34 lines
1.2 KiB
C
34 lines
1.2 KiB
C
// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#define AUDIO_CLICKY
|
|
#define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
|
|
|
|
#if __has_include("user_song_list.h")
|
|
# include "user_song_list.h"
|
|
#endif
|
|
|
|
#ifdef USER_SONG_LIST
|
|
# define STARTUP_SONG SONG(RICK_ROLL)
|
|
# define GOODBYE_SONG SONG(SONIC_RING)
|
|
# define DEFAULT_LAYER_SONGS \
|
|
{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(OVERWATCH_THEME) }
|
|
# define UNICODE_SONG_MAC SONG(MARIO_THEME)
|
|
# define UNICODE_SONG_LNX SONG(MARIO_POWERUP)
|
|
# define UNICODE_SONG_WIN SONG(MARIO_ONEUP)
|
|
# define UNICODE_SONG_BSD SONG(RICK_ROLL)
|
|
# define UNICODE_SONG_WINC SONG(RICK_ROLL)
|
|
#else
|
|
# define STARTUP_SONG SONG(STARTUP_SOUND)
|
|
# define GOODBYE_SONG SONG(GOODBYE_SOUND)
|
|
# define DEFAULT_LAYER_SONGS \
|
|
{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(WORKMAN_SOUND) }
|
|
# define UNICODE_SONG_MAC SONG(QWERTY_SOUND)
|
|
# define UNICODE_SONG_LNX SONG(COLEMAK_SOUND)
|
|
# define UNICODE_SONG_WIN SONG(DVORAK_SOUND)
|
|
# define UNICODE_SONG_BSD SONG(WORKMAN_SOUND)
|
|
# define UNICODE_SONG_WINC SONG(PLOVER_GOODBYE_SOUND)
|
|
#endif
|