![MechMerlin](/assets/img/avatar_default.png)
* e6.5 actually already had a 65_ansi_blocker LAYOUT macro, so just had to enable in rules. * Add the 65_ansi_blocker LAYOUT macro and enable in rules.mk * rename LAYOUT macro in .h and in the keymap.c as it was only a default keymap. Also enable in rules.mk * rename but also had to define the existing LAYOUT macro as the new one to prevent breakage of existing keymaps * add 65_ansi_blocker support for vinta * forgot to update the info.json on these * add new default layout 65_ansi_blocker support to alt * add 65_ansi_blocker support * undo changes
58 lines
2.9 KiB
C
58 lines
2.9 KiB
C
/* Copyright 2019 MechMerlin
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, \
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k10, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1F, \
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k20, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2F, \
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k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, k3E, k3F, \
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k40, k41, k43, k45, k47, k48, k4A, k4B, k4D, k4E, k4F \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F }, \
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{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1F }, \
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{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, KC_NO, k2F }, \
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{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, KC_NO, k3D, k3E, k3F }, \
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{ k40, k41, KC_NO, k43, KC_NO, k45, KC_NO, k47, k48, KC_NO, k4A, k4B, KC_NO, k4D, k4E, k4F }, \
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}
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#define LAYOUT_65_ansi_blocker( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0E, k0F, \
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k10, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1F, \
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k20, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2F, \
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k30, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, k3E, k3F, \
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k40, k41, k43, k47, k4A, k4B, k4D, k4E, k4F \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, KC_NO, k0E, k0F }, \
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{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1F }, \
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{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, KC_NO, k2F }, \
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{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, KC_NO, k3D, k3E, k3F }, \
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{ k40, k41, KC_NO, k43, KC_NO, KC_NO, KC_NO, k47, KC_NO, KC_NO, k4A, k4B, KC_NO, k4D, k4E, k4F }, \
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}
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