64b1ed4550
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com> Co-authored-by: Nick Brassel <nick@tzarc.org>
597 lines
32 KiB
C
597 lines
32 KiB
C
// Copyright 2022 Guilherme Bermêo (bermeo.dev)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layers {
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_QWERTY,
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_LOWER,
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_RAISE,
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_NUMP,
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};
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uint8_t mod_state;
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bool isBarking = false;
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bool isJumping = false;
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bool showedJump = true;
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bool isSneaking = false;
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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LOWER,
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RAISE,
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ADJUST,
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CEDILHA, // ç direct key
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AO, // ã direct key
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ASPAS, // " direct key
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {[_QWERTY] = LAYOUT_split_3x6_3(
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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LCTL_T(KC_F3), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRAVE,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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LALT_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENTER,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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LSFT_T(KC_LEFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RGUI_T(KC_RIGHT),
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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LGUI_T(KC_DOWN), MO(1), KC_SPC, KC_BSPC, MO(2), RSFT_T(KC_UP)
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// `--------------------------' `--------------------------'
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),
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[_LOWER] = LAYOUT_split_3x6_3(
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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LCTL_T(KC_F5), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_ESCAPE,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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LCTL(LGUI(KC_SPC)), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_ENT, KC_LBRC, KC_RBRC, KC_BSLS, KC_QUOT, KC_COLON, KC_ENT,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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LALT(KC_LEFT), KC_F1, KC_F2, KC_C, KC_V, KC_BSPC, KC_MINS, KC_EQL, KC_LT, KC_GT, KC_QUESTION, LALT(KC_RIGHT),
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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LGUI_T(KC_PAGE_DOWN), _______, KC_SPC, LALT(KC_BSPC), TG(3), RSFT_T(KC_PAGE_UP)
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// `--------------------------' `--------------------------'
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),
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[_RAISE] = LAYOUT_split_3x6_3(
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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LCTL_T(KC_F4), KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TILDE,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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LALT_T(KC_TAB), AO, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_PIPE, ASPAS, KC_COLON, KC_ENT,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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LALT(KC_LEFT), XXXXXXX, XXXXXXX, CEDILHA, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LT, KC_GT, KC_QUESTION, LALT(KC_RIGHT),
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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LGUI_T(KC_END), TG(3), KC_SPC, KC_DEL, _______, RSFT_T(KC_HOME)
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// `--------------------------' `--------------------------'
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),
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[_NUMP] = LAYOUT_split_3x6_3(
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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RGB_TOG, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PAST, KC_PSLS,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, _______, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_ENT,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, KC_PDOT, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_NO,
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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TG(3), TG(3), TG(3), KC_BSPC, TG(3), KC_P0
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// `--------------------------' `--------------------------'
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)};
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//Per key lights
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bool rgb_matrix_indicators_user(void) {
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#ifdef RGB_MATRIX_ENABLE
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switch (get_highest_layer(layer_state)) {
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case _QWERTY:
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isSneaking = false;
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mod_state = get_mods();
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for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
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if (mod_state & MOD_MASK_SHIFT) {
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isBarking = true;
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rgb_matrix_set_color(52, 255, 255, 255);
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rgb_matrix_set_color(i, 255, 150, 0);
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} else if (mod_state & MOD_MASK_GUI || mod_state & MOD_MASK_CTRL) {
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isBarking = true;
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rgb_matrix_set_color(15, 255, 0, 0);
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switch (i) {
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case 0 ... 5: // underglow left side
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case 9: // cmd + T white (new tab)
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case 11: // cmd + F white (find)
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case 18: // cmd + W white (close tab)
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case 19: // cmd + S white (save)
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case 21: // cmd + Z white (undo)
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case 22: // cmd + A white (select all)
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case 27 ... 32: // underglow right side
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case 43: // cmd + K white (comment for desktop remote)
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case 48: // cmd + / white (comment line)
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rgb_matrix_set_color(i, 255, 255, 255); // white
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break;
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case 6: // space bar off
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case 24 ... 26: // left column off
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case 33: // backspace off
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case 41: // shift off
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case 51 ... 53: // right column off
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rgb_matrix_set_color(i, 0, 0, 0); //off
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break;
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}
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if (mod_state & MOD_MASK_GUI) {
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rgb_matrix_set_color(12, 255, 255, 255); // white V key
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rgb_matrix_set_color(15, 255, 255, 255); // white C key
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rgb_matrix_set_color(20, 255, 255, 255); // white X key
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} else {
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}
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} else if (mod_state & MOD_MASK_ALT) {
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isBarking = true;
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} else {
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isBarking = false;
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rgb_matrix_set_color(14, 0, 0, 0); // command key off
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}
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}
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rgb_matrix_set_color(13, 23, 181, 255); // cyan layer
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rgb_matrix_set_color(40, 255, 33, 0); // orange layer
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break;
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case _RAISE:
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isSneaking = true;
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for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
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switch (i) {
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case 7: // B key off
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case 8: // G key off
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case 11: // F key off
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case 12: // V key off
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case 16: // D key off
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case 19 ... 21: // S, X, Z keys off
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case 25: // tab key off
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case 26: // shift key off
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case 52 ... 53: // right column off
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rgb_matrix_set_color(i, 0, 0, 0); // off
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break;
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case 15: // Ç key
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case 22: // Ã key
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case 24: // Launch (F4)
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case 40: // Active layer
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rgb_matrix_set_color(i, 255, 255, 255); // white
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break;
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case 13: // active layer
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rgb_matrix_set_color(i, 0, 255, 0); // green
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break;
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case 42: // , shifted key
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case 47 ... 49: // . / ; shifted keys
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rgb_matrix_set_color(i, 255, 214, 0); // yellow
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break;
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default:
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rgb_matrix_set_color(i, 255, 33, 0); // orange
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}
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}
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break;
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case _LOWER:
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isSneaking = true;
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for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
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switch (i) {
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case 7: // Delete key
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case 51: // ESC key
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rgb_matrix_set_color(i, 255, 0, 0); // red
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break;
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case 12: // V key off
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case 15: // C key off
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case 20: // X key off
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case 21: // Z key off
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case 26: // shift key off
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case 52 ... 53: // right column off
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rgb_matrix_set_color(i, 0, 0, 0); // off
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break;
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case 11: // Right arrow key
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case 13: // Active layer
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case 16: // Up arrow key
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case 19: // Down arrow key
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case 22: // Left arrow key
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case 24: // Print
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rgb_matrix_set_color(i, 255, 255, 255); // white
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break;
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case 8: // Enter key
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case 40: // Activate Numpad
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rgb_matrix_set_color(i, 0, 255, 0); // green
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break;
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case 42: // , shifted key
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case 47 ... 49: // . / ; shifted keys
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case 25: // opens emoji dialog (on macOS)
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rgb_matrix_set_color(i, 255, 214, 0); // yellow
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break;
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default:
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rgb_matrix_set_color(i, 23, 181, 255); // cyan
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}
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}
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break;
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case _NUMP:
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isSneaking = true;
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for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
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switch (i) {
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case 12: // RGB speed-
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case 15: // RGB brigthness-
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case 20: // RGB saturation-
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case 21: // RGB hue-
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case 49: // Numpad -
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case 51: // Numpad /
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rgb_matrix_set_color(i, 255, 0, 0); // red
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break;
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case 8 ... 10: // G T R off
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case 17: // E off
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case 18: // W off
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case 23: // Q off
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case 25: // Tab off
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case 26: // LShift off
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case 33: // Backspace off
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case 35: // H off
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case 36: // Y off
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case 53: // RShift off
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rgb_matrix_set_color(i, 0, 0, 0); // off
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break;
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case 6: // Space bar off
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case 13: // Return to default layer
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case 16: // RGB brigthness+
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case 24: // RGB toggle
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case 37 ... 47: // Numpad numbers
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case 52: // Enter key
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rgb_matrix_set_color(i, 255, 255, 255); // white
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break;
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case 11: // RGB speed+
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case 19: // RGB saturation+
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case 22: // RGB hue+
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case 48: // Numpad +
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rgb_matrix_set_color(i, 0, 255, 0); // green
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break;
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case 34: // . numpad key
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rgb_matrix_set_color(i, 255, 214, 0); // yellow
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break;
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}
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rgb_matrix_set_color(13, 23, 181, 255); // Activate cyan layer
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rgb_matrix_set_color(40, 255, 33, 0); // Activate orange layer
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rgb_matrix_set_color(50, 0, 33, 255); // Numpad *
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rgb_matrix_set_color(14, 0, 255, 0); // Green layer active
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}
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}
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return false;
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};
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#endif
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#ifdef OLED_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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return OLED_ROTATION_270;
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}
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/* KEYBOARD PET START */
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/* settings */
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# define MIN_WALK_SPEED 10
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# define MIN_RUN_SPEED 60
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/* advanced settings */
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# define ANIM_FRAME_DURATION 100 // how long each frame lasts in ms
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# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
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/* timers */
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uint32_t anim_timer = 0;
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/* current frame */
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uint8_t current_frame = 0;
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/* status variables */
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int current_wpm = 0;
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// led_t led_usb_state;
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/* logic */
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static void render_luna(int LUNA_X, int LUNA_Y) {
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/* Sit */
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static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'sit2', 32x22px */
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
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/* Walk */
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static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'walk2', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}};
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/* Run */
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static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'run2', 32x22px */
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{
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0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
}};
|
|
|
|
// /* Bark */
|
|
static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
|
|
{
|
|
0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
},
|
|
|
|
/* 'bark2', 32x22px */
|
|
{
|
|
0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
}};
|
|
|
|
/* Sneak */
|
|
static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
|
|
{
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
|
|
},
|
|
|
|
/* 'sneak2', 32x22px */
|
|
{
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
}};
|
|
|
|
/* animation */
|
|
void animate_luna(void) {
|
|
/* jump */
|
|
if (isJumping || !showedJump) {
|
|
/* clear */
|
|
oled_set_cursor(LUNA_X, LUNA_Y + 2);
|
|
oled_write(" ", false);
|
|
oled_set_cursor(LUNA_X, LUNA_Y - 1);
|
|
showedJump = true;
|
|
} else {
|
|
/* clear */
|
|
oled_set_cursor(LUNA_X, LUNA_Y - 1);
|
|
oled_write(" ", false);
|
|
oled_set_cursor(LUNA_X, LUNA_Y);
|
|
}
|
|
/* switch frame */
|
|
current_frame = (current_frame + 1) % 2;
|
|
/* draw */
|
|
if (isBarking) {
|
|
oled_write_raw_P(bark[current_frame], ANIM_SIZE);
|
|
|
|
} else if (isSneaking) {
|
|
oled_write_raw_P(sneak[current_frame], ANIM_SIZE);
|
|
|
|
} else if (current_wpm <= MIN_WALK_SPEED) {
|
|
oled_write_raw_P(sit[current_frame], ANIM_SIZE);
|
|
|
|
} else if (current_wpm <= MIN_RUN_SPEED) {
|
|
oled_write_raw_P(walk[current_frame], ANIM_SIZE);
|
|
|
|
} else {
|
|
oled_write_raw_P(run[current_frame], ANIM_SIZE);
|
|
}
|
|
}
|
|
/* animation timer */
|
|
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
|
|
anim_timer = timer_read32();
|
|
animate_luna();
|
|
}
|
|
}
|
|
|
|
void render_mod_status_gui_alt(uint8_t modifiers) {
|
|
static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
|
|
static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
|
|
static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
|
|
static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
|
|
static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
|
|
static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
|
|
static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
|
|
static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
|
|
|
|
// fillers between the modifier icons bleed into the icon frames
|
|
static const char PROGMEM off_off_1[] = {0xc5, 0};
|
|
static const char PROGMEM off_off_2[] = {0xc6, 0};
|
|
static const char PROGMEM on_off_1[] = {0xc7, 0};
|
|
static const char PROGMEM on_off_2[] = {0xc8, 0};
|
|
static const char PROGMEM off_on_1[] = {0xc9, 0};
|
|
static const char PROGMEM off_on_2[] = {0xca, 0};
|
|
static const char PROGMEM on_on_1[] = {0xcb, 0};
|
|
static const char PROGMEM on_on_2[] = {0xcc, 0};
|
|
|
|
if (modifiers & MOD_MASK_GUI) {
|
|
oled_write_P(gui_on_1, false);
|
|
} else {
|
|
oled_write_P(gui_off_1, false);
|
|
}
|
|
if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
|
|
oled_write_P(on_on_1, false);
|
|
} else if (modifiers & MOD_MASK_GUI) {
|
|
oled_write_P(on_off_1, false);
|
|
} else if (modifiers & MOD_MASK_ALT) {
|
|
oled_write_P(off_on_1, false);
|
|
} else {
|
|
oled_write_P(off_off_1, false);
|
|
}
|
|
if (modifiers & MOD_MASK_ALT) {
|
|
oled_write_P(alt_on_1, false);
|
|
} else {
|
|
oled_write_P(alt_off_1, false);
|
|
}
|
|
if (modifiers & MOD_MASK_GUI) {
|
|
oled_write_P(gui_on_2, false);
|
|
} else {
|
|
oled_write_P(gui_off_2, false);
|
|
}
|
|
if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) {
|
|
oled_write_P(on_on_2, false);
|
|
} else if (modifiers & MOD_MASK_GUI) {
|
|
oled_write_P(on_off_2, false);
|
|
} else if (modifiers & MOD_MASK_ALT) {
|
|
oled_write_P(off_on_2, false);
|
|
} else {
|
|
oled_write_P(off_off_2, false);
|
|
}
|
|
if (modifiers & MOD_MASK_ALT) {
|
|
oled_write_P(alt_on_2, false);
|
|
} else {
|
|
oled_write_P(alt_off_2, false);
|
|
}
|
|
}
|
|
|
|
void render_mod_status_ctrl_shift(uint8_t modifiers) {
|
|
static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
|
|
static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
|
|
static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
|
|
static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
|
|
static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
|
|
static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
|
|
static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
|
|
static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
|
|
|
|
// fillers between the modifier icons bleed into the icon frames
|
|
static const char PROGMEM off_off_1[] = {0xc5, 0};
|
|
static const char PROGMEM off_off_2[] = {0xc6, 0};
|
|
static const char PROGMEM on_off_1[] = {0xc7, 0};
|
|
static const char PROGMEM on_off_2[] = {0xc8, 0};
|
|
static const char PROGMEM off_on_1[] = {0xc9, 0};
|
|
static const char PROGMEM off_on_2[] = {0xca, 0};
|
|
static const char PROGMEM on_on_1[] = {0xcb, 0};
|
|
static const char PROGMEM on_on_2[] = {0xcc, 0};
|
|
|
|
if (modifiers & MOD_MASK_CTRL) {
|
|
oled_write_P(ctrl_on_1, false);
|
|
} else {
|
|
oled_write_P(ctrl_off_1, false);
|
|
}
|
|
if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
|
|
oled_write_P(on_on_1, false);
|
|
} else if (modifiers & MOD_MASK_CTRL) {
|
|
oled_write_P(on_off_1, false);
|
|
} else if (modifiers & MOD_MASK_SHIFT) {
|
|
oled_write_P(off_on_1, false);
|
|
} else {
|
|
oled_write_P(off_off_1, false);
|
|
}
|
|
if (modifiers & MOD_MASK_SHIFT) {
|
|
oled_write_P(shift_on_1, false);
|
|
} else {
|
|
oled_write_P(shift_off_1, false);
|
|
}
|
|
if (modifiers & MOD_MASK_CTRL) {
|
|
oled_write_P(ctrl_on_2, false);
|
|
} else {
|
|
oled_write_P(ctrl_off_2, false);
|
|
}
|
|
if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) {
|
|
oled_write_P(on_on_2, false);
|
|
} else if (modifiers & MOD_MASK_CTRL) {
|
|
oled_write_P(on_off_2, false);
|
|
} else if (modifiers & MOD_MASK_SHIFT) {
|
|
oled_write_P(off_on_2, false);
|
|
} else {
|
|
oled_write_P(off_off_2, false);
|
|
}
|
|
if (modifiers & MOD_MASK_SHIFT) {
|
|
oled_write_P(shift_on_2, false);
|
|
} else {
|
|
oled_write_P(shift_off_2, false);
|
|
}
|
|
}
|
|
|
|
void render_layer_state(void) {
|
|
static const char PROGMEM default_layer[] = {0x20, 0x94, 0x95, 0x96, 0x20, 0x20, 0xb4, 0xb5, 0xb6, 0x20, 0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
|
|
static const char PROGMEM raise_layer[] = {0x20, 0x97, 0x98, 0x99, 0x20, 0x20, 0xb7, 0xb8, 0xb9, 0x20, 0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
|
|
static const char PROGMEM lower_layer[] = {0x20, 0x9a, 0x9b, 0x9c, 0x20, 0x20, 0xba, 0xbb, 0xbc, 0x20, 0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
|
|
static const char PROGMEM nump_layer[] = {0x20, 0x9d, 0x9e, 0x9f, 0x20, 0x20, 0xbd, 0xbe, 0xbf, 0x20, 0x20, 0xdd, 0xde, 0xdf, 0x20, 0};
|
|
if (layer_state_is(_NUMP)) {
|
|
oled_write_P(nump_layer, false);
|
|
} else if (layer_state_is(_LOWER)) {
|
|
oled_write_P(lower_layer, false);
|
|
} else if (layer_state_is(_RAISE)) {
|
|
oled_write_P(raise_layer, false);
|
|
} else {
|
|
oled_write_P(default_layer, false);
|
|
}
|
|
}
|
|
|
|
// renders on oled
|
|
bool oled_task_user(void) {
|
|
current_wpm = get_current_wpm();
|
|
// led_usb_state = host_keyboard_led_state();
|
|
|
|
if (is_keyboard_left()) {
|
|
oled_set_cursor(0, 2);
|
|
if (isSneaking) {
|
|
render_layer_state();
|
|
} else {
|
|
for (size_t i = 0; i < 7; i++) {
|
|
oled_write(" ", false);
|
|
}
|
|
}
|
|
render_luna(0, 12);
|
|
} else {
|
|
oled_set_cursor(0, 6);
|
|
render_layer_state();
|
|
oled_set_cursor(0, 11);
|
|
if (mod_state) {
|
|
render_mod_status_gui_alt(get_mods());
|
|
render_mod_status_ctrl_shift(get_mods());
|
|
} else {
|
|
for (size_t i = 0; i < 5; i++) {
|
|
oled_write(" ", false);
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
#endif
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
|
|
switch (keycode) {
|
|
// ç key
|
|
case CEDILHA:
|
|
if (record->event.pressed) {
|
|
register_code(KC_QUOT);
|
|
unregister_code(KC_QUOT);
|
|
register_code(KC_C);
|
|
unregister_code(KC_C);
|
|
}
|
|
break;
|
|
return false;
|
|
|
|
// ã key
|
|
case AO:
|
|
if (record->event.pressed) {
|
|
register_code(KC_LSFT);
|
|
register_code(KC_GRV);
|
|
unregister_code(KC_LSFT);
|
|
unregister_code(KC_GRV);
|
|
register_code(KC_A);
|
|
unregister_code(KC_A);
|
|
}
|
|
break;
|
|
return false;
|
|
|
|
// direct " key
|
|
case ASPAS:
|
|
if (record->event.pressed) {
|
|
register_code(KC_LSFT);
|
|
register_code(KC_QUOT);
|
|
register_code(KC_SPC);
|
|
unregister_code(KC_SPC);
|
|
unregister_code(KC_QUOT);
|
|
unregister_code(KC_LSFT);
|
|
}
|
|
break;
|
|
return false;
|
|
|
|
// Luna jumping on space
|
|
case KC_SPC:
|
|
if (record->event.pressed) {
|
|
isJumping = true;
|
|
showedJump = false;
|
|
} else {
|
|
isJumping = false;
|
|
}
|
|
break;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|