Commit Graph

9 Commits

Author SHA1 Message Date
Joel Spadin
23ecf08119 refactor(behaviors)!: Remove labels from behaviors
Removed the label property from built-in behaviors, custom behaviors
defined in a few keymaps, and macros generated with ZMK_MACRO().

Now that node names are used to identify behaviors, and names only need
to be unique within the set of behaviors, the names of all behaviors
have been shortened to be similar to their original labels.

This means that any keymaps which reference behavior nodes by name
instead of by label will need to be updated. Keymaps typically use the
labels though, so most keymaps should be unaffected by this change.
2023-12-04 20:06:54 -06:00
Joel Spadin
94061bb916 refactor: Replace tabs with spaces
Standardized indentation to use spaces with a new pre-commit hook.
2023-04-24 16:07:04 -07:00
Peter Johanson
35a1c5a3d4 refactor(behaviors): Rename reset behavior.
* Upstream now has a node w/ label `reset` on many boards, so
  renaming our reset behavior node label to `sys_reset`.
2023-04-05 22:55:38 -07:00
Peter Johanson
4d55e60adb refactor(behaviors): Always add reset behaviors.
* Don'd omit unreferenced reset behaviors, so they are always
  available in split peripherals.
2022-01-31 23:03:34 -05:00
Pete Johanson
47f873b038 feature(split): behavior locality support.
* GATT characteristic allowing passng data + behavior
  label to invoke the behavior on the peripheral side.
* Behaviors have a locality setting to specify where they run.
* Build reset/power/RGB on peripheral.
2022-01-31 23:03:34 -05:00
Pete Johanson
b84d29c384 refactor(core): Use /omit-if-no-ref/ for behaviors.
* Use lesser-known DT features to skip behaviors not referenced
  in the user keymap
* Update the behaviors to skip code if no nodes found.
* Remove some empty config/data structs where unused in
  behaviors.
2021-02-04 00:52:25 -05:00
Okke Formsma
6dcd06bd46 add license headers to behavior dtsi files 2020-11-16 17:26:42 -05:00
Pete Johanson
805ea77005 feat(behaviors): Add &bootloader behavior.
* Allow reset behavior to have a type property.
* Add `bootloader` node that triggers DFU UF2
  bootloader mode using the AdaFruit nrf52
  bootloader.
2020-08-21 11:23:45 -04:00
Pete Johanson
c23d752917 Some initial work on behavior bindings for keymaps 2020-06-19 15:32:33 -04:00