qmk_firmware/keyboards/taleguers/taleguers75/config.h
Borja López Jiménez 59832e7654
[Keyboard] Added taleguers75 rev1 keyboard (#11052)
* Added taleguers75 rev1 keyboard

* Apply suggestions from code review

Co-authored-by: Joel Challis <git@zvecr.com>

* Fixed VIA keymap

Co-authored-by: Joel Challis <git@zvecr.com>
2020-12-03 20:59:41 -08:00

69 lines
1.8 KiB
C

/* Copyright 2020 Borja Lopez Jimenez
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x8476
#define PRODUCT_ID 0x0075
#define DEVICE_VER 0x0001
#define MANUFACTURER Taleguers
#define PRODUCT Taleguers75
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 14
/* key matrix pins */
#define MATRIX_ROW_PINS { B0, F6, F5, F4, F1, F0 }
#define MATRIX_COL_PINS { B3, B2, B1, E6, B7, C7, C6, D4, D6, D7, B4, D0, D1, F7 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define ENCODERS_PAD_A { B6 }
#define ENCODERS_PAD_B { B5 }
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 3
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 6
#define RGBLIGHT_LED_MAP { 5, 4, 3, 2, 1, 0 }
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP
#endif