Before this change, if a matrix position was not present in the transform,
various incorrect behaviors would happen:
1) In some cases out-of-bounds accesses:
Note that the size of the`transform[]` array does not necessarily match
the size of the matrix. So for example if key position
(ZMK_MATRIX_COLS-1, ZMK_MATRIX_ROWS-1) is not present in the transform,
but ends up being pressed, then the array will be accessed beyond its
size, and any data could be returned.
2) In other cases the 0th position in the keymap will be used because
the `transform[]` array is initialized to all zeros.
Aligns *.h and *.c to underscore naming convention.
These were kept (with warnings) for backwards compatibility with external boards/shields:
- kscan-mock.h
- matrix-transform.h
They should be removed in the future.
PR: #523
* Refactor Kyria into separate left/right "revisions"
of the Kyria shield, and include central
kyria.dtsi file with common definition.
* Fixes for keymaps to work fully with matrix
transforms that override effective rows/columns.
* Add ability for matrix transform to do row/col
offsets, which is needed for split keyboards.