490 lines
29 KiB
C
490 lines
29 KiB
C
#include QMK_KEYBOARD_H
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#include <string.h>
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#define MILLISECONDS_IN_SECOND 1000
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// These are just to make it neater to use builtin HSV values in the keymap
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#define RED {HSV_RED}
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#define CORAL {HSV_CORAL}
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#define ORANGE {HSV_ORANGE}
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#define GOLDEN {HSV_GOLDENROD}
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#define GOLD {HSV_GOLD}
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#define YELLOW {HSV_YELLOW}
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#define CHART {HSV_CHARTREUSE}
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#define GREEN {HSV_GREEN}
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#define SPRING {HSV_SPRINGGREEN}
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#define TURQ {HSV_TURQUOISE}
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#define TEAL {HSV_TEAL}
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#define CYAN {HSV_CYAN}
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#define AZURE {HSV_AZURE}
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#define BLUE {HSV_BLUE}
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#define PURPLE {HSV_PURPLE}
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#define MAGENT {HSV_MAGENTA}
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#define PINK {HSV_PINK}
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//========================================================== CONFIGURABLE DEFAULTS ==========================================================
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#define RGB_DEFAULT_TIME_OUT 30
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#define RGB_FAST_MODE_TIME_OUT 3
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#define RGB_TIME_OUT_MAX 600
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#define RGB_TIME_OUT_MIN 10
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#define RGB_TIME_OUT_STEP 10
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extern rgb_config_t rgb_matrix_config;
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bool disable_layer_color;
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bool rgb_enabled_flag; // Current LED state flag. If false then LED is off.
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bool rgb_time_out_enable; // Idle LED toggle enable. If false then LED will not turn off after idle timeout.
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bool rgb_time_out_fast_mode_enabled; // Enable flag for RGB timeout fast mode
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bool rgb_time_out_user_value; // This holds the toggle value set by user with ROUT_TG. It's necessary as RGB_TOG changes timeout enable.
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uint16_t rgb_time_out_seconds; // Idle LED timeout value, in seconds not milliseconds
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uint16_t rgb_time_out_saved_seconds; // The saved user config for RGB timeout period
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led_flags_t rgb_time_out_saved_flag; // Store LED flag before timeout so it can be restored when LED is turned on again.
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enum layout_names {
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_KL=0, // Keys Layout: The main keyboard layout that has all the characters
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_FL, // Function Layout: The function key activated layout with default functions and some added ones
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_ML, // Mouse Layout: Mouse Keys and mouse movement
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_GL, // GIT Layout: GIT shortcuts and macros
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_VL, // VIM Layout: VIM shorcuts and macros
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_YL, // Yakuake Layout: Yakuake drop-down terminal shortcuts and macros
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_EL, // KDE Layout: Shortcuts for KDE desktop using default KDE shortcuts settings
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};
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enum tapdance_keycodes {
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TD_LGUI_ML = 0, // Tap dance key to switch to mouse layer _ML
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TD_APP_YL,
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TD_CTRL_TERM, // Tap dance key to open terminal on LCTRL double press
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};
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enum ctrl_keycodes {
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U_T_AUTO = SAFE_RANGE, // USB Extra Port Toggle Auto Detect / Always Active
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U_T_AGCR, // USB Toggle Automatic GCR control
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DBG_TOG, // DEBUG Toggle On / Off
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DBG_MTRX, // DEBUG Toggle Matrix Prints
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DBG_KBD, // DEBUG Toggle Keyboard Prints
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DBG_MOU, // DEBUG Toggle Mouse Prints
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MD_BOOT, // Restart into bootloader after hold timeout
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SEL_CPY, // Select Copy. Select the word cursor is pointed at and copy, using double mouse click and ctrl+c
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ROUT_TG, // Timeout Toggle. Toggle idle LED time out on or off
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ROUT_VI, // Timeout Value Increase. Increase idle time out before LED disabled
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ROUT_VD, // Timeout Value Decrease. Decrease idle time out before LED disabled
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ROUT_FM, // RGB timeout fast mode toggle
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COPY_ALL, // Copy all text using ctrl(a+c)
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TERMINAL, // CTRL+ALT+T
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};
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enum string_macro_keycodes {
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// The start of this enum should always be equal to end of ctrl_keycodes + 1
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G_INIT = TERMINAL + 1, // git init
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G_CLONE, // git clone
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G_CONF, // git config --global
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G_ADD, // git add
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G_DIFF, // git diff
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G_RESET, // git reset
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G_REBAS, // git rebase
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G_BRANH, // git branch
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G_CHECK, // git checkout
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G_MERGE, // git merge
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G_REMTE, // git remote add
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G_FETCH, // git fetch
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G_PULL, // git pull
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G_PUSH, // git push
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G_COMM, // git commit
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G_STAT, // git status
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G_LOG, // git log
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};
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static uint16_t idle_timer; // Idle LED timeout timer
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static uint8_t idle_second_counter; // Idle LED seconds counter, counts seconds not milliseconds
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static uint8_t key_event_counter; // This counter is used to check if any keys are being held
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static const char * sendstring_commands[] = {
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"git init ",
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"git clone ",
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"git config --global ",
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"git add ",
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"git diff ",
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"git reset ",
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"git rebase ",
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"git branch -b \"",
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"git checkout ",
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"git merge ",
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"git remote add ",
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"git fetch ",
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"git pull ",
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"git push ",
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"git commit ",
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"git status ",
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"git log ",
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};
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//Associate our tap dance key with its functionality
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tap_dance_action_t tap_dance_actions[] = {
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[TD_LGUI_ML] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_LGUI, _ML),
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[TD_APP_YL] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_APP, _YL),
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[TD_CTRL_TERM] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, LCA(KC_T)),
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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[DEFAULT] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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*/
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[_KL] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT, KC_UP,
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TD(TD_CTRL_TERM), TD(TD_LGUI_ML), KC_LALT, KC_SPC, KC_RALT, TT(_FL), TD(TD_APP_YL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_FL] = LAYOUT(
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_______, DM_PLY1, DM_PLY2, _______, _______, DM_REC1, DM_REC2, _______, _______, DM_RSTP, _______, KC_WAKE, KC_SLEP, KC_MUTE, _______, _______,
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_______, _______, TG(_ML), TG(_GL), TG(_VL), TG(_YL), _______, _______, _______, ROUT_FM, ROUT_TG, ROUT_VD, ROUT_VI, _______, KC_MSTP, KC_MPLY, KC_VOLU,
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RGB_M_P, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
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_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
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_______, RGB_TOG, _______, COPY_ALL, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, KC_BRIU,
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_______, _______, _______, _______, _______, TG(_FL), _______, _______, _______, KC_BRID, _______
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),
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[_ML] = LAYOUT(
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_______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_BTN4, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, SEL_CPY, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U,
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_______, TG(_ML), _______, _______, _______, TG(_ML), _______, _______, KC_MS_L, KC_MS_D, KC_MS_R
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),
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[_GL] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, G_REMTE, G_RESET, G_REBAS, _______, G_INIT, _______, G_PULL, G_PUSH, _______, _______, _______, _______, _______,
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_______, G_ADD, G_STAT, G_DIFF, G_FETCH, _______, _______, _______, _______, G_LOG, _______, _______, _______,
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_______, G_CONF, G_CHECK, G_CLONE, G_COMM, G_BRANH, _______, G_MERGE, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, TG(_GL), _______, _______, _______, _______, _______
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),
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// This layout doesn't have custom keycodes for now, just custom LED config
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[_VL] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT, KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, TG(_VL), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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// Works with https://github.com/ash0x0/config/blob/master/yakuake.shortcuts
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[_YL] = LAYOUT(
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KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP,
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KC_NO, KC_Q, KC_NO, KC_E, KC_NO, KC_T, KC_NO, KC_NO, KC_I, KC_NO, KC_P, KC_NO, KC_RBRC, KC_BSLS, KC_NO, KC_END, KC_PGDN,
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KC_NO, KC_A, KC_NO, KC_D, KC_NO, KC_G, KC_NO, KC_J, KC_K, KC_L, KC_SCLN, KC_NO, KC_NO,
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KC_NO, KC_Z, KC_X, KC_NO, KC_NO, KC_NO, KC_NO, KC_M, KC_COMM, KC_DOT, KC_NO, KC_NO, KC_UP,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TG(_YL), KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT
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),
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/*
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[X] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[RGB] = LAYOUT(
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ESC: 0, F1: 1, F2: 2, F3: 3, F4: 4, F5: 5, F6: 6, F7: 7, F8: 8, F9: 9, F10: 10, F11: 11, F12: 12, PSCR: 13, SLCK: 14, PAUS: 15,
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GRV: 16, 1: 17, 2: 18, 3: 19, 4: 20, 5: 21, 6: 22, 7: 23, 8: 24, 9: 25, 0: 26, MINS: 27, EQL: 28, BSPC: 29, INS: 30, HOME: 31, PGUP: 32,
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TAB: 33, Q: 34, W: 35, E: 36, R: 37, T: 38, Y: 39, U: 40, I: 41, O: 42, P: 43, LBRC: 44, RBRC: 45, BSLS: 46, DEL: 47, END: 48, PGDN: 49,
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CAPS: 50, A: 51, S: 52, D: 53, F: 54, G: 55, H: 56, J: 57, K: 58, L: 59, SCLN: 60, QUOT: 61, ENT: 62,
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LSFT: 63, Z: 64, X: 65, C: 66, V: 67, B: 68, N: 69, M: 70, COMM: 71, DOT: 72, SLSH: 73, RSFT: 74, UP: 75,
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LCTL: 76, LGUI: 77, LALT: 78, SPC: 79, RALT: 80, Fn: 81, APP: 82, RCTL: 83, LEFT: 84, DOWN: 85, RGHT: 86
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),
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[MATRIX] = LAYOUT(
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
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16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
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33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
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50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
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63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75,
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76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86
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),
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*/
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};
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#ifdef _______
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#undef _______
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#define _______ {0, 0, 0}
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const uint8_t PROGMEM ledmap[][RGB_MATRIX_LED_COUNT][3] = {
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[_FL] = {
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_______, CORAL, CORAL, _______, _______, CORAL, CORAL, _______, _______, CORAL, _______, YELLOW, YELLOW, TEAL, GOLD, GOLD,
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_______, _______, PINK, PINK, PINK, PINK, _______, _______, _______, GREEN, GREEN, GREEN, GREEN, _______, TEAL, TEAL, TEAL,
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ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, _______, AZURE, AZURE, _______, _______, _______, _______, _______, TEAL, TEAL, TEAL,
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_______, ORANGE, ORANGE, ORANGE, ORANGE, ORANGE, _______, _______, _______, _______, _______, _______, _______,
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_______, ORANGE, _______, CORAL, _______, AZURE, AZURE, _______, _______, _______, _______, AZURE, SPRING,
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_______, _______, _______, _______, _______, PINK, _______, AZURE, _______, SPRING, _______
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},
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[_ML] = {
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_______, GOLD, GOLD, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, MAGENT, MAGENT, MAGENT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, MAGENT, GOLD, MAGENT, GOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, GOLD, GOLD, GOLD, GOLD, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, CORAL, _______, _______, _______, _______, _______, _______, _______, _______, GOLD,
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_______, PINK, _______, _______, _______, PINK, _______, _______, GOLD, GOLD, GOLD
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},
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[_GL] = {
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, BLUE, AZURE, AZURE, _______, CYAN, _______, TURQ, PURPLE, _______, _______, _______, _______, _______,
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_______, CORAL, GREEN, GREEN, TURQ, _______, _______, _______, _______, GREEN, _______, _______, _______,
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_______, CYAN, CHART, TURQ, ORANGE, CHART, _______, CHART, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, PINK, _______, _______, _______, _______, _______
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},
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[_VL] = {
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PURPLE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, TURQ, _______, _______, _______, _______, TURQ, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, AZURE, AZURE, AZURE, PURPLE, _______, BLUE, PURPLE, PURPLE, PURPLE, BLUE, _______, _______, _______, _______, _______, _______,
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_______, PURPLE, _______, BLUE, _______, GOLD, GOLDEN, GOLDEN, GOLDEN, GOLDEN, _______, _______, _______,
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_______, _______, BLUE, BLUE, _______, _______, TURQ, _______, _______, _______, TURQ, _______, _______,
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_______, _______, _______, _______, _______, PINK, _______, _______, _______, _______, _______
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},
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[_YL] = {
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RED, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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CHART, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, BLUE, _______, _______, _______, _______, PURPLE, PURPLE,
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_______, RED, _______, BLUE, _______, GOLD, _______, _______, GREEN, _______, MAGENT, _______, GOLD, GOLD, _______, PURPLE, PURPLE,
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_______, BLUE, _______, BLUE, _______, MAGENT, _______, GREEN, GREEN, GREEN, MAGENT, _______, _______,
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_______, ORANGE, ORANGE, _______, _______, _______, _______, RED, MAGENT, MAGENT, _______, _______, GREEN,
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_______, _______, _______, _______, _______, PINK, _______, _______, BLUE, GREEN, BLUE
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},
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};
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#undef _______
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#define _______ KC_TRNS
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#endif
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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// Enable or disable debugging
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debug_enable=true;
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debug_matrix=true;
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debug_keyboard=true;
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debug_mouse=true;
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idle_second_counter = 0; // Counter for number of seconds keyboard has been idle.
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key_event_counter = 0; // Counter to determine if keys are being held, neutral at 0.
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rgb_time_out_seconds = RGB_DEFAULT_TIME_OUT; // RGB timeout initialized to its default configure in keymap.h
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rgb_time_out_enable = false; // Disable RGB timeout by default. Enable using toggle key.
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rgb_time_out_user_value = false; // Has to have the same initial value as rgb_time_out_enable.
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rgb_enabled_flag = true; // Initially, keyboard RGB is enabled. Change to false config.h initializes RGB disabled.
|
|
rgb_time_out_fast_mode_enabled = false; // RGB timeout fast mode disabled initially.
|
|
rgb_time_out_saved_flag = rgb_matrix_get_flags(); // Save RGB matrix state for when keyboard comes back from ide.
|
|
};
|
|
|
|
void keyboard_post_init_user(void) {
|
|
rgb_matrix_enable();
|
|
}
|
|
|
|
// Runs constantly in the background, in a loop.
|
|
void matrix_scan_user(void) {
|
|
if(rgb_time_out_enable && rgb_enabled_flag) {
|
|
// If the key event counter is not zero then some key was pressed down but not released, thus reset the timeout counter.
|
|
if (key_event_counter) {
|
|
idle_second_counter = 0;
|
|
} else if (timer_elapsed(idle_timer) > MILLISECONDS_IN_SECOND) {
|
|
idle_second_counter++;
|
|
idle_timer = timer_read();
|
|
}
|
|
|
|
if (idle_second_counter >= rgb_time_out_seconds) {
|
|
rgb_time_out_saved_flag = rgb_matrix_get_flags();
|
|
rgb_matrix_set_flags(LED_FLAG_NONE);
|
|
rgb_matrix_disable_noeeprom();
|
|
rgb_enabled_flag = false;
|
|
idle_second_counter = 0;
|
|
}
|
|
}
|
|
};
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
static uint32_t key_timer;
|
|
|
|
// Increment key event counter for every press and decrement for every release.
|
|
if (record->event.pressed) {
|
|
key_event_counter++;
|
|
} else {
|
|
key_event_counter--;
|
|
}
|
|
|
|
if (rgb_time_out_enable) {
|
|
idle_timer = timer_read();
|
|
// Reset the seconds counter. Without this, something like press> leave x seconds> press, would be x seconds on the effective counter not 0 as it should.
|
|
idle_second_counter = 0;
|
|
if (!rgb_enabled_flag) {
|
|
rgb_matrix_enable_noeeprom();
|
|
rgb_matrix_set_flags(rgb_time_out_saved_flag);
|
|
rgb_enabled_flag = true;
|
|
}
|
|
}
|
|
|
|
switch (keycode) {
|
|
case U_T_AUTO:
|
|
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
|
|
TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
|
|
}
|
|
return false;
|
|
case U_T_AGCR:
|
|
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
|
|
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
|
|
}
|
|
return false;
|
|
case MD_BOOT:
|
|
if (record->event.pressed) {
|
|
key_timer = timer_read32();
|
|
} else {
|
|
if (timer_elapsed32(key_timer) >= 500) {
|
|
reset_keyboard();
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (record->event.pressed) {
|
|
// The Yakuake config uses LGUI+Ctrl+Shift+<keycode>. KC_NO used for undesired key, all mapped ones get mods.
|
|
if (get_highest_layer(layer_state) == _YL && keycode != TG(_YL)) {
|
|
tap_code16(C(G(S(keycode))));
|
|
return false;
|
|
}
|
|
switch (keycode) {
|
|
case DBG_TOG:
|
|
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
|
|
return false;
|
|
case DBG_MTRX:
|
|
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
|
|
return false;
|
|
case DBG_KBD:
|
|
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
|
|
return false;
|
|
case DBG_MOU:
|
|
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
|
|
return false;
|
|
case RGB_TOG:
|
|
rgb_time_out_enable = rgb_time_out_user_value;
|
|
switch (rgb_matrix_get_flags()) {
|
|
case LED_FLAG_ALL: {
|
|
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER);
|
|
rgb_matrix_set_color_all(0, 0, 0);
|
|
}
|
|
break;
|
|
case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: {
|
|
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
|
|
rgb_matrix_set_color_all(0, 0, 0);
|
|
}
|
|
break;
|
|
case LED_FLAG_UNDERGLOW: {
|
|
// This line is for LED idle timer. It disables the toggle so you can turn off LED completely if you like
|
|
rgb_time_out_enable = false;
|
|
rgb_matrix_set_flags(LED_FLAG_NONE);
|
|
rgb_matrix_disable_noeeprom();
|
|
}
|
|
break;
|
|
default: {
|
|
rgb_matrix_set_flags(LED_FLAG_ALL);
|
|
rgb_matrix_enable_noeeprom();
|
|
}
|
|
break;
|
|
}
|
|
return false;
|
|
// ======================================================== CUSTOM KEYCOADS BELOW ========================================================
|
|
case COPY_ALL:
|
|
// Selects all and text and copy
|
|
SEND_STRING(SS_LCTL("ac"));
|
|
return false;
|
|
case SEL_CPY:
|
|
// Select word under cursor and copy. Double mouse click then ctrl+c
|
|
tap_code16(KC_BTN1);
|
|
tap_code16(KC_BTN1);
|
|
tap_code16(C(KC_C));
|
|
return false;
|
|
case ROUT_TG:
|
|
// Toggle idle LED timeout on or off
|
|
rgb_time_out_enable = !rgb_time_out_enable;
|
|
rgb_time_out_user_value = rgb_time_out_enable;
|
|
return false;
|
|
case ROUT_VI:
|
|
// Increase idle LED timeout value in seconds
|
|
// Only increase if current value is lower than RGB_TIME_OUT_MAX. Don't care what value the result will be
|
|
// Modity RGB_TIME_OUT_STEP for bigger or smaller increments
|
|
if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds <= RGB_TIME_OUT_MAX) {
|
|
rgb_time_out_seconds += RGB_TIME_OUT_STEP;
|
|
}
|
|
return false;
|
|
case ROUT_VD:
|
|
// Decrease idle LED timeout value in seconds
|
|
// Only decrease if current value is higher than minimum value and the result is larger than zero
|
|
// Modity RGB_TIME_OUT_STEP for bigger or smaller decrements
|
|
if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds > RGB_TIME_OUT_MIN) {
|
|
rgb_time_out_seconds -= RGB_TIME_OUT_STEP;
|
|
}
|
|
return false;
|
|
case ROUT_FM:
|
|
if (rgb_time_out_fast_mode_enabled) {
|
|
rgb_time_out_seconds = rgb_time_out_saved_seconds;
|
|
} else {
|
|
rgb_time_out_saved_seconds = rgb_time_out_seconds;
|
|
rgb_time_out_seconds = RGB_FAST_MODE_TIME_OUT;
|
|
}
|
|
rgb_time_out_fast_mode_enabled = !rgb_time_out_fast_mode_enabled;
|
|
return false;
|
|
case G_INIT ... G_LOG:
|
|
send_string_with_delay(sendstring_commands[keycode - G_INIT], 5);
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void set_layer_color(int layer) {
|
|
if (layer == 0) { return; }
|
|
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
|
|
HSV hsv = {
|
|
.h = pgm_read_byte(&ledmap[layer][i][0]),
|
|
.s = pgm_read_byte(&ledmap[layer][i][1]),
|
|
.v = pgm_read_byte(&ledmap[layer][i][2]),
|
|
};
|
|
if (hsv.h || hsv.s || hsv.v) {
|
|
RGB rgb = hsv_to_rgb(hsv);
|
|
float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
|
|
rgb_matrix_set_color(i, f * rgb.r, f * rgb.g, f * rgb.b);
|
|
} else if (layer != 1) {
|
|
// Only deactivate non-defined key LEDs at layers other than FN. Because at FN we have RGB adjustments and need to see them live.
|
|
// If the values are all false then it's a transparent key and deactivate LED at this layer
|
|
rgb_matrix_set_color(i, 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool rgb_matrix_indicators_user(void) {
|
|
if (disable_layer_color ||
|
|
rgb_matrix_get_flags() == LED_FLAG_NONE ||
|
|
rgb_matrix_get_flags() == LED_FLAG_UNDERGLOW) {
|
|
return;
|
|
}
|
|
set_layer_color(get_highest_layer(layer_state));
|
|
return false;
|
|
}
|
|
|
|
/* This is a test function for Raw HID, which is currently not implemented for this keyboard */
|
|
/**
|
|
void raw_hid_receive(uint8_t *data, uint8_t length) {
|
|
uint8_t response[RAW_EPSIZE];
|
|
memset(response+1, 'C', 1);
|
|
memset(response+2, 'T', 1);
|
|
memset(response+3, 'R', 1);
|
|
memset(response+4, 'L', 1);
|
|
raw_hid_send(data, length);
|
|
}
|
|
*/
|