qmk_firmware/keyboards/framework/config.h
Tony Grosinger 26e3ea0353 Disable unused RGB matrix functions
Setting the default does not seem to be working yet, but it can be
enabled still in VIA.
2024-05-05 11:37:41 -07:00

153 lines
5.2 KiB
C

// Copyright 2022 Framework Computer
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
// Allow (emulated) EEPROM reset using VIA
#define VIA_EEPROM_ALLOW_RESET
#define DYNAMIC_KEYMAP_LAYER_COUNT 10
// Increase to 16K for more storage space
// With 64K backing size, this spread the wear level over 4 blocks
#define WEAR_LEVELING_LOGICAL_SIZE (4*4096)
// Increase to 64K backing size to allow more wear leveling
#define WEAR_LEVELING_BACKING_SIZE (16 * 4096)
// We use 1MB flash
#define PICO_FLASH_SIZE_BYTES (1 * 1024 * 1024)
#define WEAR_LEVELING_RP2040_FLASH_SIZE PICO_FLASH_SIZE_BYTES
// Keep the last 4K sector free for the serial number
#define WEAR_LEVELING_RP2040_FLASH_BASE ((PICO_FLASH_SIZE_BYTES) - (WEAR_LEVELING_BACKING_SIZE + 4096))
// Prints every second how many matrix scans were done (Frequency in Hz)
// Only during debugging, since it prevents the host from going to sleep
//#define DEBUG_MATRIX_SCAN_RATE
// Prototype for Framework Laptop 16 with Raspberry Pi Pico
// It'll disable column drive because we need to remap some pins to there
// SDB is mapped to GP22
//#define PICO_FL16
// Enable serial number. Calls into dyn_serial_number_string* functions
#define SERIAL_NUMBER
#ifdef KEYBOARD_framework_ansi
#define LED_CAPS_LOCK_PIN GP24
#elif KEYBOARD_framework_iso
#define LED_CAPS_LOCK_PIN GP24
#elif KEYBOARD_framework_jis
#define LED_CAPS_LOCK_PIN GP24
#elif KEYBOARD_framework_numpad
#define LED_NUM_LOCK_PIN GP24
#elif KEYBOARD_framework_macropad
#endif
// PWM single one backlight configuration
// GPIO25 maps to PWM channel 4B of the RP2040
// On the Raspberry Pi Pico this is the green LED on the board, good for prototyping
#define BACKLIGHT_PWM_DRIVER PWMD4
#define BACKLIGHT_PWM_CHANNEL RP2040_PWM_CHANNEL_B
#define BACKLIGHT_BREATHING
// Change PWM frequency to 24kHz, the default of 2048Hz causes loud noise
#define BACKLIGHT_PWM_PERIOD BACKLIGHT_PWM_COUNTER_FREQUENCY / 24000
// I2C for the RBG controller
#define I2C_DRIVER I2CD1
#define I2C1_SDA_PIN GP26
#define I2C1_SCL_PIN GP27
// RGB config
// Don't turn off backlight and caps LED when in USB suspend
// Because with selective suspend, the driver will eagerly suspend the keyboard after only a short while of inactivity
#define NO_SUSPEND_POWER_DOWN
// Must keep this, so we can suspend RGB backlight with SLEEP# pin
#define RGB_DISABLE_WHEN_USB_SUSPENDED
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
// 0 = Off
// 1 = Solid Color
// 2
// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
// #define ENABLE_RGB_MATRIX_BREATHING
// #define ENABLE_RGB_MATRIX_BAND_SAT
// #define ENABLE_RGB_MATRIX_BAND_VAL
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
// 10
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
// #define ENABLE_RGB_MATRIX_CYCLE_ALL
// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
// 20
// #define ENABLE_RGB_MATRIX_DUAL_BEACON
// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// #define ENABLE_RGB_MATRIX_RAINDROPS
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// #define ENABLE_RGB_MATRIX_HUE_BREATHING
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
// #define ENABLE_RGB_MATRIX_HUE_WAVE
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
// 30
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
#define RGB_MATRIX_KEYPRESSES
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
// 33
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// 40
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// #define ENABLE_RGB_MATRIX_SPLASH
// #define ENABLE_RGB_MATRIX_MULTISPLASH
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define ISSI_CUSTOM_PWM_FREQ
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* tgrosinger config */
#define RGB_MATRIX_DEFAULT_ON true
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define RGB_MATRIX_DEFAULT_HUE 128 // Sets the default hue value, if none has been set
#define RGB_MATRIX_DEFAULT_SAT 255