362 lines
13 KiB
C
362 lines
13 KiB
C
// Copyright 2022 Soundmonster (@soundmonster)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layers {
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_QWERTY,
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_LOWER,
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_RAISE,
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_ADJUST
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};
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// Custom keycodes for layer keys
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// Dual function escape with left command
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#define KC_LGESC LGUI_T(KC_ESC)
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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LOWER,
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RAISE,
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ADJUST,
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RGBRST,
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KC_RACL // right alt / colon
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_split_3x6_3(
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//,-----------------------------------------. ,---------------------------------------------.
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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//|------+------+------+------+------+------| |------+------+-------+------+-------+--------|
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,
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//|------+------+------+------+------+------| |------+------+-------+------+-------+--------|
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SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM,KC_DOT,KC_SLSH,SC_RSPC,
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//|------+------+------+------+------+------+------| |------+------+------+-------+------+-------+--------|
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KC_LGESC,LOWER, KC_SPC, RCTL_T(KC_ENT), RAISE, KC_RACL
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//`--------------------' `--------------------'
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),
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[_LOWER] = LAYOUT_split_3x6_3(
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//,---------------------------------------------. ,-----------------------------------------.
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
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//|------+------+-------+-------+-------+-------| |------+------+------+------+------+------|
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KC_LCTL, KC_NO,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R, KC_LEFT,KC_DOWN,KC_UP,KC_RIGHT,KC_NO,KC_NO,
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//|------+------+-------+-------+-------+-------| |------+------+------+------+------+------|
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KC_LSFT, KC_NO,KC_BTN2,KC_WH_D,KC_WH_U,KC_BTN1, KC_HOME,KC_PGDN,KC_PGUP,KC_END,KC_NO,KC_NO,
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//|------+------+-------+-------+-------+-------+------| |------+------+------+------+------+------+------|
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KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT
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//`--------------------' `--------------------'
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),
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[_RAISE] = LAYOUT_split_3x6_3(
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//,-----------------------------------------. ,-----------------------------------------.
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KC_ESC,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,
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//|------+------+------+------+------+------| |------+------+------+------+------+------|
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KC_LCTL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS,KC_EQL,KC_LCBR,KC_RCBR,KC_PIPE,KC_GRV,
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//|------+------+------+------+------+------| |------+------+------+------+------+------|
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KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9,KC_F10, KC_UNDS,KC_PLUS,KC_LBRC,KC_RBRC,KC_BSLS,KC_TILD,
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//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT
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//`--------------------' `--------------------'
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),
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[_ADJUST] = LAYOUT_split_3x6_3(
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//,-----------------------------------------. ,-----------------------------------------.
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QK_BOOT,RGBRST, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,KC_MUTE, KC_NO, KC_NO, KC_NO, KC_NO,
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//|------+------+------+------+------+------| |------+------+------+------+------+------|
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RGB_TOG,RGB_HUI,RGB_SAI,RGB_VAI,RGB_SPI,KC_NO, KC_PAUSE,KC_VOLU, KC_NO, KC_NO, KC_NO, KC_NO,
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//|------+------+------+------+------+------| |------+------+------+------+------+------|
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RGB_MOD,RGB_HUD,RGB_SAD,RGB_VAD,RGB_SPD,KC_NO, KC_SCRL,KC_VOLD, KC_NO, KC_NO, KC_NO, RGB_RMOD,
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//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT
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//`--------------------' `--------------------'
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)
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};
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int RGB_current_mode;
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// Setting ADJUST layer RGB back to default
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void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
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layer_on(layer3);
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} else {
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layer_off(layer3);
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}
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}
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void matrix_init_user(void) {
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#ifdef RGBLIGHT_ENABLE
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RGB_current_mode = rgblight_config.mode;
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#endif
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}
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#ifdef OLED_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
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void render_space(void) {
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oled_write_P(PSTR(" "), false);
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}
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void render_mod_status_gui_alt(uint8_t modifiers) {
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static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
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static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
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static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
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static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
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static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
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static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
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static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
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static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
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// fillers between the modifier icons bleed into the icon frames
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static const char PROGMEM off_off_1[] = {0xc5, 0};
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static const char PROGMEM off_off_2[] = {0xc6, 0};
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static const char PROGMEM on_off_1[] = {0xc7, 0};
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static const char PROGMEM on_off_2[] = {0xc8, 0};
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static const char PROGMEM off_on_1[] = {0xc9, 0};
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static const char PROGMEM off_on_2[] = {0xca, 0};
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static const char PROGMEM on_on_1[] = {0xcb, 0};
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static const char PROGMEM on_on_2[] = {0xcc, 0};
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if(modifiers & MOD_MASK_GUI) {
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oled_write_P(gui_on_1, false);
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} else {
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oled_write_P(gui_off_1, false);
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}
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if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
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oled_write_P(on_on_1, false);
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} else if(modifiers & MOD_MASK_GUI) {
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oled_write_P(on_off_1, false);
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} else if(modifiers & MOD_MASK_ALT) {
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oled_write_P(off_on_1, false);
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} else {
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oled_write_P(off_off_1, false);
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}
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if(modifiers & MOD_MASK_ALT) {
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oled_write_P(alt_on_1, false);
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} else {
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oled_write_P(alt_off_1, false);
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}
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if(modifiers & MOD_MASK_GUI) {
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oled_write_P(gui_on_2, false);
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} else {
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oled_write_P(gui_off_2, false);
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}
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if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) {
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oled_write_P(on_on_2, false);
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} else if(modifiers & MOD_MASK_GUI) {
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oled_write_P(on_off_2, false);
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} else if(modifiers & MOD_MASK_ALT) {
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oled_write_P(off_on_2, false);
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} else {
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oled_write_P(off_off_2, false);
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}
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if(modifiers & MOD_MASK_ALT) {
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oled_write_P(alt_on_2, false);
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} else {
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oled_write_P(alt_off_2, false);
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}
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}
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void render_mod_status_ctrl_shift(uint8_t modifiers) {
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static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
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static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
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static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
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static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
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static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
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static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
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static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
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static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
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// fillers between the modifier icons bleed into the icon frames
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static const char PROGMEM off_off_1[] = {0xc5, 0};
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static const char PROGMEM off_off_2[] = {0xc6, 0};
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static const char PROGMEM on_off_1[] = {0xc7, 0};
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static const char PROGMEM on_off_2[] = {0xc8, 0};
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static const char PROGMEM off_on_1[] = {0xc9, 0};
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static const char PROGMEM off_on_2[] = {0xca, 0};
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static const char PROGMEM on_on_1[] = {0xcb, 0};
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static const char PROGMEM on_on_2[] = {0xcc, 0};
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if(modifiers & MOD_MASK_CTRL) {
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oled_write_P(ctrl_on_1, false);
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} else {
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oled_write_P(ctrl_off_1, false);
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}
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if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
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oled_write_P(on_on_1, false);
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} else if(modifiers & MOD_MASK_CTRL) {
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oled_write_P(on_off_1, false);
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} else if(modifiers & MOD_MASK_SHIFT) {
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oled_write_P(off_on_1, false);
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} else {
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oled_write_P(off_off_1, false);
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}
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if(modifiers & MOD_MASK_SHIFT) {
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oled_write_P(shift_on_1, false);
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} else {
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oled_write_P(shift_off_1, false);
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}
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if(modifiers & MOD_MASK_CTRL) {
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oled_write_P(ctrl_on_2, false);
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} else {
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oled_write_P(ctrl_off_2, false);
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}
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if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) {
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oled_write_P(on_on_2, false);
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} else if(modifiers & MOD_MASK_CTRL) {
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oled_write_P(on_off_2, false);
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} else if(modifiers & MOD_MASK_SHIFT) {
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oled_write_P(off_on_2, false);
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} else {
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oled_write_P(off_off_2, false);
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}
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if(modifiers & MOD_MASK_SHIFT) {
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oled_write_P(shift_on_2, false);
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} else {
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oled_write_P(shift_off_2, false);
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}
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}
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void render_logo(void) {
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static const char PROGMEM corne_logo[] = {
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0x80, 0x81, 0x82, 0x83, 0x84,
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0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
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0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
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oled_write_P(corne_logo, false);
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oled_write_P(PSTR("corne"), false);
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}
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void render_layer_state(void) {
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static const char PROGMEM default_layer[] = {
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0x20, 0x94, 0x95, 0x96, 0x20,
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0x20, 0xb4, 0xb5, 0xb6, 0x20,
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0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
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static const char PROGMEM raise_layer[] = {
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0x20, 0x97, 0x98, 0x99, 0x20,
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0x20, 0xb7, 0xb8, 0xb9, 0x20,
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0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
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static const char PROGMEM lower_layer[] = {
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0x20, 0x9a, 0x9b, 0x9c, 0x20,
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0x20, 0xba, 0xbb, 0xbc, 0x20,
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0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
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static const char PROGMEM adjust_layer[] = {
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0x20, 0x9d, 0x9e, 0x9f, 0x20,
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0x20, 0xbd, 0xbe, 0xbf, 0x20,
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0x20, 0xdd, 0xde, 0xdf, 0x20, 0};
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if(layer_state_is(_ADJUST)) {
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oled_write_P(adjust_layer, false);
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} else if(layer_state_is(_LOWER)) {
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oled_write_P(lower_layer, false);
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} else if(layer_state_is(_RAISE)) {
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oled_write_P(raise_layer, false);
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} else {
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oled_write_P(default_layer, false);
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}
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}
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bool oled_task_user(void) {
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// Renders the current keyboard state (layers and mods)
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render_logo();
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render_space();
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render_layer_state();
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render_space();
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render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
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render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
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return false;
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}
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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static uint16_t my_colon_timer;
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switch (keycode) {
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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case KC_RACL:
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if (record->event.pressed) {
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my_colon_timer = timer_read();
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register_code(KC_RALT);
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} else {
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unregister_code(KC_RALT);
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if (timer_elapsed(my_colon_timer) < TAPPING_TERM) {
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SEND_STRING(":"); // Change the character(s) to be sent on tap here
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}
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}
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return false;
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case RGBRST:
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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eeconfig_update_rgblight_default();
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rgblight_enable();
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RGB_current_mode = rgblight_config.mode;
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}
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#endif
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#ifdef RGB_MATRIX_ENABLE
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if (record->event.pressed) {
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eeconfig_update_rgb_matrix_default();
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rgb_matrix_enable();
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}
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#endif
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break;
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}
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return true;
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}
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#ifdef RGB_MATRIX_ENABLE
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void suspend_power_down_keymap(void) {
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rgb_matrix_set_suspend_state(true);
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}
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void suspend_wakeup_init_keymap(void) {
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rgb_matrix_set_suspend_state(false);
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}
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#endif
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