qmk_firmware/keyboards/sofle/keymaps/flare576/logos.h
Jeremy Scherer ce0ca94600
New keymap for Sofle rev1 for Flare576 (#13723)
* feat(sofle): add flare576 keymap to sofle

* feat(sofle): add flare576 keymap to sofle

* luna on main

* fix(flare576): Final layout for now

* WIP

* chore(graphics): file split

* fix(oled): display issues

Always show mode changes
Remove unused variable

* feat(marquee): Scrolling logo

* fix(TG TO): Better layer swapping

* feat(readme): Update for Flare576 keybinds

* chore(license): add license

* fix(logos): simplify loop/data

* fix(logos): simplify loop/data

* fix(logos): better quality

* feat(size): remove unused layers, split images

Remove Npad, media, add meta and FF14
Add flag (MAIN_BOARD) for main/secondary graphics
Add Chocobo image

* feat(size): remove unused layers, split images

Remove Npad, media, rename game to esdf, add FF14
Add flag (MAIN_BOARD) for main/secondary graphics
Add Chocobo image

* fix(headers): PR feedback

Rename to enums.h
Fix defines
Fix last commit (hanging refs)

* chore(graphics): manage large strings better

* fix(incremental): updating keymaps

* fix(syms): Bracket idea

* fix(esdf): Map (M) key to bottom right

* PR Feedback RE: headers

* docs(readme): old information updated

* fix(licenses): add license info to new files
2021-12-27 21:05:40 +11:00

97 lines
7.2 KiB
C

/* Copyright 2021 Flare576 <flare576@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
static const char PROGMEM ffxiv[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0xf0, 0x00, 0xf0, 0xc0, 0xe0, 0x80, 0x00, 0x02,
0x0c, 0x2e, 0xfc, 0xfc, 0xfc, 0xfc, 0x78, 0x78, 0xf0, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3b, 0x3f, 0x37, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0xf8,
0xf8, 0xf8, 0xf1, 0xff, 0xff, 0xff, 0xf8, 0xf0, 0xf0, 0xb0, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x31, 0x7b, 0xdf, 0x1f, 0x3f, 0x3f,
0x1f, 0x1f, 0x3f, 0x5f, 0x9f, 0x8f, 0x07, 0x03, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x06, 0x07, 0x0f, 0x1c, 0x74,
0x0c, 0x0d, 0x09, 0x09, 0x11, 0x01, 0x03, 0x03, 0x07, 0x05, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00
};
static const char PROGMEM windows[] = {
0x00, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0xf8,
0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xfe, 0xfe, 0xfe, 0x00,
0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
0x00, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0x00, 0xfe,
0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0x00,
0x00, 0x07, 0x07, 0x07, 0x07, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x1f, 0x1f, 0x00, 0x1f,
0x1f, 0x1f, 0x1f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00
};
static const char PROGMEM apple[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xe0, 0x78, 0x7c, 0x7e, 0x3e, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xfc, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe,
0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3e, 0x0e, 0x0c, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x3f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x3f, 0x1f, 0x07, 0x01, 0x00, 0x00, 0x00
};
const char PROGMEM docker[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70,
0x70, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x80, 0x80, 0xb0, 0xb0, 0xb0, 0x80, 0xb7, 0xb7, 0xb7, 0x80, 0xb7, 0xb7, 0xb7, 0x80, 0xb7,
0xb7, 0xb7, 0x80, 0xb0, 0xb0, 0xb0, 0x80, 0x80, 0xfe, 0xfe, 0xfc, 0xf0, 0xf0, 0xf0, 0x70, 0x00,
0x03, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x3f, 0x1f, 0x07, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x03, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x03,
0x03, 0x03, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
static const char PROGMEM python[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x7e, 0x66, 0x66, 0x67, 0x7f, 0x7f, 0x7f,
0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfc, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xf0, 0xfc, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x3f, 0x9f, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfc, 0xf0,
0x0f, 0x3f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0x03, 0xf9, 0xfc, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x7f, 0x3f, 0x0f,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x3f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff,
0xfe, 0xfe, 0xfe, 0xe6, 0x66, 0x66, 0x7e, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
static const char PROGMEM js[] = {
0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0xc0, 0xe0, 0xe0, 0xf0, 0xf8, 0x78, 0x7c, 0x3c, 0x1e, 0x9f,
0x9e, 0x1e, 0x3c, 0x3c, 0x78, 0xf8, 0xf0, 0xe0, 0xe0, 0xc0, 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00,
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x03, 0x01, 0xf1, 0xf8, 0xfc, 0xfc, 0x06, 0x06, 0xff, 0x0f,
0x0f, 0x67, 0x67, 0xe6, 0xcc, 0x8c, 0xf8, 0xf9, 0x01, 0x03, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x80, 0x1f, 0x3f, 0x3f, 0x3f, 0x00, 0x80, 0xff, 0xe3,
0xe2, 0xce, 0xce, 0x4c, 0x64, 0x20, 0x11, 0x9f, 0x80, 0xc0, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x03, 0x07, 0x07, 0x0f, 0x1f, 0x1f, 0x3c, 0x3c, 0x78, 0x79,
0xf9, 0x78, 0x3c, 0x3c, 0x1e, 0x1f, 0x0f, 0x07, 0x07, 0x03, 0x03, 0x01, 0x01, 0x00, 0x00, 0x00,
};
static const char PROGMEM qmk[] = {
0x00, 0x00, 0x00, 0x00, 0xe0, 0xf0, 0xf0, 0xf0, 0xf8, 0xf0, 0xf0, 0xf8, 0xf8, 0xf0, 0xf0, 0xf8,
0xf8, 0xf0, 0xf0, 0xf8, 0xf8, 0xf0, 0xf0, 0xf8, 0xf0, 0xf0, 0xf0, 0xe0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x99, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00,
0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x99, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x99, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xf8, 0xf1, 0xf3, 0xe3, 0xe7, 0x00,
0x00, 0xe7, 0xe3, 0xf3, 0xf1, 0xf8, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0x99, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x07, 0x0f, 0x0f, 0x0f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f,
0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x0f, 0x0f, 0x0f, 0x07, 0x00, 0x00, 0x00, 0x00,
};
static const char PROGMEM brew[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xe7, 0xff, 0xfe, 0xfc, 0xf8, 0xfe,
0xe4, 0xe0, 0xe0, 0xe0, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0xe7, 0x43, 0x41, 0x41, 0x4b, 0xcf, 0x87, 0x87, 0x8f,
0x87, 0x03, 0x03, 0xc3, 0x47, 0xe7, 0xa4, 0xb8, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x02, 0x02, 0x03, 0x00, 0xfe, 0x02, 0x02, 0xfe, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x40, 0xc0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
0x80, 0x80, 0x80, 0xc0, 0x40, 0x7b, 0x0a, 0x0a, 0x0b, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};