9dbee3e23d
Co-authored-by: Nick Brassel <nick@tzarc.org>
99 lines
3.3 KiB
C
99 lines
3.3 KiB
C
/* Copyright 2019 ishtob
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quantum.h"
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#ifdef RGB_MATRIX_ENABLE
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#include "rgb_matrix.h"
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led_config_t g_led_config = { {
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{ 5, NO_LED, NO_LED, 0 },
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{ NO_LED, NO_LED, NO_LED, NO_LED },
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{ 4, NO_LED, NO_LED, 1 },
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{ 3, NO_LED, NO_LED, 2 }
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}, {
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{ 188, 16 }, { 187, 48 }, { 149, 64 }, { 112, 64 }, { 37, 48 }, { 38, 16 }
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}, {
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4, 4, 4, 4, 4, 4
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} };
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#endif
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#ifdef OLED_ENABLE
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oled_rotation_t oled_init_kb(oled_rotation_t rotation) { return OLED_ROTATION_180; }
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bool oled_task_kb(void) {
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if (!oled_task_user()) {
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return false;
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}
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oled_write_P(PSTR("BOSTON MK LAYER"), false);
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oled_advance_char();
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oled_write_char(get_highest_layer(layer_state) + 0x30, true);
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led_t led_state = host_keyboard_led_state();
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oled_set_cursor(18, 0);
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oled_write_P(PSTR("NUM"), led_state.num_lock);
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oled_set_cursor(18, 1);
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oled_write_P(PSTR("CAP"), led_state.caps_lock);
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oled_set_cursor(18, 2);
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oled_write_P(PSTR("SCR"), led_state.scroll_lock);
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uint8_t mod_state = get_mods();
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oled_set_cursor(10, 3);
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oled_write_P(PSTR("S"), mod_state & MOD_MASK_SHIFT);
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oled_advance_char();
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oled_write_P(PSTR("C"), mod_state & MOD_MASK_CTRL);
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oled_advance_char();
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oled_write_P(PSTR("A"), mod_state & MOD_MASK_ALT);
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oled_advance_char();
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oled_write_P(PSTR("G"), mod_state & MOD_MASK_GUI);
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oled_advance_char();
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/* Matrix display is 12 x 12 pixels */
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#define MATRIX_DISPLAY_X 8
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#define MATRIX_DISPLAY_Y 16
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// matrix
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for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
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for (uint8_t y = 0; y < MATRIX_COLS; y++) {
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bool on = (matrix_get_row(x) & (1 << y)) > 0;
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// force on for oled location
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if((x == 0) && (y >= (MATRIX_COLS - 2))) on = 1;
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oled_write_pixel(MATRIX_DISPLAY_X + y + y + 2, MATRIX_DISPLAY_Y + x + x + 2, on);
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oled_write_pixel(MATRIX_DISPLAY_X + y + y + 3, MATRIX_DISPLAY_Y + x + x + 2, on);
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oled_write_pixel(MATRIX_DISPLAY_X + y + y + 2, MATRIX_DISPLAY_Y + x + x + 3, on);
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oled_write_pixel(MATRIX_DISPLAY_X + y + y + 3, MATRIX_DISPLAY_Y + x + x + 3, on);
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}
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}
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// outline
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for (uint8_t x = 0; x < 12; x++) {
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oled_write_pixel(MATRIX_DISPLAY_X + x, MATRIX_DISPLAY_Y, true);
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oled_write_pixel(MATRIX_DISPLAY_X + x, MATRIX_DISPLAY_Y + 12, true);
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}
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for (uint8_t y = 0; y < 12; y++) {
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oled_write_pixel(MATRIX_DISPLAY_X, MATRIX_DISPLAY_Y+y, true);
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oled_write_pixel(MATRIX_DISPLAY_X + 12, MATRIX_DISPLAY_Y+y, true);
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}
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// bodge for layer number left hand side
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for (uint8_t y = 0; y < 8; y++) {
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oled_write_pixel(95, 0 + y, true);
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}
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return false;
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}
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#endif
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