182 lines
9.8 KiB
C
182 lines
9.8 KiB
C
#include QMK_KEYBOARD_H
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#include "konstantin.h"
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enum layers_keymap {
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L_RCTRL = LAYERS_KEYMAP,
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};
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enum keycodes_keymap {
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RCTRL = RANGE_KEYMAP,
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};
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static inline void reset_light(void) {
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rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
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rgblight_sethsv(MODERN_DOLCH_RED);
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}
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static inline void fn_light(void) {
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rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
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rgblight_sethsv_noeeprom(modern_dolch_red.h, modern_dolch_red.s, rgblight_get_val());
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}
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static inline void caps_light(void) {
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rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
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rgblight_sethsv_noeeprom(modern_dolch_cyan.h, modern_dolch_cyan.s, rgblight_get_val());
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}
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static inline void restore_light(void) {
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rgblight_config_t saved = { .raw = eeconfig_read_rgblight() };
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rgblight_mode_noeeprom(saved.mode);
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rgblight_sethsv_noeeprom(saved.hue, saved.sat, saved.val);
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}
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static bool last_checked_layer;
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static void check_light_layer(layer_state_t state) {
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if (IS_LAYER_ON_STATE(state, L_FN)) {
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fn_light();
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} else if (host_keyboard_led_state().caps_lock) {
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caps_light();
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} else {
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restore_light();
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}
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last_checked_layer = true;
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}
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static void check_light_led(led_t led_state) {
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if (led_state.caps_lock) {
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caps_light();
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} else if (IS_LAYER_ON(L_FN)) {
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fn_light();
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} else {
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restore_light();
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}
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last_checked_layer = false;
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}
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static void inline check_light(void) {
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last_checked_layer
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? check_light_layer(layer_state)
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: check_light_led(host_keyboard_led_state());
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}
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void eeconfig_init_keymap(void) {
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reset_light();
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}
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static bool skip_led = false;
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layer_state_t layer_state_set_keymap(layer_state_t state) {
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static layer_state_t prev_state = L_BASE;
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if (IS_LAYER_ON_STATE(state, L_FN) != IS_LAYER_ON_STATE(prev_state, L_FN)) {
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check_light_layer(state); // Fn state changed since last time
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skip_led = IS_LAYER_ON_STATE(state, L_FN);
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// led_set_keymap will be called automatically after this
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}
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return prev_state = state;
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}
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void led_set_keymap(uint8_t usb_led) {
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if (skip_led) {
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skip_led = false;
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return; // Skip calls triggered by the Fn layer turning on
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}
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check_light_led(usb_led);
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}
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case RGB_TOG ... RGB_SPD:
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if (record->event.pressed) {
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// Shift+Toggle = reset RGB
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if (keycode == RGB_TOG && get_mods() & MOD_MASK_SHIFT) {
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reset_light();
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return false;
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}
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restore_light();
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} else {
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check_light();
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}
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break;
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// Combined RCtrl and layer
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// Cannot use LM(L_RCTRL, MOD_RCTL) because it sends LCtrl instead of RCtrl
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case RCTRL:
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if (record->event.pressed) {
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register_code(KC_RCTL);
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layer_on(L_RCTRL);
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} else {
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unregister_code(KC_RCTL);
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layer_off(L_RCTRL);
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}
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break;
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}
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return true;
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}
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base layer
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
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* │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
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* │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │Bspc │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
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* │LCtCps│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Enter │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
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* │LShiftFn│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │RShift│FnF│
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* └─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴───┴──┬┴───┴┬───┬─┴───┘
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* │LGu│LAlt │ Space │RAlGu│RCt│
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* └───┴─────┴───────────────────────────┴─────┴───┘
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*/
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[L_BASE] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
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LCT_CPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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LSFT_FN, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, FN_FNLK,
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XXXXXXX, KC_LGUI, KC_LALT, KC_SPC, RAL_RGU, RCTRL, XXXXXXX
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),
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/* Fn layer
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
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* │ │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│PSc│Ins│
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
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* │ │Hom│ ↑ │End│PgU│ │ │ │ │M1 │M↑ │М2 │M3 │ Del │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
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* │ │ ← │ ↓ │ → │PgD│ │ │ │ │M← │M↓ │M→ │ │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
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* │ │Mut│Vo-│Vo+│Ply│Prv│Nxt│App│MW↑│M4 │М5 │ │ │
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* └─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴───┴──┬┴───┴┬───┬─┴───┘
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* │ │ │ MW↓ │MAcl2│ │
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* └───┴─────┴───────────────────────────┴─────┴───┘
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*/
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[L_FN] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS,
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_______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, _______, _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_BTN3, KC_DEL,
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_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______,
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_______, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_MPRV, KC_MNXT, KC_APP, KC_WH_U, KC_BTN4, KC_BTN5, _______, _______,
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XXXXXXX, _______, _______, KC_WH_D, KC_ACL2, _______, XXXXXXX
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),
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/* RCtrl layer
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │Clr│
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
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* │ │Top│Mv↑│Btm│TPr│ │ │ │ │ │ │ │ │DelNx│
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
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* │ │Mv←│Mv↓│Mv→│TNx│ │ │ │ │ │ │ │ │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
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* │ │RTg│RV-│RV+│RMd│ │ │ │ │ │ │ │ │
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* └─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴───┴──┬┴───┴┬───┬─┴───┘
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* │DPR│DstNA│ │RGui │ │
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* └───┴─────┴───────────────────────────┴─────┴───┘
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*/
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[L_RCTRL] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CLEAR,
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_______, TOP, MV_UP, BOTTOM, TAB_PRV, _______, _______, _______, _______, _______, _______, _______, _______, DEL_NXT,
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_______, MV_LEFT, MV_DOWN, MV_RGHT, TAB_NXT, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, RGB_TOG, RGB_VAD, RGB_VAI, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______,
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XXXXXXX, DST_P_R, DST_N_A, _______, KC_RGUI, _______, XXXXXXX
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),
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};
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