qmk_firmware/quantum/quantum_keycodes.h
James Young 1646c0f26c
2021 May 29 Breaking Changes Update (#13034)
* Add Per Key functionality for AutoShift (#11536)

* LED Matrix: Reactive effect buffers & advanced indicators (#12588)

* [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626)

* [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625)

* LED Matrix: Split (#12633)

* [CI] Format code according to conventions (#12650)

* feat: infinite timeout for leader key (#6580)

* feat: implement leader_no_timeout logic

* docs(leader_key): infinite leader timeout docs

* Format code according to conventions (#12680)

* Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403)

* Fix default ADC_RESOLUTION for ADCv3 (and ADCv4)

Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers
(that macro should not have been there, because ADCv3 has CFGR instead of
CFGR1).  Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS
if it is defined (that name is used for ADCv3 and ADCv4).

* Update ADC docs to match the actually used resolution

ADC driver for ChibiOS actually uses the 10-bit resolution by default
(probably to match AVR); fix the documentation accordingly.  Also add
both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names
differ according to the ADC implementation in the particular MCU).

* Fix pinToMux() for B12 and B13 on STM32F3xx

Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and
B13 pins were wrong.

* Add support for all possible analog pins on STM32F1xx

Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx
(they are the same at least for STM32F103x8 and larger F103 devices, and
also F102, F105, F107 families).  Actually tested on STM32F103C8T6
(therefore pins C0...C5 were not tested).

Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages,
cannot be supported at the moment, because those pins are connected only
to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1.

* Add support for all possible analog pins on STM32F4xx

Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally
F3...F10 (if STM32_ADC_USE_ADC3 is enabled).  These mux values are
apparently the same for all F4xx devices, except some smaller devices may
not have ADC3.

Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using
various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested.

Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices
which don't have ADC3 also don't have the GPIOF port, therefore the code
which refers to Fx pins does not compile.

* Fix STM32F3xx ADC mux table in documentation

The ADC driver documentation had some errors in the mux table for STM32F3xx.
Fix this table to match the datasheet and the actual code (mux settings for
B12 and B13 were also tested on a real STM32F303CCT6 chip).

* Add STM32F1xx ADC pins to the documentation

* Add STM32F4xx ADC pins to the documentation

* Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600)

* Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example.

* Update flashing.md

* Update chconf.h

* Update config.h

* Update halconf.h

* Update mcuconf.h

* eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671)

* Add support for MCU = STM32F446 (#12619)

* Add support for MCU = STM32F446

* Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h

* Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64

* stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled.

* Format code according to conventions (#12682)

* Format code according to conventions (#12687)

* Add STM32L433 and L443 support (#12063)

* initial L433 commit

* change to XC

* fix L433

* disable all peripherals

* update system and peripheral clocks

* 433 change

* use its own board  files

* revert its own board files

* l433 specific change

* fix stm32l432xx define

* remove duplicate #define

* fix bootloader jump

* move to L443xx and add i2c2, spi2, usart3 to mcuconf.h

* move to L443

* move to L443

* fix sdmmc in mcuconf.h

* include STM32L443

* add L443

* Include L443 in compatible microcontrollers

* Include L443 in compatible microcontrollers

* Update config bootloader jump description

* Update ChibiOS define reasoning

* Update quantum/mcu_selection.mk

* fix git conflict

* Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613)

* Fix bad PR merge for #6580. (#12721)

* Change RGB/LED Matrix to use a simple define for USB suspend (#12697)

* [CI] Format code according to conventions (#12731)

* Fixing transport's led/rgb matrix suspend state logic (#12770)

* [CI] Format code according to conventions (#12772)

* Fix comment parsing (#12750)

* Added OLED fade out support (#12086)

* fix some references to bin/qmk that slipped in (#12832)

* Resolve a number of warnings in `qmk generate-api` (#12833)

* New command: qmk console (#12828)

* stash poc

* stash

* tidy up implementation

* Tidy up slightly for review

* Tidy up slightly for review

* Bodge environment to make tests pass

* Refactor away from asyncio due to windows issues

* Filter devices

* align vid/pid printing

* Add hidapi to the installers

* start preparing for multiple hid_listeners

* udev rules for hid_listen

* refactor to move closer to end state

* very basic implementation of the threaded model

* refactor how vid/pid/index are supplied and parsed

* windows improvements

* read the report directly when usage page isn't available

* add per-device colors, the choice to show names or numbers, and refactor

* add timestamps

* Add support for showing bootloaders

* tweak the color for bootloaders

* Align bootloader disconnect with connect color

* add support for showing all bootloaders

* fix the pyusb check

* tweaks

* fix exception

* hide a stack trace behind -v

* add --no-bootloaders option

* add documentation for qmk console

* Apply suggestions from code review

* pyformat

* clean up and flesh out KNOWN_BOOTLOADERS

* Remove pointless SERIAL_LINK_ENABLE rules (#12846)

* Make Swap Hands use PROGMEM (#12284)

This converts the array that the Swap Hands feature uses to use PROGMEM,
and to read from that array, as such. Since this array never changes at
runtime, there is no reason to keep it in memory. Especially for AVR
boards, as memory is a precious resource.

* Fix another bin/qmk reference (#12856)

* [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419)

* Fixup build errors on `develop` branch. (#12723)

* LED Matrix: Effects! (#12651)

* Fix syntax error when compiling for ARM (#12866)

* Remove KEYMAP and LAYOUT_kc (#12160)

* alias KEYMAP to LAYOUT

* remove KEYMAP and LAYOUT_kc

* Add setup, clone, and env to the list of commands we allow even with broken modules (#12868)

* Rename `point_t` -> `led_point_t` (#12864)

* [Keyboard] updated a vendor name / fixed minor keymap issues (#12881)

* Add missing LED Matrix suspend code to suspend.c (#12878)

* LED Matrix: Documentation (#12685)

* Deprecate `send_unicode_hex_string()` (#12602)

* Fix spelling mistake regarding LED Matrix in split_common. (#12888)

* [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895)

* Use milc.subcommand.config instead of qmk.cli.config (#12915)

* Use milc.subcommand.config instead

* pyformat

* remove the config test

* Add function to allow repeated blinking of one layer (#12237)

* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time

* Update doc

* Rework rgblight blinking according to requested change

* optimize storage

* Fixup housekeeping from being invoked twice per loop. (#12933)

* matrix: wait for row signal to go HIGH for every row (#12945)

I noticed this discrepancy (last row of the matrix treated differently than the
others) when optimizing the input latency of my keyboard controller, see also
https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/

Before this commit, when tuning the delays I noticed ghost key presses when
pressing the F2 key, which is on the last row of the keyboard matrix: the
dead_grave key, which is on the first row of the keyboard matrix, would be
incorrectly detected as pressed.

After this commit, all keyboard matrix rows are interpreted correctly.

I suspect that my setup is more susceptible to this nuance than others because I
use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask
the problem.

* ensure we do not conflict with existing keymap aliases (#12976)

* Add support for up to 4 IS31FL3733 drivers (#12342)

* Convert Encoder callbacks to be boolean functions (#12805)

* [Keyboard] Fix Terrazzo build failure (#12977)

* Do not hard set config in CPTC files (#11864)

* [Keyboard] Corne - Remove legacy revision support (#12226)

* [Keymap] Update to Drashna keymap and user code (based on develop) (#12936)

* Add Full-duplex serial driver for ARM boards (#9842)

* Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987)

* Backlight: add defines for default level and breathing state (#12560)

* Add dire message about LUFA mass storage bootloader (#13014)

* [Keyboard] Remove redundant legacy and common headers for crkbd (#13023)

Was causing compiler errors on some systems.

* Fix keyboards/keymaps for boolean encoder callback changes (#12985)

* `backlight.c`: include `eeprom.h` (#13024)

* Add changelog for 2021-05-29 Breaking Changes merge (#12939)

* Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version

* Add recent develop changes

* Sort recent develop changes

* Remove sections for ChibiOS changes per tzarc

No ChibiOS changes this round.

* Add and sort recent develop changes

* add notes about keyboard moves/deletions

* import changelog for PR 12172

Documents the change to BOOTMAGIC_ENABLE.

* update section headings

* re-sort changelog

* add additional note regarding Bootmagic changes

* remove changelog timestamp

* update dates in main Breaking Changes docs

* fix broken section anchors in previous changelogs

* add link to backlight/eeprom patch to changelog

* highlight some more changes

* link PRs from section headers

* Restore standard readme

* run: qmk cformat --core-only
2021-05-29 14:38:50 -07:00

838 lines
22 KiB
C

/* Copyright 2016-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "sequencer.h"
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
enum quantum_keycodes {
// Ranges used in shortcuts - not to be used directly
QK_BASIC = 0x0000,
QK_BASIC_MAX = 0x00FF,
QK_MODS = 0x0100,
QK_LCTL = 0x0100,
QK_LSFT = 0x0200,
QK_LALT = 0x0400,
QK_LGUI = 0x0800,
QK_RMODS_MIN = 0x1000,
QK_RCTL = 0x1100,
QK_RSFT = 0x1200,
QK_RALT = 0x1400,
QK_RGUI = 0x1800,
QK_MODS_MAX = 0x1FFF,
QK_FUNCTION = 0x2000,
QK_FUNCTION_MAX = 0x2FFF,
QK_MACRO = 0x3000,
QK_MACRO_MAX = 0x3FFF,
QK_LAYER_TAP = 0x4000,
QK_LAYER_TAP_MAX = 0x4FFF,
QK_TO = 0x5000,
QK_TO_MAX = 0x50FF,
QK_MOMENTARY = 0x5100,
QK_MOMENTARY_MAX = 0x51FF,
QK_DEF_LAYER = 0x5200,
QK_DEF_LAYER_MAX = 0x52FF,
QK_TOGGLE_LAYER = 0x5300,
QK_TOGGLE_LAYER_MAX = 0x53FF,
QK_ONE_SHOT_LAYER = 0x5400,
QK_ONE_SHOT_LAYER_MAX = 0x54FF,
QK_ONE_SHOT_MOD = 0x5500,
QK_ONE_SHOT_MOD_MAX = 0x55FF,
QK_SWAP_HANDS = 0x5600,
QK_SWAP_HANDS_MAX = 0x56FF,
QK_TAP_DANCE = 0x5700,
QK_TAP_DANCE_MAX = 0x57FF,
QK_LAYER_TAP_TOGGLE = 0x5800,
QK_LAYER_TAP_TOGGLE_MAX = 0x58FF,
QK_LAYER_MOD = 0x5900,
QK_LAYER_MOD_MAX = 0x59FF,
QK_STENO = 0x5A00,
QK_STENO_BOLT = 0x5A30,
QK_STENO_GEMINI = 0x5A31,
QK_STENO_MAX = 0x5A3F,
// 0x5C00 - 0x5FFF are reserved, see below
QK_MOD_TAP = 0x6000,
QK_MOD_TAP_MAX = 0x7FFF,
QK_UNICODE = 0x8000,
QK_UNICODE_MAX = 0xFFFF,
QK_UNICODEMAP = 0x8000,
QK_UNICODEMAP_MAX = 0xBFFF,
QK_UNICODEMAP_PAIR = 0xC000,
QK_UNICODEMAP_PAIR_MAX = 0xFFFF,
// Loose keycodes - to be used directly
RESET = 0x5C00,
DEBUG, // 5C01
// Magic
MAGIC_SWAP_CONTROL_CAPSLOCK, // 5C02
MAGIC_CAPSLOCK_TO_CONTROL, // 5C03
MAGIC_SWAP_LALT_LGUI, // 5C04
MAGIC_SWAP_RALT_RGUI, // 5C05
MAGIC_NO_GUI, // 5C06
MAGIC_SWAP_GRAVE_ESC, // 5C07
MAGIC_SWAP_BACKSLASH_BACKSPACE, // 5C08
MAGIC_HOST_NKRO, // 5C09
MAGIC_SWAP_ALT_GUI, // 5C0A
MAGIC_UNSWAP_CONTROL_CAPSLOCK, // 5C0B
MAGIC_UNCAPSLOCK_TO_CONTROL, // 5C0C
MAGIC_UNSWAP_LALT_LGUI, // 5C0D
MAGIC_UNSWAP_RALT_RGUI, // 5C0E
MAGIC_UNNO_GUI, // 5C0F
MAGIC_UNSWAP_GRAVE_ESC, // 5C10
MAGIC_UNSWAP_BACKSLASH_BACKSPACE, // 5C11
MAGIC_UNHOST_NKRO, // 5C12
MAGIC_UNSWAP_ALT_GUI, // 5C13
MAGIC_TOGGLE_NKRO, // 5C14
MAGIC_TOGGLE_ALT_GUI, // 5C15
// Grave Escape
GRAVE_ESC, // 5C16
// Auto Shift
KC_ASUP, // 5C17
KC_ASDN, // 5C18
KC_ASRP, // 5C19
KC_ASTG, // 5C1A
KC_ASON, // 5C1B
KC_ASOFF, // 5C1C
// Audio
AU_ON, // 5C1D
AU_OFF, // 5C1E
AU_TOG, // 5C1F
// Audio Clicky
CLICKY_TOGGLE, // 5C20
CLICKY_ENABLE, // 5C21
CLICKY_DISABLE, // 5C22
CLICKY_UP, // 5C23
CLICKY_DOWN, // 5C24
CLICKY_RESET, // 5C25
// Music mode
MU_ON, // 5C26
MU_OFF, // 5C27
MU_TOG, // 5C28
MU_MOD, // 5C29
MUV_IN, // 5C2A
MUV_DE, // 5C2B
// MIDI
MI_ON, // 5C2C
MI_OFF, // 5C2D
MI_TOG, // 5C2E
MI_C, // 5C2F
MI_Cs, // 5C30
MI_Db = MI_Cs,
MI_D, // 5C31
MI_Ds, // 5C32
MI_Eb = MI_Ds,
MI_E, // 5C33
MI_F, // 5C34
MI_Fs, // 5C35
MI_Gb = MI_Fs,
MI_G, // 5C36
MI_Gs, // 5C37
MI_Ab = MI_Gs,
MI_A, // 5C38
MI_As, // 5C39
MI_Bb = MI_As,
MI_B, // 5C3A
MI_C_1, // 5C3B
MI_Cs_1, // 5C3C
MI_Db_1 = MI_Cs_1,
MI_D_1, // 5C3D
MI_Ds_1, // 5C3E
MI_Eb_1 = MI_Ds_1,
MI_E_1, // 5C3F
MI_F_1, // 5C40
MI_Fs_1, // 5C41
MI_Gb_1 = MI_Fs_1,
MI_G_1, // 5C42
MI_Gs_1, // 5C43
MI_Ab_1 = MI_Gs_1,
MI_A_1, // 5C44
MI_As_1, // 5C45
MI_Bb_1 = MI_As_1,
MI_B_1, // 5C46
MI_C_2, // 5C47
MI_Cs_2, // 5C48
MI_Db_2 = MI_Cs_2,
MI_D_2, // 5C49
MI_Ds_2, // 5C4A
MI_Eb_2 = MI_Ds_2,
MI_E_2, // 5C4B
MI_F_2, // 5C4C
MI_Fs_2, // 5C4D
MI_Gb_2 = MI_Fs_2,
MI_G_2, // 5C4E
MI_Gs_2, // 5C4F
MI_Ab_2 = MI_Gs_2,
MI_A_2, // 5C50
MI_As_2, // 5C51
MI_Bb_2 = MI_As_2,
MI_B_2, // 5C52
MI_C_3, // 5C53
MI_Cs_3, // 5C54
MI_Db_3 = MI_Cs_3,
MI_D_3, // 5C55
MI_Ds_3, // 5C56
MI_Eb_3 = MI_Ds_3,
MI_E_3, // 5C57
MI_F_3, // 5C58
MI_Fs_3, // 5C59
MI_Gb_3 = MI_Fs_3,
MI_G_3, // 5C5A
MI_Gs_3, // 5C5B
MI_Ab_3 = MI_Gs_3,
MI_A_3, // 5C5C
MI_As_3, // 5C5D
MI_Bb_3 = MI_As_3,
MI_B_3, // 5C5E
MI_C_4, // 5C5F
MI_Cs_4, // 5C60
MI_Db_4 = MI_Cs_4,
MI_D_4, // 5C61
MI_Ds_4, // 5C62
MI_Eb_4 = MI_Ds_4,
MI_E_4, // 5C63
MI_F_4, // 5C64
MI_Fs_4, // 5C65
MI_Gb_4 = MI_Fs_4,
MI_G_4, // 5C66
MI_Gs_4, // 5C67
MI_Ab_4 = MI_Gs_4,
MI_A_4, // 5C68
MI_As_4, // 5C69
MI_Bb_4 = MI_As_4,
MI_B_4, // 5C6A
MI_C_5, // 5C6B
MI_Cs_5, // 5C6C
MI_Db_5 = MI_Cs_5,
MI_D_5, // 5C6D
MI_Ds_5, // 5C6E
MI_Eb_5 = MI_Ds_5,
MI_E_5, // 5C6F
MI_F_5, // 5C70
MI_Fs_5, // 5C71
MI_Gb_5 = MI_Fs_5,
MI_G_5, // 5C72
MI_Gs_5, // 5C73
MI_Ab_5 = MI_Gs_5,
MI_A_5, // 5C74
MI_As_5, // 5C75
MI_Bb_5 = MI_As_5,
MI_B_5, // 5C76
MI_OCT_N2, // 5C77
MI_OCT_N1, // 5C78
MI_OCT_0, // 5C79
MI_OCT_1, // 5C7A
MI_OCT_2, // 5C7B
MI_OCT_3, // 5C7C
MI_OCT_4, // 5C7D
MI_OCT_5, // 5C7E
MI_OCT_6, // 5C7F
MI_OCT_7, // 5C80
MI_OCTD, // 5C81
MI_OCTU, // 5C82
MI_TRNS_N6, // 5C83
MI_TRNS_N5, // 5C84
MI_TRNS_N4, // 5C85
MI_TRNS_N3, // 5C86
MI_TRNS_N2, // 5C87
MI_TRNS_N1, // 5C88
MI_TRNS_0, // 5C89
MI_TRNS_1, // 5C8A
MI_TRNS_2, // 5C8B
MI_TRNS_3, // 5C8C
MI_TRNS_4, // 5C8D
MI_TRNS_5, // 5C8E
MI_TRNS_6, // 5C8F
MI_TRNSD, // 5C90
MI_TRNSU, // 5C91
MI_VEL_0, // 5C92
#ifdef VIA_ENABLE
MI_VEL_1 = MI_VEL_0,
#else
MI_VEL_1, // 5C93
#endif
MI_VEL_2, // 5C94
MI_VEL_3, // 5C95
MI_VEL_4, // 5C96
MI_VEL_5, // 5C97
MI_VEL_6, // 5C98
MI_VEL_7, // 5C99
MI_VEL_8, // 5C9A
MI_VEL_9, // 5C9B
MI_VEL_10, // 5C9C
MI_VELD, // 5C9D
MI_VELU, // 5C9E
MI_CH1, // 5C9F
MI_CH2, // 5CA0
MI_CH3, // 5CA1
MI_CH4, // 5CA2
MI_CH5, // 5CA3
MI_CH6, // 5CA4
MI_CH7, // 5CA5
MI_CH8, // 5CA6
MI_CH9, // 5CA7
MI_CH10, // 5CA8
MI_CH11, // 5CA9
MI_CH12, // 5CAA
MI_CH13, // 5CAB
MI_CH14, // 5CAC
MI_CH15, // 5CAD
MI_CH16, // 5CAE
MI_CHD, // 5CAF
MI_CHU, // 5CB0
MI_ALLOFF, // 5CB1
MI_SUS, // 5CB2
MI_PORT, // 5CB3
MI_SOST, // 5CB4
MI_SOFT, // 5CB5
MI_LEG, // 5CB6
MI_MOD, // 5CB7
MI_MODSD, // 5CB8
MI_MODSU, // 5CB9
MI_BENDD, // 5CBA
MI_BENDU, // 5CBB
// Backlight
BL_ON, // 5CBC
BL_OFF, // 5CBD
BL_DEC, // 5CBE
BL_INC, // 5CBF
BL_TOGG, // 5CC0
BL_STEP, // 5CC1
BL_BRTG, // 5CC2
// RGB underglow/matrix
RGB_TOG, // 5CC3
RGB_MODE_FORWARD, // 5CC4
RGB_MODE_REVERSE, // 5CC5
RGB_HUI, // 5CC6
RGB_HUD, // 5CC7
RGB_SAI, // 5CC8
RGB_SAD, // 5CC9
RGB_VAI, // 5CCA
RGB_VAD, // 5CCB
RGB_SPI, // 5CCC
RGB_SPD, // 5CCD
RGB_MODE_PLAIN, // 5CCE
RGB_MODE_BREATHE, // 5CCF
RGB_MODE_RAINBOW, // 5CD0
RGB_MODE_SWIRL, // 5CD1
RGB_MODE_SNAKE, // 5CD2
RGB_MODE_KNIGHT, // 5CD3
RGB_MODE_XMAS, // 5CD4
RGB_MODE_GRADIENT, // 5CD5
RGB_MODE_RGBTEST, // 5CD6
// Velocikey
VLK_TOG, // 5CD7
// Space Cadet
KC_LSPO, // 5CD8
KC_RSPC, // 5CD9
KC_SFTENT, // 5CDA
// Thermal Printer
PRINT_ON, // 5CDB
PRINT_OFF, // 5CDC
// Bluetooth: output selection
OUT_AUTO, // 5CDD
OUT_USB, // 5CDE
// Clear EEPROM
EEPROM_RESET, // 5CDF
// Unicode
UNICODE_MODE_FORWARD, // 5CE0
UNICODE_MODE_REVERSE, // 5CE1
UNICODE_MODE_MAC, // 5CE2
UNICODE_MODE_LNX, // 5CE3
UNICODE_MODE_WIN, // 5CE4
UNICODE_MODE_BSD, // 5CE5
UNICODE_MODE_WINC, // 5CE6
// Haptic
HPT_ON, // 5CE7
HPT_OFF, // 5CE8
HPT_TOG, // 5CE9
HPT_RST, // 5CEA
HPT_FBK, // 5CEB
HPT_BUZ, // 5CEC
HPT_MODI, // 5CED
HPT_MODD, // 5CEE
HPT_CONT, // 5CEF
HPT_CONI, // 5CF0
HPT_COND, // 5CF1
HPT_DWLI, // 5CF2
HPT_DWLD, // 5CF3
// Space Cadet (continued)
KC_LCPO, // 5CF4
KC_RCPC, // 5CF5
KC_LAPO, // 5CF6
KC_RAPC, // 5CF7
// Combos
CMB_ON, // 5CF8
CMB_OFF, // 5CF9
CMB_TOG, // 5CFA
// Magic (continued)
MAGIC_SWAP_LCTL_LGUI, // 5CFB
MAGIC_SWAP_RCTL_RGUI, // 5CFC
MAGIC_UNSWAP_LCTL_LGUI, // 5CFD
MAGIC_UNSWAP_RCTL_RGUI, // 5CFE
MAGIC_SWAP_CTL_GUI, // 5CFF
MAGIC_UNSWAP_CTL_GUI, // 5D00
MAGIC_TOGGLE_CTL_GUI, // 5D01
MAGIC_EE_HANDS_LEFT, // 5D02
MAGIC_EE_HANDS_RIGHT, // 5D03
// Dynamic Macros
DYN_REC_START1, // 5D04
DYN_REC_START2, // 5D05
DYN_REC_STOP, // 5D06
DYN_MACRO_PLAY1, // 5D07
DYN_MACRO_PLAY2, // 5D08
// Joystick
JS_BUTTON0, // 5D09
JS_BUTTON1, // 5D0A
JS_BUTTON2, // 5D0B
JS_BUTTON3, // 5D0C
JS_BUTTON4, // 5D0D
JS_BUTTON5, // 5D0E
JS_BUTTON6, // 5D0F
JS_BUTTON7, // 5D10
JS_BUTTON8, // 5D11
JS_BUTTON9, // 5D12
JS_BUTTON10, // 5D13
JS_BUTTON11, // 5D14
JS_BUTTON12, // 5D15
JS_BUTTON13, // 5D16
JS_BUTTON14, // 5D17
JS_BUTTON15, // 5D18
JS_BUTTON16, // 5D19
JS_BUTTON17, // 5D1A
JS_BUTTON18, // 5D1B
JS_BUTTON19, // 5D1C
JS_BUTTON20, // 5D1D
JS_BUTTON21, // 5D1E
JS_BUTTON22, // 5D1F
JS_BUTTON23, // 5D20
JS_BUTTON24, // 5D21
JS_BUTTON25, // 5D22
JS_BUTTON26, // 5D23
JS_BUTTON27, // 5D24
JS_BUTTON28, // 5D25
JS_BUTTON29, // 5D26
JS_BUTTON30, // 5D27
JS_BUTTON31, // 5D28
// Leader Key
KC_LEAD, // 5D29
// Bluetooth: output selection (continued)
OUT_BT, // 5D2A
// Lock Key
KC_LOCK, // 5D2B
// Terminal
TERM_ON, // 5D2C
TERM_OFF, // 5D2D
// Sequencer
SQ_ON, // 5D2E
SQ_OFF, // 5D2F
SQ_TOG, // 5D30
SQ_TMPD, // 5D31
SQ_TMPU, // 5D32
SQ_RESD, // 5D33
SQ_RESU, // 5D34
SQ_SALL, // 5D35
SQ_SCLR, // 5D36
SEQUENCER_STEP_MIN, // 5D37
SEQUENCER_STEP_MAX = SEQUENCER_STEP_MIN + SEQUENCER_STEPS,
SEQUENCER_RESOLUTION_MIN,
SEQUENCER_RESOLUTION_MAX = SEQUENCER_RESOLUTION_MIN + SEQUENCER_RESOLUTIONS,
SEQUENCER_TRACK_MIN,
SEQUENCER_TRACK_MAX = SEQUENCER_TRACK_MIN + SEQUENCER_TRACKS,
#define SQ_S(n) (n < SEQUENCER_STEPS ? SEQUENCER_STEP_MIN + n : KC_NO)
#define SQ_R(n) (n < SEQUENCER_RESOLUTIONS ? SEQUENCER_RESOLUTION_MIN + n : KC_NO)
#define SQ_T(n) (n < SEQUENCER_TRACKS ? SEQUENCER_TRACK_MIN + n : KC_NO)
// One Shot
ONESHOT_ENABLE,
ONESHOT_DISABLE,
ONESHOT_TOGGLE,
// RGB underglow/matrix (continued)
RGB_MODE_TWINKLE,
// Start of custom keycode range for keyboards and keymaps - always leave at the end
SAFE_RANGE
};
// Keycode modifiers & aliases
#define LCTL(kc) (QK_LCTL | (kc))
#define LSFT(kc) (QK_LSFT | (kc))
#define LALT(kc) (QK_LALT | (kc))
#define LGUI(kc) (QK_LGUI | (kc))
#define LOPT(kc) LALT(kc)
#define LCMD(kc) LGUI(kc)
#define LWIN(kc) LGUI(kc)
#define RCTL(kc) (QK_RCTL | (kc))
#define RSFT(kc) (QK_RSFT | (kc))
#define RALT(kc) (QK_RALT | (kc))
#define RGUI(kc) (QK_RGUI | (kc))
#define ALGR(kc) RALT(kc)
#define ROPT(kc) RALT(kc)
#define RCMD(kc) RGUI(kc)
#define RWIN(kc) RGUI(kc)
#define HYPR(kc) (QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI | (kc))
#define MEH(kc) (QK_LCTL | QK_LSFT | QK_LALT | (kc))
#define LCAG(kc) (QK_LCTL | QK_LALT | QK_LGUI | (kc))
#define SGUI(kc) (QK_LGUI | QK_LSFT | (kc))
#define SCMD(kc) SGUI(kc)
#define SWIN(kc) SGUI(kc)
#define LCA(kc) (QK_LCTL | QK_LALT | (kc))
#define LSA(kc) (QK_LSFT | QK_LALT | (kc))
#define RSA(kc) (QK_RSFT | QK_RALT | (kc))
#define RCS(kc) (QK_RCTL | QK_RSFT | (kc))
#define SAGR(kc) RSA(kc)
#define MOD_HYPR 0xF
#define MOD_MEH 0x7
// US ANSI shifted keycode aliases
#define KC_TILD LSFT(KC_GRV) // ~
#define KC_TILDE KC_TILD
#define KC_EXLM LSFT(KC_1) // !
#define KC_EXCLAIM KC_EXLM
#define KC_AT LSFT(KC_2) // @
#define KC_HASH LSFT(KC_3) // #
#define KC_DLR LSFT(KC_4) // $
#define KC_DOLLAR KC_DLR
#define KC_PERC LSFT(KC_5) // %
#define KC_PERCENT KC_PERC
#define KC_CIRC LSFT(KC_6) // ^
#define KC_CIRCUMFLEX KC_CIRC
#define KC_AMPR LSFT(KC_7) // &
#define KC_AMPERSAND KC_AMPR
#define KC_ASTR LSFT(KC_8) // *
#define KC_ASTERISK KC_ASTR
#define KC_LPRN LSFT(KC_9) // (
#define KC_LEFT_PAREN KC_LPRN
#define KC_RPRN LSFT(KC_0) // )
#define KC_RIGHT_PAREN KC_RPRN
#define KC_UNDS LSFT(KC_MINS) // _
#define KC_UNDERSCORE KC_UNDS
#define KC_PLUS LSFT(KC_EQL) // +
#define KC_LCBR LSFT(KC_LBRC) // {
#define KC_LEFT_CURLY_BRACE KC_LCBR
#define KC_RCBR LSFT(KC_RBRC) // }
#define KC_RIGHT_CURLY_BRACE KC_RCBR
#define KC_LABK LSFT(KC_COMM) // <
#define KC_LEFT_ANGLE_BRACKET KC_LABK
#define KC_RABK LSFT(KC_DOT) // >
#define KC_RIGHT_ANGLE_BRACKET KC_RABK
#define KC_COLN LSFT(KC_SCLN) // :
#define KC_COLON KC_COLN
#define KC_PIPE LSFT(KC_BSLS) // |
#define KC_LT LSFT(KC_COMM) // <
#define KC_GT LSFT(KC_DOT) // >
#define KC_QUES LSFT(KC_SLSH) // ?
#define KC_QUESTION KC_QUES
#define KC_DQT LSFT(KC_QUOT) // "
#define KC_DOUBLE_QUOTE KC_DQT
#define KC_DQUO KC_DQT
#define KC_DELT KC_DELETE // Del key (four letter code)
// Modified keycode aliases
#define C(kc) LCTL(kc)
#define S(kc) LSFT(kc)
#define A(kc) LALT(kc)
#define G(kc) LGUI(kc)
// Deprecated - do not use
#define F(kc) (QK_FUNCTION | (kc))
#define M(kc) (QK_MACRO | (kc))
#define MACROTAP(kc) (QK_MACRO | (FUNC_TAP << 8) | (kc))
#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
#define KC_GESC GRAVE_ESC
#define EEP_RST EEPROM_RESET
// Audio Clicky aliases
#define CK_TOGG CLICKY_TOGGLE
#define CK_RST CLICKY_RESET
#define CK_UP CLICKY_UP
#define CK_DOWN CLICKY_DOWN
#define CK_ON CLICKY_ENABLE
#define CK_OFF CLICKY_DISABLE
// Fauxclicky (deprecated) redirects to Audio Clicky
#define FC_ON CLICKY_ENABLE
#define FC_OFF CLICKY_DISABLE
#define FC_TOGG CLICKY_TOGGLE
// RGB aliases
#define RGB_MOD RGB_MODE_FORWARD
#define RGB_RMOD RGB_MODE_REVERSE
#define RGB_M_P RGB_MODE_PLAIN
#define RGB_M_B RGB_MODE_BREATHE
#define RGB_M_R RGB_MODE_RAINBOW
#define RGB_M_SW RGB_MODE_SWIRL
#define RGB_M_SN RGB_MODE_SNAKE
#define RGB_M_K RGB_MODE_KNIGHT
#define RGB_M_X RGB_MODE_XMAS
#define RGB_M_G RGB_MODE_GRADIENT
#define RGB_M_T RGB_MODE_RGBTEST
#define RGB_M_TW RGB_MODE_TWINKLE
// Magic aliases
#define CL_SWAP MAGIC_SWAP_CONTROL_CAPSLOCK
#define CL_NORM MAGIC_UNSWAP_CONTROL_CAPSLOCK
#define CL_CTRL MAGIC_CAPSLOCK_TO_CONTROL
#define CL_CAPS MAGIC_UNCAPSLOCK_TO_CONTROL
#define LCG_SWP MAGIC_SWAP_LCTL_LGUI
#define LCG_NRM MAGIC_UNSWAP_LCTL_LGUI
#define RCG_SWP MAGIC_SWAP_RCTL_RGUI
#define RCG_NRM MAGIC_UNSWAP_RCTL_RGUI
#define CG_SWAP MAGIC_SWAP_CTL_GUI
#define CG_NORM MAGIC_UNSWAP_CTL_GUI
#define CG_TOGG MAGIC_TOGGLE_CTL_GUI
#define LAG_SWP MAGIC_SWAP_LALT_LGUI
#define LAG_NRM MAGIC_UNSWAP_LALT_LGUI
#define RAG_SWP MAGIC_SWAP_RALT_RGUI
#define RAG_NRM MAGIC_UNSWAP_RALT_RGUI
#define AG_SWAP MAGIC_SWAP_ALT_GUI
#define AG_NORM MAGIC_UNSWAP_ALT_GUI
#define AG_TOGG MAGIC_TOGGLE_ALT_GUI
#define GUI_OFF MAGIC_NO_GUI
#define GUI_ON MAGIC_UNNO_GUI
#define GE_SWAP MAGIC_SWAP_GRAVE_ESC
#define GE_NORM MAGIC_UNSWAP_GRAVE_ESC
#define BS_SWAP MAGIC_SWAP_BACKSLASH_BACKSPACE
#define BS_NORM MAGIC_UNSWAP_BACKSLASH_BACKSPACE
#define NK_ON MAGIC_HOST_NKRO
#define NK_OFF MAGIC_UNHOST_NKRO
#define NK_TOGG MAGIC_TOGGLE_NKRO
#define EH_LEFT MAGIC_EE_HANDS_LEFT
#define EH_RGHT MAGIC_EE_HANDS_RIGHT
// GOTO layer - 16 layers max
// when:
// ON_PRESS = 1
// ON_RELEASE = 2
// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
// keycode modeled after the old version, kept below for this.
/* #define TO(layer, when) (QK_TO | (when << 0x4) | (layer & 0xFF)) */
#define TO(layer) (QK_TO | (ON_PRESS << 0x4) | ((layer)&0xFF))
// Momentary switch layer - 256 layer max
#define MO(layer) (QK_MOMENTARY | ((layer)&0xFF))
// Set default layer - 256 layer max
#define DF(layer) (QK_DEF_LAYER | ((layer)&0xFF))
// Toggle to layer - 256 layer max
#define TG(layer) (QK_TOGGLE_LAYER | ((layer)&0xFF))
// One-shot layer - 256 layer max
#define OSL(layer) (QK_ONE_SHOT_LAYER | ((layer)&0xFF))
// L-ayer M-od: Momentary switch layer with modifiers active - 16 layer max, left mods only
#define LM(layer, mod) (QK_LAYER_MOD | (((layer)&0xF) << 4) | ((mod)&0xF))
// One-shot mod
#define OSM(mod) (QK_ONE_SHOT_MOD | ((mod)&0xFF))
// Layer tap-toggle
#define TT(layer) (QK_LAYER_TAP_TOGGLE | ((layer)&0xFF))
// L-ayer, T-ap - 256 keycode max, 16 layer max
#define LT(layer, kc) (QK_LAYER_TAP | (((layer)&0xF) << 8) | ((kc)&0xFF))
// M-od, T-ap - 256 keycode max
#define MT(mod, kc) (QK_MOD_TAP | (((mod)&0x1F) << 8) | ((kc)&0xFF))
#define LCTL_T(kc) MT(MOD_LCTL, kc)
#define RCTL_T(kc) MT(MOD_RCTL, kc)
#define CTL_T(kc) LCTL_T(kc)
#define LSFT_T(kc) MT(MOD_LSFT, kc)
#define RSFT_T(kc) MT(MOD_RSFT, kc)
#define SFT_T(kc) LSFT_T(kc)
#define LALT_T(kc) MT(MOD_LALT, kc)
#define RALT_T(kc) MT(MOD_RALT, kc)
#define LOPT_T(kc) LALT_T(kc)
#define ROPT_T(kc) RALT_T(kc)
#define ALGR_T(kc) RALT_T(kc)
#define ALT_T(kc) LALT_T(kc)
#define OPT_T(kc) LOPT_T(kc)
#define LGUI_T(kc) MT(MOD_LGUI, kc)
#define RGUI_T(kc) MT(MOD_RGUI, kc)
#define LCMD_T(kc) LGUI_T(kc)
#define LWIN_T(kc) LGUI_T(kc)
#define RCMD_T(kc) RGUI_T(kc)
#define RWIN_T(kc) RGUI_T(kc)
#define GUI_T(kc) LGUI_T(kc)
#define CMD_T(kc) LCMD_T(kc)
#define WIN_T(kc) LWIN_T(kc)
#define C_S_T(kc) MT(MOD_LCTL | MOD_LSFT, kc) // Left Control + Shift e.g. for gnome-terminal
#define MEH_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT, kc) // Meh is a less hyper version of the Hyper key -- doesn't include GUI, so just Left Control + Shift + Alt
#define LCAG_T(kc) MT(MOD_LCTL | MOD_LALT | MOD_LGUI, kc) // Left Control + Alt + GUI
#define RCAG_T(kc) MT(MOD_RCTL | MOD_RALT | MOD_RGUI, kc) // Right Control + Alt + GUI
#define HYPR_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
#define SGUI_T(kc) MT(MOD_LGUI | MOD_LSFT, kc) // Left Shift + GUI
#define SCMD_T(kc) SGUI_T(kc)
#define SWIN_T(kc) SGUI_T(kc)
#define LCA_T(kc) MT(MOD_LCTL | MOD_LALT, kc) // Left Control + Alt
#define LSA_T(kc) MT(MOD_LSFT | MOD_LALT, kc) // Left Shift + Alt
#define RSA_T(kc) MT(MOD_RSFT | MOD_RALT, kc) // Right Shift + Alt
#define RCS_T(kc) MT(MOD_RCTL | MOD_RSFT, kc) // Right Control + Shift
#define SAGR_T(kc) RSA_T(kc)
#define ALL_T(kc) HYPR_T(kc)
// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
#define KC_HYPR HYPR(KC_NO)
#define KC_MEH MEH(KC_NO)
// Unicode aliases
// UNICODE_ENABLE - Allows Unicode input up to 0x7FFF
#define UC(c) (QK_UNICODE | (c))
// UNICODEMAP_ENABLE - Allows Unicode input up to 0x10FFFF, requires unicode_map
#define X(i) (QK_UNICODEMAP | (i))
#define XP(i, j) (QK_UNICODEMAP_PAIR | ((i)&0x7F) | (((j)&0x7F) << 7)) // 127 max i and j
#define UC_MOD UNICODE_MODE_FORWARD
#define UC_RMOD UNICODE_MODE_REVERSE
#define UC_M_MA UNICODE_MODE_MAC
#define UNICODE_MODE_OSX UNICODE_MODE_MAC // Deprecated alias
#define UC_M_OS UNICODE_MODE_MAC // Deprecated alias
#define UC_M_LN UNICODE_MODE_LNX
#define UC_M_WI UNICODE_MODE_WIN
#define UC_M_BS UNICODE_MODE_BSD
#define UC_M_WC UNICODE_MODE_WINC
// Swap Hands
#define SH_T(kc) (QK_SWAP_HANDS | (kc))
#define SH_TG (QK_SWAP_HANDS | OP_SH_TOGGLE)
#define SH_TT (QK_SWAP_HANDS | OP_SH_TAP_TOGGLE)
#define SH_OS (QK_SWAP_HANDS | OP_SH_ONESHOT)
#define SH_MON (QK_SWAP_HANDS | OP_SH_ON_OFF)
#define SH_MOFF (QK_SWAP_HANDS | OP_SH_OFF_ON)
#define SH_ON (QK_SWAP_HANDS | OP_SH_ON)
#define SH_OFF (QK_SWAP_HANDS | OP_SH_OFF)
// MIDI aliases
#define MIDI_TONE_MIN MI_C
#define MIDI_TONE_MAX MI_B_5
#define MIDI_OCTAVE_MIN MI_OCT_N2
#define MIDI_OCTAVE_MAX MI_OCT_7
#define MIDI_TRANSPOSE_MIN MI_TRNS_N6
#define MIDI_TRANSPOSE_MAX MI_TRNS_6
#define MIDI_VELOCITY_MIN MI_VEL_0
#define MIDI_VELOCITY_MAX MI_VEL_10
#define MIDI_CHANNEL_MIN MI_CH1
#define MIDI_CHANNEL_MAX MI_CH16
// Dynamic Macros aliases
#define DM_REC1 DYN_REC_START1
#define DM_REC2 DYN_REC_START2
#define DM_RSTP DYN_REC_STOP
#define DM_PLY1 DYN_MACRO_PLAY1
#define DM_PLY2 DYN_MACRO_PLAY2
// Joystick aliases
#define JS_BUTTON_MIN JS_BUTTON0
#define JS_BUTTON_MAX JS_BUTTON31
// One Shot aliases
#define OS_TOGG ONESHOT_TOGGLE
#define OS_ON ONESHOT_ENABLE
#define OS_OFF ONESHOT_DISABLE