Commit Graph

25 Commits

Author SHA1 Message Date
Ryan
da2d2f947d
quantum: remove direct quantum.h includes (#21507) 2023-07-16 23:42:56 +10:00
Ryan
5bd68e3695
Move single LAYOUTs to data driven (#20365) 2023-04-12 13:42:51 +10:00
Ryan
522048725f
Move RGB_MATRIX_DRIVER to data driven (#20350) 2023-04-08 18:08:08 +10:00
Ryan
47966dc2a6
Migrate rgblight.pin and RGB_DI_PIN to ws2812.pin (#20303) 2023-04-06 18:00:54 +10:00
QMK Bot
89713112cd Merge remote-tracking branch 'origin/master' into develop 2023-04-05 18:36:25 +00:00
Luis Garcia
d058091d0b
Add peterfalken userspace & keymaps (#19897)
Co-authored-by: Peter.Falken <luis.garcia@bitjester.com>
2023-04-05 12:35:34 -06:00
Ryan
e933e0411f
Move matrix config to info.json, part 5 (#20003)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-11 05:41:58 +11:00
Ryan
2da0827d4f
Remove matrix size defines (#19581) 2023-02-17 16:08:25 +11:00
Ryan
f9aeea64c1
Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00
Ryan
ebb512db82
Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

* Clean up `DEBOUNCE` in config.h, C

* Clean up `DEBOUNCE` in config.h, D

* Clean up `DEBOUNCE` in config.h, E

* Clean up `DEBOUNCE` in config.h, F

* Clean up `DEBOUNCE` in config.h, G

* Clean up `DEBOUNCE` in config.h, H

* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

* Clean up `DEBOUNCE` in config.h, J

* Clean up `DEBOUNCE` in config.h, K

* Clean up `DEBOUNCE` in config.h, L

* Clean up `DEBOUNCE` in config.h, M

* Clean up `DEBOUNCE` in config.h, N

* Clean up `DEBOUNCE` in config.h, O

* Clean up `DEBOUNCE` in config.h, P

* Clean up `DEBOUNCE` in config.h, Q

* Clean up `DEBOUNCE` in config.h, R

* Clean up `DEBOUNCE` in config.h, S

* Clean up `DEBOUNCE` in config.h, T

* Clean up `DEBOUNCE` in config.h, U

* Clean up `DEBOUNCE` in config.h, V

* Clean up `DEBOUNCE` in config.h, W

* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00
Nick Brassel
f6dd8dea2e
Remove usages of config_common.h from config.h files. (#19714) 2023-01-31 06:03:30 +11:00
Ryan
e12ca14af8
Change RGB_MATRIX_STARTUP_* defines to RGB_MATRIX_DEFAULT_* (#19079) 2022-11-27 04:18:24 +11:00
Ryan
ea2819b2c2
Change {LED,RGB}_DISABLE_TIMEOUT to {LED,RGB}_MATRIX_TIMEOUT (#18415) 2022-09-26 14:40:15 +10:00
Ryan
36c410592d
Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399) 2022-09-23 22:46:23 +10:00
Joel Challis
5c0e87608f
Remove more RESET keycode references (#18252) 2022-09-03 06:50:44 +01:00
Drashna Jael're
8f6b019dcc
Merge remote-tracking branch 'origin/master' into develop 2022-08-20 10:22:48 -07:00
Joel Challis
d2accb48e7
RESET -> QK_BOOT keyboard readme (#18110) 2022-08-20 11:34:17 +01:00
QMK Bot
5334614e8a Merge remote-tracking branch 'origin/master' into develop 2022-08-14 23:55:05 +00:00
PeterFalken
4c91e5bef8
Allow disabling RGB_MATRIX_ANIMATIONS system76 keyboards (#17478) 2022-08-14 19:54:25 -04:00
Nick Brassel
154d35ac14
Remove UNUSED_PINS (#17931) 2022-08-06 23:23:35 +10:00
Ryan
a8744b1630
Move keyboard USB IDs and strings to data driven: S (#17889) 2022-08-04 08:12:37 +10:00
QMK Bot
1557455f7f Merge remote-tracking branch 'origin/master' into develop 2022-05-20 05:44:45 +00:00
Albert Y
5591489747
[Keyboard] launch_1 LED index correction (#17118) 2022-05-19 22:44:08 -07:00
Joel Challis
b7771ec25b
RESET -> QK_BOOT default keymaps (#17037) 2022-05-15 20:26:27 +01:00
jecassis
8920db2b57
[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard

* Finish layout

* Enable debugging and format

* Debug keypresses

* Add function layer

* Fix whitespace

* Fix some more whitespace

* Add Jeremy's map

* Add left split ortho 2U board

* Enabled extrakeys for volume & media control

* More work on split ortho 2U...
...but still not complete

* Finish default layout

* Fix many issues by renaming the keyboard

* Add right half as a keyboard

* Update config for right side

* WIP: Add split ortho 2U board

* WIP: Correct rules & config

* More work on split ortho

* More work on split ortho 2u

* Nearing completion on split ortho

* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.

* Add uglydense keyboard

* Rename directory for uglydense

* Swap right Fn and right ctrl keys

* Add jeremy's layout

* Add ian layout

* Add reset key, which is very useful for flashing.

* Add Levi's layout

* Update Levi's layout

* Fix Levi's Layout

* Fix Levi's layout again

* Add a README with some basic information

* Add keymap customization info to uglydense readme

* Make the readme make a little more sense.

* Make John a layout with left fn and left super swapped

* Update John's layout

* Add Carl's layout

* Add Sean's layout

* Add reset keys to all layouts

* Swap LALT & LGUI on default layout

* shpurk keyboard: initial commit

* Add nathaniel & shpurk layouts

* Update instructions to include necesarry dependencies

* Add Lrrr keyboard, ruler of Omicron Persei 8

* Update README for Lrrr

* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6

* Swap RCTL & RALT

* Un-swap RCTL and RALT, making RCTL closer to right thumb

* Add printscreen to my layout

* Rename lrrr to Launch, enbiggen L-Shift to 2U

* Add layout files for Launch

* Rename launch to launch_1

* Add levi layout for ortho_split_2u

* Update carl keymap

* Add launch testboard

* Implement keyboard keycode reading using raw hid

* Enable dynamic keymap

* Add config support to launch_1

* Implement probe command, make logical key names match configurator

* Update logical key names again

* Add layout generator for keyboard configurator

* Add board name and version

* Add board name and version to test board

* Fix issues with compiling board and version commands

* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2

* Generate layouts for other launch prototypes

* Fix launch_alpha_1 logical names

* Add launch_beta_1

* Fix building production hex file with atmel-dfu bootloader

* Limit backlight brightness

* USB mux handling

* Allow repeat start

* Do USB MUX init before bootmagic

* Fixes for mux init

* Fix register write size for programmable function control

* Ensure bit shifts are correct

* Improve documentation

* Fix when i2c read ack condition happens

* Fix extra start in i2c_set

* Add ISP instructions

* Add fuse information

* Refactor

* Add RGB matrix support

* Fix RGB matrix

* Update Jeremy layout

* Enable audio controls

* Update Jeremy layout

* Ensure that n-key rollover is used

* Port changes to other launch boards

* Configuration values for starting HSV and speed (#7740)

* Define default HSV and speed for RGB matrix.

* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.

* Document RGB_MATRIX_STARTUP_SPD.

* Preserve the ordering.

* Set default RGB mode, hue, and saturation

* Reduce AVR clock to 8MHz

* Update launch_beta_1 with new USB ID

* Update default LED mode

* Set default hue

* Disable RGB while suspended

* Add led value and color commands

* Add max value to CMD_LED_GET_VALUE

* Do not save custom mode to eeprom

* Add reset to bootloader command for Launch keyboard

* Rename launch_beta_1 to launch_1

* Enable LTO when compiling for launch_1

* Allow setting individual LED's

* Convert tabs to spaces

* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function

* Reduce brightness of rainbow backdrop in unlock pattern

* Add hid commands for setting led matrix mode

This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.

* Fix `CMD_LED_GET_MODE`

* Add Levi's Launch layout

* Fix layer mistake in Levi's Launch layout

* Add matrix command

* Define default RGB matrix speed

* Add active_keys effect

* Move definition of RGB modes inside ifdef testing for custom RGB modes

* RGB parameters per layer

* fix: Call `system76_ec_rgb_layer` after setting mode

* Include layer 3 and 4 in default layout for launch_1

I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.

`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```

Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.

* Use EEPROM to store RGB parameters

* Add layer 2 and 3 to other keymaps

* Add LED_SAVE command

* Use eeprom_update_block to improve performance

* Revert "Configuration values for starting HSV and speed (#7740)"

This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.

* Update launch_1 rules.mk for changes in Qmk

* WIP keycodes matching EC behavior

* Modify default layout to match design

* Apply updates to jeremy layout

* Improvements to RGB keycodes

* system76_ec: Add mode to disable layer backlight

* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout

* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"

This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.

* Fix building bootloader

* Workaround for upstream orientation

* Custom USB IDs for USB hubs, disable USB hub feature controller

* Set USB mux orientation in a loop for one second

* Set mux orientation 100 times with 10 ms delay

* Update Jeremy's keymap

* Update Levi's Launch keymap

* Update flashing instructions and rewrite layout design instructions

* Update README.md

* Add a system76_ec command to disable input events

For testing purposes.

* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3

 - Migrate system76/launch_1 from 0.7.103:
   - Explicitly enable used RGB matrix effects
   - Initialize flags field of `rgb_config_t` union/struct
   - Account for header and source file location changes
   - Update AVR platform makefile with Atmel DFU bootloader option
   - Update ATmega32U4 bootloader to latest from Microchip
 - Format C sources with ClangFormat
 - Format Markdown text with Prettier

* Remove System76 pre-release or test keyboards and keymaps

* Add licensing and replace guards in headers for system76/launch_1

* Remove options impact for system76/launch_1

* Revert AVR platform changes for `atmel-dfu` bootloader

* Update system76/launch_1 README

* Add system76/launch_1 information JSON file

* Replace `util/delay.h` timing abstractions in system76/launch_1

* Use I2C QMK abstractions in system76/launch_1

* Fully revert AVR platform changes for `atmel-dfu` bootloader

* Move `layouts.sh` into `keyboards/system76`

* Implement GitHub PR suggestions for system76/launch_1

* Make additional system76/launch_1 updates

* Implement minor system76/launch_1 change requests

* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1

* Remove the RESET HID command from system76/launch_1

* Reorder `process_record_user` in system76/launch_1

* Add `post_rules.mk` to system76/launch_1

* Fix overlapping key in sytem76/launch_1
2022-01-10 17:39:10 -08:00