apply suggestions from code review
applied changes based on review feedback
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* - readme formatting
* Apply suggestions from code review
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Created personal keymap for dz60 hhkb layout.
* Renamed directory joooosh to joooosh_hhkb... Removed redundant KC_TRNS alias #define... Updated to use KC_TRNS alias defined in QMK_KEYBOARD_H.
* add ISO-DE layout with 5x1u and split right shift
* cleaning up
* renamed readme.md and layout. added underglow
* change layout name in info.json
* rename readme.md
* renamed layout in comment. added rgb keys to visualisation
* change Layout name in dz60.h visualization
* Align bottom row in KBD6X keymap to match LAYOUT macro
* Remove TAP_HOLD_CAPS_DELAY override in userspace
* Change default USB polling rate to 1000 Hz
* Move media controls to nav cluster on Wasdat
* Add dz60:konstantin_b keymap
* Added ottodokto keymaps for dz60 and tmo50.
* moved placement of keymaps to proper directory
* fixed accidental deletion of semicolon for tmo50 map
* fix to use short form codes
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* add calbatr0ss dz60 layout
* add media controls
* add media next/prev controls
* add base layer for windows and macos
* swap right ctrl and menu
* missing bracket
* update gitignore
* Added customisations and README
* Tweak keymap: word traversal/deletion
* Add w and b word traversal/deletion keycodes.
* Add fine volume control key codes, but don't use them, because they
conflict with other key codes. `A` somehow got remapped to fine
volume up.
* Set mousekey delay to zero
* Use SAFE_RANGE for key codes.
* Update keymap and README
Add new mouse-specific layer 3, activated by pressing and holding space.
Add brightness controls to layer 4 (previously, layer 3).
Update README:
* New keyboard-layout mockup image.
* Add actual link to kbdfans.cn.
* Update layer descriptions.
* Fix indentation in keymap.c
* Use _______ over KC_TRNS to increase readability
* Custom keys: use #define over process_record_user
* Use enum for naming layers
* Rename README.md -> readme.md
* Fix LAYOUT_60_iso_split_space_bs_rshift to match comments and Configurator
* Fix LAYOUT_60_iso_split_space_bs_rshift to match comments and Configurator
* Add default value for IS_COMMAND for COMMAND feature
* Cleanup and consistency
* Update Templates to reflect change
* Fix IS_COMMAND in template
* Fix IS_COMMAND define
* Use consistent IS_COMMAND block in templates
* Remove unnecessary `#undef IS_COMMAND` directives
* Fix compile issue on orthodox
* Reomve IS_COMMAND option for newer boards
* Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting
* Remove a couple of additional IS_COMMAND defines
* Remove remaining redundant IS_COMMAND definitions
* Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin
* Remove multiple empty lines in modified config.h files
* Update additional boards
* Reomve IS_COMMAND from newer boards
* Update Alice keyboard
* Remove IS_COMMAND from additional boards
Jan 24th edition
* Update alps64 aek layout to work
I tried using the layout provided with my alp64 board in AEK
configuration, but keys weren't mapping correctly until I made this fix.
* Update crd's alps64 aek keymp to match other boards
(inspired by mechmerlin)
* Fix minor whitespace issue
* Add tsangan bottom row hhkb layout for dz60
* Add crd's tsangan hhkb layout for dz60
* Resort to native key aliases when they exist
* Update crd's dz60 ansi keymap to match updates for hhkb fn layer
* Add tsangan hhkb layout to dz60 info.json for KLE
* Fix JSON nesting in dz60 layouts block
* Minor adjustments to crd layouts to make them more consistent
* Update layout naming to 60_tsangan_hhkb
* Update userspace with common config.h
* Add my dz60, satan and xd75 keyboard keymaps
* Fixing executable bits changed during last upstream merge
* Cleanup unnecessary files and defines
* Remove unnecessary defines from userspace config
* Add underglow controls to dz60 function layer
* Fixing merge conflicts
* Fixing exectable bits changed during merge
* Made DZ60 layout with calculator
* Cleaned up and commented, preparing to fix bug with negative in front of open parenthesis as first character
* Fixed bug where negative sign infront of parenthesis as first character was parsed incorrectly
* Made a better solution for the bug from the previous commit
* Modularized and added a userfile so that this code can be used on various keyboards, found in doogle999
* Removed commented code from keymap
* Made the layer that is used for calculations a define so that it can be changed per keyboard
* Made the readme
* Made the readme in the correct place
* Revert "Made the readme in the correct place"
This reverts commit 7f8b59ed9e59c77401a48be3a7ac1e8fd8e84e32.
* Manually synced with qmk upstream
* Stopped repeat, made keys print character that they are defined as rather than what the keyboard wants them to do
* Added support for numpad, might make all keycodes custom so that there is no need to change doogle999.c if you want to change the keycode that is associated with a function, also made numpad automatically activating an option
* Fixed some bugs with backspacing, updated the readme
* Fixed some bugs with numlock turning on at the wrong times when a shift key was down
* Made the return to layer work automatically instead of just forcing it to layer 0
* fixes and style changes, 20% decreased binary size
* Fixed some bugs with double printing and compilation errors on my side
* Fixed bug with exceeding the buffer size
* Removed changes that added const-ness
* Made changes so that backspace does not repeat to remove backspace bugs, still some bugs with recalculating without having typed anything
* Fixed obo error with calc main loop
* Made includes more accurate in keymap for dz60
* Moved flags to user makefile
* Added base keymap
* Added initial layers and mirrored most of Pok3r behavior.
* Some stuff for Space Captain
* Added new Marianas keymap for DZ60
* Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers.
Added enum to define names for layers, and removed unused #DEFINE
* Added DVORAK and COLEMAK
* Caps + enter + space for flashing mode.
* Added RGB status
* added flash script
* Changed lighting modes to make layers more apparent
* fixed issue with not being able to exit gaming mode.
* Added abbreviation constructor
* Changed lighting modes to make layers more apparent
* fixed issue with not being able to exit gaming mode.
* Added abbreviation constructor
* Fixed bug with SQL Table Macro generator.
* restructured file. No Logical changes.
* literals only for smart macros
* removed extraneous pointer declaration.
* Smart Macros
* Added Makefile and header file
* extended smart macros to be able to cover the whole alphas.
* removed non-relavent keymaps.
* didn't mean to include this guy.
* DZ60 layout based on stephengrier's with customisations.
* CapsLock is used as Fn key.
* Del is available as Fn+Backspace & Shift+Backspace (using a macro)
* PgUp / PgDn / Home / End = Fn+Arrows (as on macOS, Microsoft Surface)
* Tilde = Shift+Esc
* Backtick = Fn+Esc
* Underglow toggle and mode selection are available as Fn+Q and Fn+W
* Reset (bootloader mode) = Fn+B
* Standardised layout formatting and Ctrl+Del & Shift+Del support.
Using 7 underscores for KC_TRNS in layouts and aligning the keycodes
according to LAYOUT_directional.
Del is now only Fn+Del, Ctrl+Backspace translates to Ctrl+Del,
Shift+Backspace translates to Shift+Del.
* Documented new Backspace/Del related macros.
Del is now just Fn+Backspace, pressing Ctrl+Backspace sends Ctrl+Del,
pressing Shift+Backspace sends Shift+Del
* Update userspace with common config.h
* Add my dz60, satan and xd75 keyboard keymaps
* Fixing executable bits changed during last upstream merge
* Cleanup unnecessary files and defines
* Remove unnecessary defines from userspace config
* DZ60: Deleted K214 from LAYOUT_all
* DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all
After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical.
Deprecated LAYOUT_2_shifts in favor of LAYOUT_all.
* DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro
Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead.
LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.)
* DZ60: bugfix for dbroqua keymap
This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well.
The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted.
* DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps
All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional.
* DZ60: added layout mock-ups to dz60.h
Documenting the physical layouts that go with each matrix.
* DZ60: replace TMK SHIFT_ESC with QMK Grave Escape
Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior.
* DZ60: delete SHIFT_ESC code blocks
Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided.
* DZ60: deleted unused MODS_CTRL_MASk definitions
Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug*
* DZ60: refactor jkbone keymap to use process_record_user
Replaced TMK action_function keycodes with QMK process_record_user equivalents.
* DZ60: delete unused layout macros
The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted.
* DZ60: refactor iso_6u_space and iso_7u_space keymaps
Both keymaps refactored to use the LAYOUT_60_iso macro.
* DZ60: refactor dz60.h
Updated the notation of the switch arguments. Format is now:
`k<row><column>`
where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`.
* DZ60: refactor LAYOUT_60_iso_5x1u matrix
Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts.
* DZ60: fix white space in dz60.h
I hate when indentation is inconsistent within a file.
* Remove chording as it is not documented, not used, and needs work.
* Make Leader Key an optional feature.
* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`
* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
* Arrow keys are now arranged on hjkl (vi style)
* The escape key is moved on capslock, shared with func layer switch
* The grave key is now dedicated (not shared with escape)
* Add a new numpad layer that can be activated with the spacebar
* Fix layout mismatch between layers
* Use bult-in underscore KC_TRNS alias
* Added new Marianas keymap for DZ60
* Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers.
Added enum to define names for layers, and removed unused #DEFINE