37 lines
1.3 KiB
C
37 lines
1.3 KiB
C
/* Copyright 2021 Chris Broekema (broekema@gmail.com)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layer_names {
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NORMAL_LAYER = 0
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[NORMAL_LAYER] = LAYOUT(
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C(S(KC_F1)), C(S(KC_F2)), C(S(KC_F3)), C(S(KC_F4)),
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C(S(KC_F5)), C(S(KC_F6)), C(S(KC_F7)), C(S(KC_F8)),
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JS_0, JS_1, JS_2, JS_3
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)
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};
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joystick_config_t joystick_axes[JOYSTICK_AXIS_COUNT] = {
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[0] = JOYSTICK_AXIS_IN(F4, 0, 512, 1023),
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[1] = JOYSTICK_AXIS_IN(F5, 0, 512, 1023),
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[2] = JOYSTICK_AXIS_IN(F6, 0, 512, 1023),
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[3] = JOYSTICK_AXIS_IN(F7, 0, 512, 1023)
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};
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