qmk_firmware/keyboards/jones/v1/keymaps/default/keymap.c
Takeshi Nishio 9d0153dc70
[keyboard]Add v1 to jones keyboard (#14405)
* Change for latest information.

* Update from v03_1 to v1.

* Add v1 files.

* Remove finished todo comment.

* Fix COLUMN number, from "a" to "9".

* Formatting

* Update keyboards/jones/v1/rules.mk

* Add license header.

https://github.com/qmk/qmk_firmware/pull/14405#discussion_r710752035

* Implement better way to handle keycode for encoder.

Use "action_exec" instead of "tap_code16"
https://github.com/qmk/qmk_firmware/pull/14405#discussion_r710752924

* Move External EEPROM config  to keyboard level

* Move the lest of DYNAMIC_KEYMAP config  to keyboard level

https://github.com/qmk/qmk_firmware/pull/14405#discussion_r711668094

* Move the rest of DYNAMIC_KEYMAP config  to keyboard level

https://github.com/qmk/qmk_firmware/pull/14405#discussion_r711668094

* Update keyboards/jones/v1/rules.mk

* Update keyboards/jones/v1/rules.mk

* Update keyboards/jones/v1/rules.mk
2022-03-09 20:14:53 -08:00

65 lines
4.8 KiB
C

/* Copyright 2021 Takeshi Nishio
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_number {
_BASE = 0,
_LOWER,
_RAISE,
_ADJUST,
};
// Key Macro
#define SP_LOW LT(_LOWER, KC_SPC)
#define SP_RAI LT(_RAISE, KC_SPC)
#define SP_ADJ LT(_ADJUST, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_GRV, KC_BSLS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_SCLN, KC_QUOT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LEFT, KC_RGHT, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_SLSH,
KC_MUTE, KC_LANG2, KC_LGUI, KC_LALT, SP_LOW, SP_RAI, KC_BSPC, SP_RAI,KC_RALT, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT,
KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU
),
[_LOWER] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, KC_GRV, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, KC_TILD, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _______, _______, _______, _______, _______, _______, SP_ADJ,_______, _______, _______, _______, _______,
_______, _______, _______, _______
),
[_RAISE] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, KC_QUOT,
_______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_F11, KC_F12,
_______, _______, _______, _______, SP_ADJ, _______, _______, _______,_______, _______, _______, KC_DOWN, KC_UP,
_______, _______, _______, _______
),
[_ADJUST] = LAYOUT(
_______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS,
_______, _______, _______, _______, _______, _______, _______, _______, RGB_HUI, RGB_SAI, RGB_VAI, _______, RGB_RMOD, _______,
_______, AU_TOG, CK_TOGG, MU_TOG, MU_MOD, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_TOG, RGB_MOD, _______,
KC_CAPS, KC_CAPS, CK_RST, CK_DOWN, CK_UP, MUV_DE, MUV_IN, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______, _______, _______,
_______, _______, _______, _______
)
};