8b58c67bbb
* Snowkuma's planck layout. Heavily influenced by both Planck and SDOTHUMs layouts. I have tried to implement a comfortable layout with a wide stagger and a minimal set of key usage. Still a work in progress, hope it is useful to others. * Adds simple readme file and images of layout * Removes unused experimental definitions * Update readme.md Adds images of layout to readme. * Removes accidentally added test keymap .swn .swo .swp files * Updates config.h replaces include guard As suggested by @noroadsleft replaces the include guard (ifndef, define and endif) with just `#pragma once`. * Replaces two extra KC with inbuilt QMK equivalents custom_keycodes.h Replaces `___f___` with the equivalent QMK alias `_______` KC_TRNS `___x___` with the equivalent QMK alias `XXXXXXX` KC_NO Updates keymap.c to reflect the changes made. * Changes keymap.c to include QMK_KEYBOARD_H Replaces planck.h and action_layer.h includes with the single inclusion of QMK_KEYBOARD_H which includes action_layer.h automatically. * Update keyboards/planck/keymaps/snowkuma/keymap.c Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update keymap.c removes unused Coleman key code from enum planck_keycodes * Update keymap.c removes COLEMAK key code logic
61 lines
1.5 KiB
C
61 lines
1.5 KiB
C
// These definitions are for convenience.
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// It is not wise to put sensitive information here such as passwords
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// as anyone with access to your keyboard will be able to use them!
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// magnet keycodes
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#define M_LEFT LCA(KC_LEFT)
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#define M_TOP LCA(KC_UP)
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#define M_BOTT LCA(KC_DOWN)
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#define M_RGHT LCA(KC_RGHT)
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#define M_TOPL LCA(KC_U)
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#define M_TOPR LCA(KC_I)
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#define M_BOTL LCA(KC_J)
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#define M_BOTR LCA(KC_K)
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#define M_L13 LCA(KC_D)
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#define M_L23 LCA(KC_E)
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#define M_C13 LCA(KC_F)
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#define M_R23 LCA(KC_T)
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#define M_R13 LCA(KC_G)
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#define M_NEXT LCAG(KC_RGHT)
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#define M_PREV LCAG(KC_LEFT)
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#define M_MAX LCA(KC_ENT)
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#define M_CEN LCA(KC_C)
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#define M_REST LCA(KC_BSPC)
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// Shortcuts
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#define INPUT_L LCAG(KC_SPC)
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#define TXT_PLS LGUI(KC_PLUS)
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#define TXT_MIN LGUI(KC_MINS)
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#define SC_CAPF LGUI(LSFT(KC_3)) // Capture the full screen to file
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#define SC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen to file
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// Special Layer keycodes
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#define ESC_NUM LT(_NUMBER, KC_ESC)
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#define BSP_REG LT(_REGEX, KC_BSPC)
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#define DEL_REG LT(_REGEX, KC_DEL)
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#define MIN_ARR LT(_ARRANGE, KC_MINS)
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#define TAB_SFT LSFT_T(KC_TAB)
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#define SPC_SYM LT(_SYMBOL, KC_SPC)
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#define ENT_THU LT(_THUMB, KC_ENT)
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#define FUN_L MO(_FUNCTION)
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// HOMEROW SHIFT
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#define T_SFT LSFT_T(KC_T)
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#define N_SFT RSFT_T(KC_N)
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// Special Characters
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#define GBP LALT(KC_3)
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#define EURO LALT(S(KC_2))
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// Modifier tap holds
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#define Q_CTL LCTL_T(KC_Q)
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#define W_ALT LALT_T(KC_W)
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#define F_GUI LGUI_T(KC_F)
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#define U_GUI LGUI_T(KC_U)
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#define Y_ALT LALT_T(KC_Y)
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#define SCL_CTL LCTL_T(KC_SCLN)
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