* Refactor sensor events to include channel data,
necessary for prop split encoders, and avoiding duplicate calls,
to fetch channel data twice, etc.
* More consistent behavior driver API.
* Allow setting triggers per resolution at the behavior level optionally.
* Add new sensor behaviors that either take full bindings
add definition, or accept parameters when bound in the
keymap.
* Remove existing hard-coded key press sensor behavior
and instead leverage new generic sensor behaviors to
achieve the same functionality.
Co-authored-by: nick@conway.dev
Extended the virtual key position system from combos so that each sensor
also gets a virtual key position. This allows sensor behaviors to use
the behavior queue API.
* GATT characteristic allowing passng data + behavior
label to invoke the behavior on the peripheral side.
* Behaviors have a locality setting to specify where they run.
* Build reset/power/RGB on peripheral.
* Add timestamps to position events and behaviors.
- Take original event timestamps into consideration so nested tap-holds have proper timing.
- Add position and timestamp to keycode state changed event so the one-shot behavior can properly identify other keypresses and timings.
- Add timestamp to position events received from peripheral
* reduce number of arguments to behaviors
This PR adds support to control the external power output from controllers like nice!nano, nRFMicro etc
I have implemented based on my understanding of Pete suggestion on this feature.
Testing done:
Tested by enabling and disabling the ext_power from application and verified
Verified the application does not crash with boards that does not have ext_power support
Note:
I did not test this in nice!nano since I don't have the boards. Will get help from others once the behavior PR is up
Next Steps:
Create a behavior PR to control enable/disable ext_power
* Use extra comptible = "zmk,behavior-global" to add
behaviors to global bindings for event notification.
* Implement mod-tap, as a keymap binding and global one
to skip tap if other keycode pressed while held.