Commit Graph

88 Commits

Author SHA1 Message Date
Peter Johanson
693530c2f1 feat(bluetooth): Initial nRF52 BSIM based test support.
Co-authored-by: Cem Aksoylar <caksoylar@users.noreply.github.com>
2023-12-02 17:11:45 -08:00
Alexander Krikun
d7d9eed317 feat(mouse): Initial mouse keys support.
* Add HID report/descriptor for a new report with mouse buttons,
  and x/y/wheel deltas.
* New mouse key press behavior for press/release of mouse keys.
* Add constants for HID main item values (e.g. data/array/absolute)
* Define and use constants for our HID report IDs.
2023-11-15 11:16:59 -08:00
Andrew Rae
11996ff7f0 refactor(behaviors): Final global-quick-tap deprecation. 2023-10-03 01:12:47 -07:00
Andrew Rae
f0f6d61e79 fix(tests): Updating old tests includes 2023-10-03 01:12:47 -07:00
Andrew Rae
b85ffa4b6c refactor(behaviors): global-quick-tap -> require-prior-idle
Renaming global-quick-tap-ms to require-prior-idle.
2023-10-03 01:12:47 -07:00
Andrew Rae
77eb44ba9b feat(behaviors): Adding global-quick-tap-ms for combos
This brings the 'global-quick-tap' functionality to combos by filtering
out candidate combos that fell within their own quick tap term.

I also replaced `return 0` with `return ZMK_EV_EVENT_BUBBLE` where appropriate.
(I assume this was done in past as it is similar to errno returning, but
being that this is to signify an event type I find this more clear)
2023-10-03 01:12:47 -07:00
Andrew Rae
2f6abff3bc refactor(behaviors): Giving global-quick-tap its own term
Detaching the global-quick-tap functionality from the quick-tap term.
This makes way for two improvements:

1. This functionality can be added to combos under a unified name
   'global-quick-tap-ms'.

2. This allows users to set a lower term for the 'global-quick-tap'
   (typically ~100ms), and a higher term for the regular
   quick-tap (typically ~200ms)

This deprecates the global-quick-tap option, however if it is set, the
quick-tap-ms value will be copied to global-quick-tap-ms.
2023-10-03 01:12:47 -07:00
Flo Kempenich
aa4cb143bf
fix(combos)Fix bug with overlapping combos timeouts (#1945)
* Fix bug with overlapping combos timeouts

* Fix trailing whitespace

* Fix log format
2023-10-03 04:03:59 -04:00
Andrew Rae
dffdb2365e test(core): Adding coverage for key pre-releasing.
Added cases for the two use cases I know of:
    1. Rolling with key-repeat behavior
    2. Rolling symbols that have the same base key, eg `+=`
2023-10-02 12:28:02 -07:00
Peter Johanson
28ce23d489 chore(tests): Move to proper header name. 2023-09-16 11:52:40 -07:00
Peter Johanson
805dd4a53b feat(behaviors): Support parameterized macros.
* Add two new compatibles for macros that
  take one or two parameters when bound in
  a keymap.
* Use `&macro_param_1to1`, `&macro_param_1to2`, `&macro_param_2to1`,
  and `&macro_param_2to2` control entries in the bindings for the macro
  to have the next binding entry have it's values substituted.

Co-authored-by: Cem Aksoylar <caksoylar@users.noreply.github.com>
2023-06-20 11:19:28 -06:00
Joel Spadin
94061bb916 refactor: Replace tabs with spaces
Standardized indentation to use spaces with a new pre-commit hook.
2023-04-24 16:07:04 -07:00
Joel Spadin
32ae776c42 refactor: Add more checks to pre-commit
Updated existing pre-commit hooks and added some new hooks:

- Remove trailing whitespace
- Ensure every non-empty file ends with a new line
- Check YAML file validity
- Prevent adding large files
- Ensure any scripts with shebangs are executable

Added a GitHub action to run pre-commit on every commit. Removed any
existing actions which duplicate pre-commit.

Ran pre-commit on the codebase.
2023-04-24 16:07:04 -07:00
nguyendown
702d79c108
test(behaviors): add unit tests for sticky key quick-release
Duplicate the existing tests with `quick-release` enabled:
- 8-lsk-osk-combination-quick-release
- 10-callum-mods-quick-release
2023-04-10 01:50:57 -04:00
Robert U
6cb42a8060
feat(behaviors): On-release option for positional-hold-taps 2023-03-12 12:24:00 -04:00
Joel Spadin
3eb06f137b feat: Add global macro timing configs
Added ZMK_MACRO_DEFAULT_WAIT_MS and ZMK_MACRO_DEFAULT_TAP_MS to set
global defaults for the wait-ms and tap-ms properties of macros.

Also reduced the default timings for macros, since it's been reported
many times that 100 ms is too slow.
2022-12-20 20:34:25 -06:00
Okke Formsma
a61eac9139
fix(behaviors): make tap dances work on a combo
* Tap dance event handler goes after combos
* Add test
2022-11-01 15:13:19 -05:00
Robert U
ef2e6e9156
feat(behaviors): Add mod-morph keep-mods
* Update docs for mod-morph
* Add unit tests for mod-morph
* Add keep-mods to DT binding

Co-authored-by: Martin Aumüller <aumuell@reserv.at>
Co-authored-by: Cem Aksoylar <caksoylar@users.noreply.github.com>
2022-10-14 20:40:28 -05:00
Pete Johanson
fc511e40cc
fix(behaviors): Fixing erroneous combo triggering, hold-taps sticking
* This is a very simple fix to a rather complicated issue. Essentially,
hold-taps will "release" (raise) their captured keys before actually
telling the event manager they have captured a key. This means the event
manager ends up assigning the `last_listener_index` to the hold-tap
subscription rather than the combo. So when the combo calls
`ZMK_EVENT_RELEASE` it raises after the hold-tap instead of after the
combo as the combo code expects.
* The corresponding test (which fails without this change) has also been added.
* An event can be captured and released in the same event handler, before
the last_listener_index would have been updated. This causes some handlers
to be triggered multiple times.
* The solution is to update the last_listener_index before calling the next
event handler, so capturing and releasing within an event handler is harmless.
* Also see discussion at https://github.com/zmkfirmware/zmk/pull/1401
* If our handler dedides our undedided hold-tap,
  return early before continuing.
* Fix incorrect pointer logic, resulting in combo
  candidate filtering leaving incorrect timeout details.

Co-authored-by: Andrew Rae <ajrae.nv@gmail.com>
Co-authored-by: okke <okke@formsma.nl>
2022-08-03 20:09:50 -04:00
Peter Johanson
4af3d272fc fix(keymaps): Handle matching then-layers.
* Proporly handle multiple  conditonal layers w/ the same target
  `then-layer` values.
* Move handling to work callback, to avoid re-entrance for cascading
  layers enabling other layers.
2022-06-07 23:41:52 -04:00
Peter Johanson
b3c9c18fee feat(behaviors): Continue on mods in caps word.
* Continue caps word when mods are changed, and
  match the continue list on combination of
    explicit and implicit modifiers.
2022-06-04 01:38:42 -04:00
Caleb Goates
6dc436cb23 test(behavior): Add alt-tab test and modded alpha test for toggle key
Uses multiple toggles of modifier keys overlapping each other.
2022-06-03 00:04:41 -04:00
Caleb Goates
0d5bb100ba feat(behavior): Add key toggle 2022-06-03 00:04:41 -04:00
Peter Johanson
5b5b3ff2eb fix(tests): Fix hex formatting. 2022-05-19 10:55:23 -04:00
Peter Johanson
64dadfb336 refactor(tests): Move remaining tests to posix 64.
* Update docs and fix up a few lingering tests
  to consistently use native_posix_64 target.
2022-05-19 10:55:23 -04:00
Andrew Rae
b5efc7a7eb
feat(behaviors): Add global-quick-tap 2022-04-27 13:33:22 +01:00
Joel Spadin
6d6efa32f5 refactor(kscan): Auto enable kscan drivers
The key scanning drivers are now automatically enabled when a DT node
with the matching "compatible" property is present and enabled, so they
no longer need to be manually set for each board.
2022-04-25 22:28:53 -04:00
Peter Johanson
953f5212a8 refactor(tests): Move to native_posix_64 target.
* Allows removing multilib from docker images
* Run properly in aarch64 host docker
  containers for testing on Rasberry Pi.
* Small sticky-keys fix to initialize w/ correct
  constant for max uin32_t value.
2022-04-03 00:10:29 -04:00
Peter Johanson
8afe124153 fix(tests): Fix snapshots to account for formatting changes. 2022-04-03 00:10:29 -04:00
Peter Johanson
3a6a249ad0 feat(behaviors): Add macro support.
* Fine grainted press/release/tap actions.
* TIming between actions can be controlled.
* Processed async, to avoid blocking.
2022-03-23 23:42:54 -04:00
Kurtis Lew
32ebe2cfb5
feat(behaviors): Add Tap-Dance behavior 2022-03-16 01:08:42 -04:00
okke
ad5a12a7bc fix(behaviors): Fix bug in nested sticky keys
If multiple sticky keys with quick release were nested, only the first one
was properly released. This fix makes sure all of them are released properly.

Fixes https://github.com/zmkfirmware/zmk/issues/1149
2022-03-15 23:04:45 -04:00
okke
cfd0d3d81a Behaviors: Add 'ignore-modifiers' option to sticky keys
To combine multiple sticky modifiers, the sticky keys must ignore
other (sticky) modifier keypresses.

This behavior is important for "callum-style mods", where all modifiers
are sticky mods.

Fixes #829
2022-02-07 14:45:07 -05:00
Alessandro Bortolin
13a4515300 feat(backlight): add command to cycle brightness 2022-02-05 23:40:18 -05:00
Alessandro Bortolin
2c0fe3934d feat(backlight): add tests 2022-02-05 23:40:18 -05:00
Peter Johanson
52b1fd5dd3 fix(behaviors): Capture mods for &key_repeat
* When tracking the last keycode, also capture the currently held
  explicit modifiers to use when replaying the key later.
2022-01-30 22:47:34 -05:00
Peter Johanson
70bb7c9334 feat(behaviors): &key_repeat behavior + tests.
* Add new `&key_repeat` behavior that captures and re-sends
  the most recently triggered keycode.

Closes: #853
2022-01-30 22:47:34 -05:00
Peter Johanson
54dabffd0d feat(behaviors): Add caps word (&caps_word).
* Add new `&caps_word` behavior that acts like caps lock, but
  releases automatically when any "break" keycode is pressed.
2021-11-28 22:41:35 -05:00
Jonathan Rascher
30ed237533 test(conditional-layers): Add tests for edge cases 2021-11-15 05:49:23 -05:00
Jonathan Rascher
6cd1734851 test(conditional-layers): Add interleaved up/downs 2021-11-15 05:49:23 -05:00
Jonathan Rascher
a908396013 test(conditional-layers): Add multi-config tests 2021-11-15 05:49:23 -05:00
Jonathan Rascher
df110beac4 test(conditional-layers): Add basic unit tests 2021-11-15 05:49:23 -05:00
jding
4e62319982 feat: hold/tap flavor tap-unless-interrupted
Implements new hold/tap flavor, tap-unless-interrupted
Adds tests
Adds docs
2021-11-09 01:07:05 -05:00
jmding8
19ee7849f8
feat(behaviors) Required keys for tap-hold behaviors
* Add optional `hold-trigger-key-positions` hold-tap configuration
* Leverage configuration for decision making around when to trigger
  hold decision in hold-taps.
* Add docs for new configuration.
* Tests for the new config/decision logic.
2021-11-01 12:37:20 -04:00
Okke Formsma
efa497c69b fix(behaviors): Fix timing of delayed hold-tap trigger
A hold-tap timer event would be triggered too soon if the hold-tap
was delayed for longer than its tapping-term. This may cause
accidental hold behavior when the correct behavior would be tap.

By queuing the timer event instead of executing it immediately,
other delayed events get a chance to be processed properly.
2021-06-13 10:44:18 -04:00
Jonathan Rascher
4e69a32103 fix(combos): Check each combo key, not just last
The current combo completion check only makes sure the last key in the
combo is set. This works when the combo is typed correctly initially, or
when reraising events in a combo of length two. However, it fails for
longer combos since the last event in pressed_keys might be set, but the
first (or subsequent) event in pressed_keys can be NULL thanks to
release_pressed_keys.

Also added a regression test.
2021-06-08 20:35:58 -04:00
Jonathan Rascher
eecc12c980 test(combo): Add unit test for complete long combo 2021-06-08 20:35:58 -04:00
Jonathan Rascher
bba1599824 refactor(combos): Rename existing long combo test
This test doesn't test a long combo that completes, but rather one
that's incomplete (so the combo doesn't trigger). Renaming to avoid
confusion when we add more long combo tests.
2021-06-08 20:35:58 -04:00
Okke Formsma
de4979bf58 fix(behaviors): Fix sticky keys quick-release for normal keypresses
Quick release for sticky keys failed for non-layer keys. The sticky key
was released just before the key that was supposed to be modified was
handled.

The issue was caused by an error in the sticky key logic, which released
the sticky key before handling the key up event.

Fixes #696.
2021-05-09 07:52:41 -04:00
Okke Formsma
0df7110058 fix(combos): Fix stuck keys when pressing long combos.
To properly retrigger hold-taps when a combo is not activated, some
position down events are reraised instead of released. The corresponding
position up events were never reraised, causing a potential stuck key.
2021-03-11 16:23:45 -05:00