/* * Copyright (c) 2020 The ZMK Contributors * * SPDX-License-Identifier: MIT */ #include #include #include #include #include #include // layers #define DEFAULT 0 #define LOWER 1 #define MAGIC 2 / { behaviors { // For the "layer" key, it'd nice to be able to use it as either a shift or a toggle. // Configure it as a tap dance, so the first tap (or hold) is a &mo and the second tap is a &to layer_td: tap_dance_0 { compatible = "zmk,behavior-tap-dance"; #binding-cells = <0>; tapping-term-ms = <200>; bindings = <&mo LOWER>, <&to LOWER>; }; }; macros { bt_0: bt_profile_macro_0 { compatible = "zmk,behavior-macro"; #binding-cells = <0>; bindings = <&out OUT_BLE>, <&bt BT_SEL 0>; }; bt_1: bt_profile_macro_1 { compatible = "zmk,behavior-macro"; #binding-cells = <0>; bindings = <&out OUT_BLE>, <&bt BT_SEL 1>; }; bt_2: bt_profile_macro_2 { compatible = "zmk,behavior-macro"; #binding-cells = <0>; bindings = <&out OUT_BLE>, <&bt BT_SEL 2>; }; bt_3: bt_profile_macro_3 { compatible = "zmk,behavior-macro"; #binding-cells = <0>; bindings = <&out OUT_BLE>, <&bt BT_SEL 3>; }; }; keymap { compatible = "zmk,keymap"; default_layer { // --------------------------------------------------------------------------------------------------------------------------------- // | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | // | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | // | TAB | Q | W | E | R | T | | Y | U | I | O | P | \ | // | ESC | A | S | D | F | G | | H | J | K | L | ; | ' | // | ` | Z | X | C | V | B | LSHFT | LCTRL | LOWER | | LGUI | RCTRL | RSHFT | N | M | , | . | / | PGUP | // | MAGIC | HOME| END | LEFT | RIGHT| | BSPC | DEL | LALT | | RALT | RET | SPACE | | UP | DOWN | [ | ] | PGDN | bindings = < &kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp MINUS &kp TAB &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp BSLH &kp ESC &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT &kp GRAVE &kp Z &kp X &kp C &kp V &kp B &kp LSHFT &kp LCTRL &layer_td &kp LGUI &kp RCTRL &kp RSHFT &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp PG_UP &mo MAGIC &kp HOME &kp END &kp LEFT &kp RIGHT &kp BSPC &kp DEL &kp LALT &kp RALT &kp RET &kp SPACE &kp UP &kp DOWN &kp LBKT &kp RBKT &kp PG_DN >; }; lower_layer { bindings = < &kp C_BRI_DN &kp C_BRI_UP &kp C_PREV &kp C_NEXT &kp C_PP &kp C_MUTE &kp C_VOL_DN &kp C_VOL_UP &none &kp PAUSE_BREAK &trans &none &none &none &none &kp HOME &kp LPAR &kp KP_NUM &kp KP_EQUAL &kp KP_DIVIDE &kp KP_MULTIPLY &kp PSCRN &trans &none &none &kp UP &none &kp END &kp RPAR &kp KP_N7 &kp KP_N8 &kp KP_N9 &kp KP_MINUS &kp SLCK &trans &none &kp LEFT &kp DOWN &kp RIGHT &kp PG_UP &kp PRCNT &kp KP_N4 &kp KP_N5 &kp KP_N6 &kp KP_PLUS &none &trans &kp K_CMENU &none &kp F11 &kp F12 &kp PG_DN &trans &trans &to DEFAULT &trans &trans &trans &kp COMMA &kp KP_N1 &kp KP_N2 &kp KP_N3 &kp KP_ENTER &trans &trans &kp CAPS &kp INS &kp F11 &kp F12 &trans &trans &trans &trans &trans &trans &kp KP_N0 &kp KP_N0 &kp KP_DOT &kp KP_ENTER &trans >; }; magic_layer { bindings = < &bt BT_CLR &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &rgb_ug RGB_SPI &rgb_ug RGB_SAI &rgb_ug RGB_HUI &rgb_ug RGB_BRI &rgb_ug RGB_TOG &none &none &none &none &none &none &bootloader &rgb_ug RGB_SPD &rgb_ug RGB_SAD &rgb_ug RGB_HUD &rgb_ug RGB_BRD &rgb_ug RGB_EFF &none &none &none &none &none &bootloader &sys_reset &none &none &none &none &none &bt_2 &bt_3 &none &none &none &none &none &none &none &none &none &sys_reset &none &none &none &none &none &bt_0 &bt_1 &out OUT_USB &none &none &none &none &none &none &none &none >; }; }; };