36eda571b7
Added BEHAVIOR_DT_DEFINE() and BEHAVIOR_DT_INST_DEFINE(), which work exactly like the DEVICE_*_DEFINE() macros, except they also register the device as a behavior by adding a pointer to it to a memory section. Added zmk_behavior_get_binding(), which works like device_get_binding() except that it only searches the devices that have been registered as behaviors. This ensures that behaviors cannot have name collisions with other devices defined by the SoC, which will be important when we remove the label property from behaviors so they are given their node names. As an added benefit, this is faster since it searches a smaller list. Some basic benchmark code I wrote indicates it takes 30-70% as long, depending on where the behavior is in the list and whether the name string is an exact pointer match. From now on, behaviors should use BEHAVIOR_*_DEFINe() instead of DEVICE_*_DEFINE(), and any code that looks up a behavior by name should use zmk_behavior_get_binding() instead of device_get_binding().
277 lines
9.8 KiB
C
277 lines
9.8 KiB
C
/*
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* Copyright (c) 2020 The ZMK Contributors
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*
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* SPDX-License-Identifier: MIT
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*/
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#pragma once
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#include <zephyr/types.h>
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#include <stddef.h>
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#include <zephyr/sys/util.h>
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#include <string.h>
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#include <zephyr/device.h>
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#include <zmk/keys.h>
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#include <zmk/sensors.h>
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#include <zmk/behavior.h>
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/**
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* @cond INTERNAL_HIDDEN
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*
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* Behavior driver API definition and system call entry points.
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*
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* (Internal use only.)
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*/
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enum behavior_sensor_binding_process_mode {
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BEHAVIOR_SENSOR_BINDING_PROCESS_MODE_TRIGGER,
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BEHAVIOR_SENSOR_BINDING_PROCESS_MODE_DISCARD,
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};
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typedef int (*behavior_keymap_binding_callback_t)(struct zmk_behavior_binding *binding,
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struct zmk_behavior_binding_event event);
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typedef int (*behavior_sensor_keymap_binding_process_callback_t)(
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struct zmk_behavior_binding *binding, struct zmk_behavior_binding_event event,
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enum behavior_sensor_binding_process_mode mode);
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typedef int (*behavior_sensor_keymap_binding_accept_data_callback_t)(
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struct zmk_behavior_binding *binding, struct zmk_behavior_binding_event event,
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const struct zmk_sensor_config *sensor_config, size_t channel_data_size,
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const struct zmk_sensor_channel_data channel_data[channel_data_size]);
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enum behavior_locality {
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BEHAVIOR_LOCALITY_CENTRAL,
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BEHAVIOR_LOCALITY_EVENT_SOURCE,
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BEHAVIOR_LOCALITY_GLOBAL
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};
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__subsystem struct behavior_driver_api {
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enum behavior_locality locality;
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behavior_keymap_binding_callback_t binding_convert_central_state_dependent_params;
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behavior_keymap_binding_callback_t binding_pressed;
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behavior_keymap_binding_callback_t binding_released;
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behavior_sensor_keymap_binding_accept_data_callback_t sensor_binding_accept_data;
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behavior_sensor_keymap_binding_process_callback_t sensor_binding_process;
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};
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/**
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* @endcond
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*/
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struct zmk_behavior_ref {
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const struct device *device;
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};
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/**
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* Registers @p node_id as a behavior.
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*/
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#define BEHAVIOR_DEFINE(node_id) \
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static const STRUCT_SECTION_ITERABLE(zmk_behavior_ref, \
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_CONCAT(zmk_behavior_, DEVICE_DT_NAME_GET(node_id))) = { \
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.device = DEVICE_DT_GET(node_id), \
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}
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/**
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* @brief Like DEVICE_DT_DEFINE(), but also registers the device as a behavior.
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*
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* @param node_id The devicetree node identifier.
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* @param ... Other parameters as expected by DEVICE_DT_DEFINE.
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*/
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#define BEHAVIOR_DT_DEFINE(node_id, ...) \
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DEVICE_DT_DEFINE(node_id, __VA_ARGS__); \
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BEHAVIOR_DEFINE(node_id)
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/**
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* @brief Like DEVICE_DT_INST_DEFINE(), but also registers the device as a behavior.
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*
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* @param inst Instance number.
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* @param ... Other parameters as expected by DEVICE_DT_DEFINE.
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*/
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#define BEHAVIOR_DT_INST_DEFINE(inst, ...) \
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DEVICE_DT_INST_DEFINE(inst, __VA_ARGS__); \
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BEHAVIOR_DEFINE(DT_DRV_INST(inst))
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/**
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* Syscall wrapper for zmk_behavior_get_binding().
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*
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* Use zmk_behavior_get_binding() in application code instead.
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*/
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__syscall const struct device *behavior_get_binding(const char *name);
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/**
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* @brief Handle the keymap binding which needs to be converted from relative "toggle" to absolute
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* "turn on"
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* @param binding Pointer to the details so of the binding
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* @param event The event that triggered use of the binding
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*
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* @retval 0 If successful.
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* @retval Negative errno code if failure.
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*/
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__syscall int behavior_keymap_binding_convert_central_state_dependent_params(
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struct zmk_behavior_binding *binding, struct zmk_behavior_binding_event event);
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static inline int z_impl_behavior_keymap_binding_convert_central_state_dependent_params(
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struct zmk_behavior_binding *binding, struct zmk_behavior_binding_event event) {
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const struct device *dev = zmk_behavior_get_binding(binding->behavior_dev);
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const struct behavior_driver_api *api = (const struct behavior_driver_api *)dev->api;
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if (api->binding_convert_central_state_dependent_params == NULL) {
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return 0;
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}
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return api->binding_convert_central_state_dependent_params(binding, event);
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}
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/**
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* @brief Determine where the behavior should be run
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* @param behavior Pointer to the device structure for the driver instance.
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*
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* @retval Zero if successful.
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* @retval Negative errno code if failure.
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*/
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__syscall int behavior_get_locality(const struct device *behavior,
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enum behavior_locality *locality);
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static inline int z_impl_behavior_get_locality(const struct device *behavior,
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enum behavior_locality *locality) {
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if (behavior == NULL) {
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return -EINVAL;
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}
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const struct behavior_driver_api *api = (const struct behavior_driver_api *)behavior->api;
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*locality = api->locality;
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return 0;
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}
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/**
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* @brief Handle the keymap binding being pressed
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* @param dev Pointer to the device structure for the driver instance.
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* @param param1 User parameter specified at time of behavior binding.
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* @param param2 User parameter specified at time of behavior binding.
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*
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* @retval 0 If successful.
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* @retval Negative errno code if failure.
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*/
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__syscall int behavior_keymap_binding_pressed(struct zmk_behavior_binding *binding,
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struct zmk_behavior_binding_event event);
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static inline int z_impl_behavior_keymap_binding_pressed(struct zmk_behavior_binding *binding,
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struct zmk_behavior_binding_event event) {
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const struct device *dev = zmk_behavior_get_binding(binding->behavior_dev);
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if (dev == NULL) {
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return -EINVAL;
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}
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const struct behavior_driver_api *api = (const struct behavior_driver_api *)dev->api;
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if (api->binding_pressed == NULL) {
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return -ENOTSUP;
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}
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return api->binding_pressed(binding, event);
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}
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/**
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* @brief Handle the assigned position being pressed
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* @param dev Pointer to the device structure for the driver instance.
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* @param param1 User parameter specified at time of behavior assignment.
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*
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* @retval 0 If successful.
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* @retval Negative errno code if failure.
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*/
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__syscall int behavior_keymap_binding_released(struct zmk_behavior_binding *binding,
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struct zmk_behavior_binding_event event);
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static inline int z_impl_behavior_keymap_binding_released(struct zmk_behavior_binding *binding,
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struct zmk_behavior_binding_event event) {
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const struct device *dev = zmk_behavior_get_binding(binding->behavior_dev);
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if (dev == NULL) {
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return -EINVAL;
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}
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const struct behavior_driver_api *api = (const struct behavior_driver_api *)dev->api;
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if (api->binding_released == NULL) {
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return -ENOTSUP;
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}
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return api->binding_released(binding, event);
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}
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/**
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* @brief Handle the a sensor keymap binding processing any incoming data from the sensor
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* @param binding Sensor keymap binding which was triggered.
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* @param sensor Pointer to the sensor device structure for the sensor driver instance.
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* @param virtual_key_position ZMK_KEYMAP_LEN + sensor number
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* @param timestamp Time at which the binding was triggered.
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*
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* @retval 0 If successful.
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* @retval Negative errno code if failure.
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*/
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__syscall int behavior_sensor_keymap_binding_accept_data(
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struct zmk_behavior_binding *binding, struct zmk_behavior_binding_event event,
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const struct zmk_sensor_config *sensor_config, size_t channel_data_size,
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const struct zmk_sensor_channel_data *channel_data);
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static inline int z_impl_behavior_sensor_keymap_binding_accept_data(
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struct zmk_behavior_binding *binding, struct zmk_behavior_binding_event event,
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const struct zmk_sensor_config *sensor_config, size_t channel_data_size,
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const struct zmk_sensor_channel_data *channel_data) {
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const struct device *dev = zmk_behavior_get_binding(binding->behavior_dev);
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if (dev == NULL) {
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return -EINVAL;
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}
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const struct behavior_driver_api *api = (const struct behavior_driver_api *)dev->api;
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if (api->sensor_binding_accept_data == NULL) {
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return -ENOTSUP;
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}
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return api->sensor_binding_accept_data(binding, event, sensor_config, channel_data_size,
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channel_data);
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}
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/**
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* @brief Handle the keymap sensor binding being triggered after updating any local data
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* @param dev Pointer to the device structure for the driver instance.
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* @param param1 User parameter specified at time of behavior binding.
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* @param param2 User parameter specified at time of behavior binding.
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*
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* @retval 0 If successful.
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* @retval Negative errno code if failure.
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*/
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// clang-format off
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__syscall int behavior_sensor_keymap_binding_process(
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struct zmk_behavior_binding *binding,
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struct zmk_behavior_binding_event event,
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enum behavior_sensor_binding_process_mode mode);
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// clang-format on
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static inline int
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z_impl_behavior_sensor_keymap_binding_process(struct zmk_behavior_binding *binding,
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struct zmk_behavior_binding_event event,
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enum behavior_sensor_binding_process_mode mode) {
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const struct device *dev = zmk_behavior_get_binding(binding->behavior_dev);
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if (dev == NULL) {
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return -EINVAL;
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}
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const struct behavior_driver_api *api = (const struct behavior_driver_api *)dev->api;
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if (api->sensor_binding_process == NULL) {
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return -ENOTSUP;
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}
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return api->sensor_binding_process(binding, event, mode);
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}
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/**
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* @}
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*/
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#include <syscalls/behavior.h>
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