b618aecc95
Co-authored-by: Ryan <fauxpark@gmail.com>
122 lines
3.2 KiB
C
122 lines
3.2 KiB
C
/* Copyright 2019 Matthew Lyon
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef USERSPACE
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#define USERSPACE
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#include "quantum.h"
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enum {
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_BASE_MAC,
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_OVER_WIN,
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_NAVNUM,
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_NAVNUM_WIN,
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_SYMBOL,
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_GAME,
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_FUNCT,
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_FUNCT_WIN,
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};
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// == System
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#define TOG_WIN TG(_OVER_WIN)
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#define TOG_GAM TG(_GAME)
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// == Thumbs
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// left hand
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#define ESC_HYP MT(MOD_HYPR, KC_ESC)
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#define TAB_NUM LT(_NAVNUM, KC_TAB)
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#define SPC_SFT MT(MOD_LSFT, KC_SPC)
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#define ENT_SYM LT(_SYMBOL, KC_ENT)
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// right hand
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#define SPC_SFT MT(MOD_LSFT, KC_SPC)
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#define BSP_SYM LT(_SYMBOL, KC_BSPC)
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#define DEL_WRP MT(MOD_LCTL | MOD_LALT | MOD_LGUI, KC_DEL)
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#define NAVLOCK TG(_NAVNUM)
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#define SYMLOCK TG(_SYMBOL)
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// == QWERTY
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// left hand home row
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#define A_CTL MT(MOD_LCTL, KC_A)
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#define A_GUI MT(MOD_LGUI, KC_A)
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#define S_ALT MT(MOD_LALT, KC_S)
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#define D_GUI MT(MOD_LGUI, KC_D)
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#define D_CTL MT(MOD_LCTL, KC_D)
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#define F_SFT MT(MOD_LSFT, KC_F)
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// left hand aux
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#define W_CTL MT(MOD_LCTL, KC_W)
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#define W_GUI MT(MOD_LGUI, KC_W)
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#define E_ALT MT(MOD_LALT, KC_E)
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#define R_GUI MT(MOD_LGUI, KC_R)
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#define R_CTL MT(MOD_LCTL, KC_R)
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// right hand home row
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#define J_SFT MT(MOD_RSFT, KC_J)
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#define K_GUI MT(MOD_RGUI, KC_K)
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#define K_CTL MT(MOD_RCTL, KC_K)
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#define L_ALT MT(MOD_RALT, KC_L)
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#define MINSCTL MT(MOD_RCTL, KC_MINS)
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#define MINSGUI MT(MOD_RGUI, KC_MINS)
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// right hand aux
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#define U_GUI MT(MOD_RGUI, KC_U)
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#define U_CTL MT(MOD_RCTL, KC_U)
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#define I_ALT MT(MOD_RALT, KC_I)
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#define O_CTL MT(MOD_RCTL, KC_O)
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#define O_GUI MT(MOD_RGUI, KC_O)
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// == OS X default keys
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// movement by text
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#define M_BWORD LALT(KC_LEFT)
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#define W_BWORD LCTL(KC_LEFT)
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#define M_FWORD LALT(KC_RIGHT)
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#define W_FWORD LCTL(KC_RIGHT)
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#define M_BLINE LGUI(KC_LEFT)
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#define M_ELINE LGUI(KC_RIGHT)
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#define M_BPARA LOPT(KC_UP)
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#define M_NPARA LOPT(KC_DOWN)
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// gui navigation
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#define M_NXWIN LGUI(KC_GRV) // Next Window
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#define W_NXWIN LALT(KC_TAB)
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#define M_PVWIN LGUI(LSFT(KC_GRV)) // Prev Window
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#define W_PVWIN LALT(LSFT(KC_TAB))
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#define M_NXTAB LGUI(LSFT(KC_RBRC)) // Next Tab
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#define W_NXTAB LCTL(KC_PGDN)
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#define M_PVTAB LGUI(LSFT(KC_LBRC)) // Prev Tab
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#define W_PVTAB LCTL(KC_PGUP)
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#define M_NAVBK LGUI(KC_LBRC) // Navigate Forward
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#define W_NAVBK LALT(KC_LEFT)
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#define M_NAVFW LGUI(KC_RBRC) // Navigate Back
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#define W_NAVFW LALT(KC_RIGHT)
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// == UNDERGLOW
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#ifdef RGBLIGHT_ENABLE
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#define HSV_CAPS 55, 255, 255
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#define HSV_ERR 0, 255, 96
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#define HSV_MAC 250, 255, 192
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#define HSV_WIN 250, 192, 128
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#define HSV_SYMBOL 235, 255, 255
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#define HSV_NAVNUM 20, 255, 255
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#define HSV_GAME 40, 255, 255
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#define HSV_FUNCT 200, 255, 255
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#define HSV_RESET 180, 255, 255
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#endif
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#endif
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