99b35940bc
* Remove unnecessary backslash-escapes in default keymaps * Remove unnecessary backslash-escapes in via keymaps * Remove unnecessary backslash-escapes in default-ish keymaps
60 lines
1.2 KiB
C
60 lines
1.2 KiB
C
#include QMK_KEYBOARD_H
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enum custom_keycodes {
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SONG_SU = SAFE_RANGE,
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SONG_SC,
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SONG_GB
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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RGB_TOG, RGB_SAI, RGB_VAI,
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RGB_HUD, RGB_HUI,
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RGB_MOD, RGB_SAD, RGB_VAD,
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BL_STEP,
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SONG_SU,SONG_SC,SONG_GB
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)
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};
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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#ifdef AUDIO_ENABLE
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case SONG_SU:
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if (record->event.pressed) {
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PLAY_SONG(tone_startup);
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}
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return false;
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case SONG_SC:
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if (record->event.pressed) {
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PLAY_SONG(music_scale);
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}
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return false;
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case SONG_GB:
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if (record->event.pressed) {
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PLAY_SONG(tone_goodbye);
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}
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return false;
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#endif
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default:
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return true;
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}
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}
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