c347e732be
* `EEP_RST` -> `EE_CLR`, default-ish keymaps * `EEP_RST` -> `EE_CLR`, user keymaps * `EEP_RST` -> `EE_CLR`, community layouts * `EEP_RST` -> `EE_CLR`, userspace * `EEP_RST` -> `EE_CLR`, docs & core
215 lines
8.3 KiB
C
215 lines
8.3 KiB
C
#include QMK_KEYBOARD_H
|
|
#include "enums.h"
|
|
#include "layer.h"
|
|
#include "lufa.h"
|
|
|
|
// [Init Variables] ----------------------------------------------------------//
|
|
// Oled timer similar to Drashna's
|
|
static uint32_t oled_timer = 0;
|
|
// Boolean to store LED state
|
|
bool user_led_enabled = true;
|
|
// Boolean to store the master LED clear so it only runs once.
|
|
bool master_oled_cleared = false;
|
|
|
|
// [Keymaps] -----------------------------------------------------------------//
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
[_QWERTY] = LAYOUT_split_3x6_3(
|
|
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
|
LSFT_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
|
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
|
LGUI_T(KC_PGUP), MO(_NUM), KC_SPC, KC_ENT, MO(_SYM), LALT_T(KC_PGDN)
|
|
),
|
|
|
|
[_NUM] = LAYOUT_split_3x6_3(
|
|
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
|
|
LSFT_T(KC_TAB), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_F12, KC_NO,
|
|
KC_LCTL, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PGUP, KC_PGDN, KC_HOME, KC_END, KC_F11, KC_NO,
|
|
LGUI_T(KC_PGUP), KC_TRNS, KC_SPC, KC_ENT, KC_TRNS, LALT_T(KC_PGDN)
|
|
),
|
|
|
|
[_SYM] = LAYOUT_split_3x6_3(
|
|
KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
|
|
LSFT_T(KC_TAB), RGB_TOG, KC_MPLY, KC_MUTE, KC_VOLU, KC_VOLD, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV,
|
|
KC_LCTL, KC_CALC, KC_MYCM, KC_MPRV, KC_MNXT, TG(_GAME), KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,
|
|
LGUI_T(KC_PGUP), KC_TRNS, KC_SPC, KC_ENT, KC_TRNS, LALT_T(KC_PGDN)
|
|
),
|
|
|
|
[_GAME] = LAYOUT_split_3x6_3(
|
|
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
|
|
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO, KC_NO,
|
|
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, KC_PGUP, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_NO,
|
|
KC_TAB, MO(_WEAPON), KC_SPC, KC_ENT, KC_TRNS, KC_NO
|
|
),
|
|
|
|
[_WEAPON] = LAYOUT_split_3x6_3(
|
|
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
|
KC_TRNS, KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_6, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
|
KC_TRNS, KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_7, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, EE_CLR,
|
|
KC_TRNS, KC_TAB, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS
|
|
)
|
|
};
|
|
|
|
// [Post Init] --------------------------------------------------------------//
|
|
void keyboard_post_init_user(void) {
|
|
// Set RGB to known state
|
|
rgb_matrix_enable_noeeprom();
|
|
rgb_matrix_set_color_all(RGB_GREEN);
|
|
rgb_matrix_mode_noeeprom(RGB_MATRIX_SOLID_COLOR);
|
|
user_led_enabled = true;
|
|
}
|
|
// [Process User Input] ------------------------------------------------------//
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
switch (keycode) {
|
|
// Handle RGB Changes sans eeprom - necessary due to the layer dependent RGB color
|
|
// changes in marrix_scan_user
|
|
case RGB_TOG:
|
|
if (record->event.pressed) {
|
|
// Toggle matrix on key press
|
|
user_led_enabled ? rgb_matrix_disable_noeeprom() : rgb_matrix_enable_noeeprom();
|
|
// Toggle boolean flag
|
|
user_led_enabled = !user_led_enabled;
|
|
}
|
|
return false;
|
|
default:
|
|
// Use process_record_keymap to reset timer on all other keypresses to awaken from idle.
|
|
if (record->event.pressed) {
|
|
#ifdef OLED_ENABLE
|
|
oled_timer = timer_read32();
|
|
#endif
|
|
// Restore LEDs if they are enabled by user
|
|
if (user_led_enabled) {
|
|
rgb_matrix_enable_noeeprom();
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// [Matrix Scan] ------------------------------------------------------------//
|
|
void matrix_scan_user(void) {
|
|
// Iddle timer to return to default layer if left on game layer
|
|
if (timer_elapsed32(oled_timer) > 380000 && timer_elapsed32(oled_timer) < 479999) {
|
|
// Reset layer in case it got left on _GAME
|
|
// This prevents the issue where the master side sometimes wont switch off as expected
|
|
// in the next step.
|
|
if (get_highest_layer(layer_state) == _GAME) {
|
|
layer_off(_GAME);
|
|
layer_on(_QWERTY);
|
|
}
|
|
return;
|
|
}
|
|
// Timeout to turn off LEDs
|
|
else if (timer_elapsed32(oled_timer) > 480000) {
|
|
rgb_matrix_disable_noeeprom();
|
|
return;
|
|
}
|
|
// Set RGB Matrix color based on layers
|
|
if (user_led_enabled) {
|
|
switch (get_highest_layer(layer_state)){
|
|
case _GAME:
|
|
rgb_matrix_set_color_all(RGB_PURPLE);
|
|
break;
|
|
case _NUM:
|
|
case _SYM:
|
|
case _QWERTY:
|
|
rgb_matrix_set_color_all(RGB_GREEN);
|
|
break;
|
|
default:
|
|
rgb_matrix_set_color_all(RGB_GREEN);
|
|
break;
|
|
|
|
}
|
|
} else {
|
|
rgb_matrix_disable_noeeprom();
|
|
return;
|
|
}
|
|
}
|
|
// [OLED Configuration] ------------------------------------------------------//
|
|
#ifdef OLED_ENABLE
|
|
// Init Oled and Rotate....
|
|
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
|
if (!is_keyboard_master())
|
|
return OLED_ROTATION_180; // flips the display 180 to see it from my side
|
|
return rotation;
|
|
}
|
|
|
|
// Read logo from font file
|
|
const char *read_logo(void);
|
|
|
|
// {OLED helpers} -----------------------------------------------//
|
|
// Render Logo
|
|
void render_logo(void) {
|
|
oled_write(read_logo(), false);
|
|
}
|
|
|
|
// Master OLED Screen (Left Hand )
|
|
void render_master_oled(void) {
|
|
// Switch display based on Layer
|
|
switch (get_highest_layer(layer_state)){
|
|
case _GAME:
|
|
render_separator();
|
|
render_layer_state();
|
|
render_separator();
|
|
render_separator();
|
|
break;
|
|
case _WEAPON:
|
|
render_separator();
|
|
render_separator();
|
|
render_layer_state();
|
|
render_separator();
|
|
break;
|
|
default:
|
|
render_separator();
|
|
render_layer_state();
|
|
render_separator();
|
|
render_usb_state();
|
|
}
|
|
}
|
|
|
|
// Slave OLED scren (Right Hand)
|
|
void render_slave_oled(void) {
|
|
render_logo();
|
|
}
|
|
|
|
// {OLED Task} -----------------------------------------------//
|
|
bool oled_task_user(void) {
|
|
// First time out switches to logo as first indication of iddle.
|
|
if (timer_elapsed32(oled_timer) > 100000 && timer_elapsed32(oled_timer) < 479999) {
|
|
// Render logo on both halves before full timeout
|
|
if (is_keyboard_master() && !master_oled_cleared) {
|
|
// Clear master OLED once so the logo renders properly
|
|
oled_clear();
|
|
master_oled_cleared = true;
|
|
}
|
|
render_logo();
|
|
return false;
|
|
}
|
|
// Drashna style timeout for LED and OLED Roughly 8mins
|
|
else if (timer_elapsed32(oled_timer) > 480000) {
|
|
oled_off();
|
|
rgb_matrix_disable_noeeprom();
|
|
return false;
|
|
}
|
|
else {
|
|
oled_on();
|
|
// Reset OLED Clear flag
|
|
master_oled_cleared = false;
|
|
// Show logo when USB dormant
|
|
switch (USB_DeviceState) {
|
|
case DEVICE_STATE_Unattached:
|
|
case DEVICE_STATE_Powered:
|
|
case DEVICE_STATE_Suspended:
|
|
render_logo();
|
|
break;
|
|
default:
|
|
if (is_keyboard_master()) {
|
|
render_master_oled();
|
|
} else {
|
|
render_slave_oled();
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
#endif
|